Ejemplo n.º 1
0
        void LoadAndCompress()
        {
            compressedmem = new System.IO.MemoryStream();

            System.IO.FileInfo   fi         = new System.IO.FileInfo(filename);
            System.IO.FileStream filestream = new System.IO.FileStream(filename, System.IO.FileMode.Open, System.IO.FileAccess.Read);
            ComponentAce.Compression.Libs.zlib.ZOutputStream zstream = new ComponentAce.Compression.Libs.zlib.ZOutputStream(compressedmem, ComponentAce.Compression.Libs.zlib.zlibConst.Z_DEFAULT_COMPRESSION);

            int totallen = (int)Size;
            int len      = buffer.Length;

            while (totallen > 0)
            {
                if (len > totallen)
                {
                    len = totallen;
                }
                filestream.Read(buffer, 0, len);
                zstream.Write(buffer, 0, len);
                totallen -= len;
            }
            zstream.finish();
            filestream.Close();

            compressedsize = (uint)compressedmem.Length;
            adler32        = AdlerCheckSum.GetAdler32(compressedmem, 0, (int)compressedmem.Length);
        }
Ejemplo n.º 2
0
        public Stream ExtractFile(FileEntry fileEntry, Stream streamOut = null)
        {
            var buffer = new byte[header.maxBlockSize];

            int  index = fileEntry.blockIndex;
            long size  = (long)fileEntry.fileSize.Value;
            long total = 0;

            streamIn.Seek((long)fileEntry.dataOffset.Value, SeekOrigin.Begin);

            streamOut = streamOut ?? new MemoryStream((int)(ulong)fileEntry.fileSize);
            long startPosition = streamOut.Position;

            // loop until all blocks have been read
            while (total < size)
            {
                uint blockSize = blockSizes[index];
                streamIn.Read(buffer, 0, (int)blockSize);

                var  zOut       = new ComponentAce.Compression.Libs.zlib.ZOutputStream(streamOut);
                long currentPos = streamOut.Position;

                //Detect zlib blocks
                if (buffer[0] == 0x78)
                {
                    zOut.Write(buffer, 0, (int)blockSize);
                    zOut.Flush();
                    total += zOut.TotalOut;
                }
                else
                {
                    //Make sure that no data has been written to the output stream
                    streamOut.Seek(currentPos, SeekOrigin.Begin);
                    streamOut.Write(buffer, 0, (int)blockSize);
                    total += blockSize;
                }

                index++;
            }


            streamOut.Flush();
            streamOut.Position = startPosition;
            return(streamOut);
        }
Ejemplo n.º 3
0
        public override void WriteDecompressed(System.IO.Stream writestream)
        {
            System.IO.FileStream filestream = new System.IO.FileStream(filename, System.IO.FileMode.Open, System.IO.FileAccess.Read);
            System.IO.Stream     readstream = filestream;
            readstream.Position = offset;

            if (compressedmem != null && compressedmem.Length == compressedsize)
            {
                readstream          = compressedmem;
                readstream.Position = 0;
            }

            ComponentAce.Compression.Libs.zlib.ZOutputStream zstream = new ComponentAce.Compression.Libs.zlib.ZOutputStream(writestream);

            int encryptlen = (int)compressedsize;

            byte[] data = new byte[(int)compressedsize];
            readstream.Read(data, 0, (int)compressedsize);

            if (algorithm == AlgorithmType.infilateandblowfish && encryptlen >= BlowfishNET.BlowfishECB.BLOCK_SIZE)
            {
                if (ecb == null)
                {
                    throw new Exception("Encrypted File");
                }

                if (encryptlen % BlowfishNET.BlowfishECB.BLOCK_SIZE != 0)
                {
                    encryptlen -= encryptlen % BlowfishNET.BlowfishECB.BLOCK_SIZE;
                }

                byte[] tmp = (byte [])data.Clone();
                ecb.Decrypt(tmp, 0, data, 0, encryptlen);
            }

            zstream.Write(data, 0, (int)compressedsize);
            zstream.finish();

            filestream.Close();
            writestream.Flush();
        }
Ejemplo n.º 4
0
            public void DecodeStream()
            {
                // Reset position to use same buffer
                zlibMemoryStream.Position = 0;

                // Get compressed stream length to read
                byte[] buff = new byte[4];
                if (this.BaseStream.Read(buff, 0, 4) != 4)
                {
                    throw new Exception("ZRLE decoder: Invalid compressed stream size");
                }

                // BigEndian to LittleEndian conversion
                int compressedBufferSize = (int)(buff[3] | buff[2] << 8 | buff[1] << 16 | buff[0] << 24);

                if (compressedBufferSize > 64 * 1024 * 1024)
                {
                    throw new Exception("ZRLE decoder: Invalid compressed data size");
                }

                #region Decode stream
                // Decode stream
                // int pos = 0;
                // while (pos++ < compressedBufferSize)
                //  zlibDecompressedStream.WriteByte(this.BaseStream.ReadByte());
                #endregion

                #region Decode stream in blocks
                // Decode stream in blocks
                int           bytesToRead;
                int           bytesNeeded   = compressedBufferSize;
                int           maxBufferSize = 64 * 1024;       // 64k buffer
                byte[]        receiveBuffer = new byte[maxBufferSize];
                NetworkStream netStream     = (NetworkStream)this.BaseStream;
                netStream.ReadTimeout = 15000; // Set timeout to 15s
                do
                {
                    if (netStream.DataAvailable)
                    {
                        bytesToRead = bytesNeeded;

                        // the byteToRead should never exceed the maxBufferSize
                        if (bytesToRead > maxBufferSize)
                        {
                            bytesToRead = maxBufferSize;
                        }

                        // try reading bytes (read in 1024 byte chunks) - improvement for slow connections
                        int toRead    = (bytesToRead > 1024) ? 1024 : bytesToRead;
                        int bytesRead = 0;
                        try
                        {
                            bytesRead = netStream.Read(receiveBuffer, bytesRead, toRead);
                        }
                        catch { }

                        // lower the bytesNeeded with the bytesRead.
                        bytesNeeded -= bytesRead;

                        // write the readed bytes to the decompression stream.
                        zlibDecompressedStream.Write(receiveBuffer, 0, bytesRead);
                    }
                    else
                    {
                        // there isn't any data atm. let's give the processor some time.
                        Thread.Sleep(100); // increased to 100ms for slow connections
                    }
                } while (bytesNeeded > 0);
                #endregion

                zlibMemoryStream.Position = 0;
            }