Ejemplo n.º 1
0
        /// <summary>
        /// Check if the selected button text match the correct
        /// mode  colour
        /// must be in correct order
        /// </summary>
        /// <param name="textColour"></param>
        public bool CheckSequenceColour(Color textColour)
        {
            //var color = ColorConverters.FromHex(textColour.ToHex());
            ComplexColor guessColor = new ComplexColor
            {
                TextColor = textColour
            };

            SelectedItems[GuessesMade] = guessColor;

            for (int i = 0; i < SelectedItems.Length; i++)
            {
                if (SelectedItems[i] == null)
                {
                    break;
                }
                if ((Color)SelectedItems[i].TextColor !=
                    SequenceColors[i].TextColor)
                {
                    return(false);
                }
            }
            GuessesMade += 1;
            return(true);
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Check if the selected button text match the correct
        /// mode  colour
        /// must be in correct order
        /// </summary>
        /// <param name="colourSelected"></param>
        public bool CheckSequenceText(string colourSelected)
        {
            ComplexColor guessColor = new ComplexColor
            {
                SpeltColor = colourSelected
            };

            SelectedItems[GuessesMade] = guessColor;

            for (int i = 0; i < SelectedItems.Length; i++)
            {
                if (SelectedItems[i] == null)
                {
                    break;
                }

                if (!SelectedItems[i].SpeltColor.Equals(
                        SequenceColors[i].SpeltColor))
                {
                    return(false);
                }
            }

            GuessesMade += 1;
            return(true);
        }
Ejemplo n.º 3
0
 /// <summary>
 /// InitializeRound settings
 /// </summary>
 public void InitializeRound()
 {
     GameModel.MatchesNeeded += 1;
     GuessesMade              = 0;
     SequenceColors           = new ComplexColor[GameModel.MatchesNeeded];
     GenerateRoundToMatchComplexColors();
     SetMode();
 }
Ejemplo n.º 4
0
 public ColorComplexGamePlayViewModel(Difficulty difficulty, ResumeModel resume)
     : base(GameType.ColourComplex, difficulty, resume)
 {
     GameModel  = new ComplexColorGame();
     Colors     = ColorsCollection.ColorsArray();
     PlayColors = new ComplexColor[DifficultySetting.MaxSelectable];
     for (int i = 0; i < DifficultySetting.MaxSelectable; i++)
     {
         PlayColors[i] = Colors[i];
     }
     IsResume();
 }
Ejemplo n.º 5
0
        /// <summary>
        /// randomly set the round mode
        /// </summary>
        public string SetMode()
        {
            Random rnd = new Random();
            int    num = rnd.Next(0, 2);

            Mode          = num == 1 ? Mode.Color : Mode.Text;
            SelectedItems = new ComplexColor[GameModel.MatchesNeeded];

            if (Mode == Mode.Text)
            {
                return("Mode: How its spelt ?");
            }
            return("Mode: How was it colored ?");
        }
Ejemplo n.º 6
0
        /// <summary>
        ///  set the color and text that will be need for the
        /// round
        /// </summary>
        public void GenerateRoundToMatchComplexColors()
        {
            Random rnd = new Random();

            for (int i = 0; i < SequenceColors.Length; i++)
            {
                int colourRndIndex = rnd.Next(0, PlayColors.Length);
                int textRndIndex   = rnd.Next(0, PlayColors.Length);
                SequenceColors[i] = new ComplexColor
                {
                    SpeltColor = PlayColors[colourRndIndex].SpeltColor,
                    TextColor  = PlayColors[textRndIndex].TextColor,
                };
            }
        }
Ejemplo n.º 7
0
        public static ComplexColor[] ColorsArray()
        {
            ComplexColor[] allColours = new ComplexColor[9];
            allColours[0] = new ComplexColor()
            {
                TextColor = Color.Blue, SpeltColor = "Blue"
            };
            allColours[1] = new ComplexColor()
            {
                TextColor = Color.Brown, SpeltColor = "Brown"
            };
            allColours[2] = new ComplexColor()
            {
                TextColor = Color.Red, SpeltColor = "Red"
            };
            allColours[3] = new ComplexColor()
            {
                TextColor = Color.Gray, SpeltColor = "Gray"
            };
            allColours[4] = new ComplexColor()
            {
                TextColor = Color.Green, SpeltColor = "Green"
            };
            allColours[5] = new ComplexColor()
            {
                TextColor = Color.Orange, SpeltColor = "Orange"
            };
            allColours[6] = new ComplexColor()
            {
                TextColor = Color.Pink, SpeltColor = "Pink"
            };
            allColours[7] = new ComplexColor()
            {
                TextColor = Color.Purple, SpeltColor = "Purple"
            };
            allColours[8] = new ComplexColor()
            {
                TextColor = Color.Teal, SpeltColor = "Teal"
            };

            return(allColours);
        }