Ejemplo n.º 1
0
    void Awake()
    {
        Framework.RegisterEvent(ThisGameEvent.SetBattlePlayer, EventSetBattlePlayer);

        AudioManager.Instance.PlayBGM((int)BGMType.BGM03);
        m_grid_card    = ComponentTools.FindComponent <UIGrid>(gameObject, "cardGrid");
        m_sli_MagicBar = ComponentTools.FindComponent <UISlider>(gameObject, "MagicBar");
    }
Ejemplo n.º 2
0
    void Awake()
    {
        AudioManager.Instance.PlayBGM((int)BGMType.BGM01);

        m_tex_leftRole  = ComponentTools.FindComponent <UITexture>(gameObject, "leftRole");
        m_tex_rightRole = ComponentTools.FindComponent <UITexture>(gameObject, "rightRole");
        m_lbl_name      = ComponentTools.FindComponent <UILabel>(gameObject, "name");
        m_lbl_dialogue  = ComponentTools.FindComponent <UILabel>(gameObject, "dialogue");

        ComponentTools.SetUIEventListener(gameObject, "mask", OnNext);
    }
Ejemplo n.º 3
0
 void Awake()
 {
     m_lbl_cost = ComponentTools.FindComponent <UILabel>(gameObject, "cost");
     m_tex_head = ComponentTools.FindComponent <UITexture>(gameObject, "head");
     m_spr_tag  = ComponentTools.FindComponent <UISprite>(gameObject, "tag");
 }