Ejemplo n.º 1
0
    void OnGUI()
    {
        int columnCount        = 0;
        int rowCount           = 0;
        int providerAreaHeight = 0;

        foreach (Provider p in Enum.GetValues(typeof(Provider)))
        {
            if (gui.Button(
                    baseMargin + (providerMargin + providerWidth) * columnCount,
                    baseMargin + (providerMargin + providerHeight) * rowCount,
                    providerWidth,
                    providerHeight,
                    p.ToString()))
            {
                var connector = this.gameObject.AddComponent <KiiSocialNetworkConnector>();
                connector.LogIn(p,
                                (KiiUser user, Provider provider, Exception exception) =>
                {
                    if (user != null)
                    {
                        ConsoleLog.D(KiiUserToString(user));
                    }
                    else
                    {
                        ConsoleLog.D(exception.ToString());
                    }
                    UnityEngine.Object.Destroy(connector);
                });
            }
            columnCount++;
            if (columnCount >= providerColumn)
            {
                columnCount = 0;
                rowCount++;
            }
            providerAreaHeight = (baseMargin * 2) + (providerMargin * rowCount) + (providerHeight * (rowCount + 1));
        }

        // Clear Log
        if (gui.Button(
                baseMargin,
                providerAreaHeight,
                (width - (baseMargin * 3)) / 2,
                providerHeight,
                "Clear Log"))
        {
            ConsoleLog.Clear();
        }
        // Show user info
        if (gui.Button(
                baseMargin * 2 + (width - (baseMargin * 3)) / 2,
                providerAreaHeight,
                (width - (baseMargin * 3)) / 2,
                providerHeight,
                "Show UserInfo"))
        {
            ConsoleLog.D(KiiUserToString(KiiUser.CurrentUser));
        }

        int logHeight = providerAreaHeight + providerHeight + baseMargin;

        // Log area
        currentScrollPosition = gui.ScrollView(baseMargin,
                                               logHeight,
                                               width - baseMargin * 2,
                                               height - logHeight,
                                               currentScrollPosition,
                                               ConsoleLog.GetLogsByString());
    }