public void OnLoad(ConfigNode configNode)
        {
            name        = ConfigNodeUtil.ParseValue <string>(configNode, "name");
            aspectRatio = ConfigNodeUtil.ParseValue <float>(configNode, "aspectRatio");

            foreach (ConfigNode child in configNode.GetNodes())
            {
                Type nodeType = ConfigNodeUtil.ParseTypeValue(child.name);
                if (nodeType.IsSubclassOf(typeof(CutSceneCamera)))
                {
                    CutSceneCamera cameraDefinition = Activator.CreateInstance(nodeType) as CutSceneCamera;
                    cameraDefinition.OnLoad(child);
                    cameras.Add(cameraDefinition);
                }
                else if (nodeType.IsSubclassOf(typeof(Actor)))
                {
                    Actor actor = Activator.CreateInstance(nodeType) as Actor;
                    actor.OnLoad(child);
                    actors.Add(actor);
                }
                else if (nodeType.IsSubclassOf(typeof(CutSceneAction)))
                {
                    CutSceneAction action = Activator.CreateInstance(nodeType) as CutSceneAction;
                    action.cutSceneDefinition = this;
                    action.OnLoad(child);
                    actions.Add(action);
                }
                else
                {
                    LoggingUtil.LogError(this, "Couldn't load CutSceneDefinition - unknown type '{0}'.", child.name);
                }
            }
        }