public void Connect(ConnectionConnectCallback callback) { if (_socketDisposed) { callback(false); return; } var connectAsyncEventArgs = ConnectSaeaPool.Take(); connectAsyncEventArgs.UserToken = callback; connectAsyncEventArgs.RemoteEndPoint = Endpoint; var async = _socket.ConnectAsync(connectAsyncEventArgs); if (!async) { ConnectCompleted(null, connectAsyncEventArgs); } }
public void Connect(ConnectionConnectCallback callback) { }
public void Connect(ConnectionConnectCallback callback) { }