Ejemplo n.º 1
0
 /// <summary>
 /// Deletes selected component instance
 /// </summary>
 /// <param name="t"></param>
 private void DeleteComponent(Component t)
 {
     if (t.GetType() == typeof(Computer))
     {
         var c = ComputerCollection.Where(f => f.Pc == t).Single();
         ComputerCollection.Remove(c);
     }
     else
     {
         List <ComputerItem> tmp = ComputerCollection.Where(i => i.Fields.Where(f => f.fieldInfo.FieldType == t.GetType()).Count() != 0).ToList();
         tmp.ForEach(i => i.Fields.Where(f => f.fieldInfo.FieldType == t.GetType()).ToList().ForEach(f => { f.fieldInfo.SetValue(i.Pc, null); f.fieldValue = null; }));
         var a = ComputerCollection;
         ComputerCollection = null;
         ComputerCollection = a;
     }
     ComponentCollection.Remove(t);
 }
Ejemplo n.º 2
0
        /// <summary>
        /// Updates component instance from user input
        /// </summary>
        /// <param name="t"></param>
        private void UpdateComponent(Component t)
        {
            int index = 0;

            if (t is Computer) //Required to find match in computer collection because it might be impossible to find it after update call
            {
                index = ComputerCollection.IndexOf(ComputerCollection.Single(i => i.Pc == t));
            }
            t.Update(SelectedComponentFieldsList.Select(field => field.fieldValue).ToArray());
            SelectedComponentType     = null;
            SelectedComponentType     = t.GetType();
            SelectedComponentInstance = t;
            List <ComputerItem> tmp = ComputerCollection.Where(i => i.Fields.Where(f => f.fieldInfo.FieldType == t.GetType()).Count() != 0).ToList();

            tmp.ForEach(i => i.Fields.Where(f => f.fieldInfo.FieldType == t.GetType()).ToList().ForEach(f => { f.fieldInfo.SetValue(i.Pc, t); f.fieldValue = t; }));
            if (t is Computer)
            {
                ComputerCollection[index] = new ComputerItem(t as Computer, SelectedComponentFieldsList);
            }
            var a = ComputerCollection;

            ComputerCollection = null;
            ComputerCollection = a;
        }