Ejemplo n.º 1
0
    public void SelectBlock(string name)
    {
        GameObject block = getBlock(name);

        if (block != null)
        {
            CompositeUI blockUI = block.GetComponent <CompositeUI> ();
            blockUI.Select();
        }
    }
Ejemplo n.º 2
0
    public void EnableBlock(string name, int limit)
    {
        if (name == "Main")
        {
            MainBlock.SetActive(true);
            CompositeUI compUI = MainBlock.GetComponent <CompositeUI> ();
            compUI.Select();
            if (compUI != null)
            {
                compUI.Init(name, limit);
            }
        }
        else
        {
            P1Block.SetActive(true);
            CompositeUI compUI = P1Block.GetComponent <CompositeUI> ();
            compUI.Deselect();

            if (compUI != null)
            {
                compUI.Init(name, limit);
            }
        }
    }