public MapSceneObject(ConfigurationSection sect) { Radius = sect.GetSingle("Radius", 0); IsForest = sect.GetBool("IsForest", false); Amount = sect.GetSingle("Amount", 0); Model = sect.GetString("Model", string.Empty); }
public MapSceneObject(ConfigurationSection sect) { Radius = sect.GetSingle("Radius", 0); IsForest = sect.GetBool("IsForest", false); Amount = sect.GetSingle("Amount", 0); Model = sect.GetString("Model", string.Empty); }