Ejemplo n.º 1
0
    private void Mouvementchemin()
    {
        if (_indexPointRepere < _wayPoints.Count)
        {
            Vector3 targetPosition = _wayPoints[_indexPointRepere].transform.position;
            float   deplacement    = _configVague.GetVitesse() * Time.deltaTime;
            transform.position = Vector3.MoveTowards(transform.position, targetPosition, deplacement);

            if (transform.position == _wayPoints[_indexPointRepere].transform.position)
            {
                _indexPointRepere++;
            }
            else if (_indexPointRepere == _wayPoints.Count - 1)
            {
                stopMoving = true;
            }
        }
    }