private void Update() { if (currentInteractable != null) { if (currentInteractable.currentUser == c1.companionID) { if (Input.GetKeyDown(KeyCode.Alpha1)) { currentInteractable.interact(c1); } } else if (currentInteractable.currentUser == c2.companionID) { if (Input.GetKeyDown(KeyCode.Alpha2)) { currentInteractable.interact(c2); } } else { if (Input.GetKeyDown(KeyCode.Alpha1)) { currentInteractable.interact(c1); } else if (Input.GetKeyDown(KeyCode.Alpha2)) { currentInteractable.interact(c2); } } } }