static void Postfix(Thing __result, ThingDef def, ThingDef stuff)
            {
                if (Settings.CommonSenseMod == null || __result == null || __result.def == null || !__result.def.IsIngestible)
                {
                    return;
                }
                CompIngredients ings = __result.TryGetComp <CompIngredients>();

                if (ings == null || ings.ingredients.Count == 0)
                {
                    return;
                }
                //
                if (def == PackedMeat.MysteriousPackDef)
                {
                    ings.ingredients.Clear();
                    if (humanlikes == null)
                    {
                        humanlikes = DefDatabase <ThingDef> .AllDefsListForReading.Where(x => x.IsIngestible && x.ingestible.foodType == FoodTypeFlags.Meat &&
                                                                                         x.ingestible.sourceDef != null && x.ingestible.sourceDef.race != null && x.ingestible.sourceDef.race.Humanlike);
                    }

                    ThingDef td = humanlikes.RandomElement();
                    if (td != null)
                    {
                        ings.RegisterIngredient(td);
                    }
                }
                else if (def == PackedMeat.OddPackDef)
                {
                    ings.ingredients.Clear();
                    if (disgusting == null)
                    {
                        disgusting = DefDatabase <ThingDef> .AllDefsListForReading.Where(x => x.IsIngestible && x.ingestible.foodType == FoodTypeFlags.Meat &&
                                                                                         x.ingestible.sourceDef != null && x.ingestible.sourceDef.race != null && x.ingestible.sourceDef.race.Insect);
                    }

                    ThingDef td = disgusting.RandomElement();
                    if (td != null)
                    {
                        ings.RegisterIngredient(td);
                    }
                }
                else if (def == PackedMeat.RegularPackDef)
                {
                    ings.ingredients.Clear();
                    if (regular == null)
                    {
                        regular = DefDatabase <ThingDef> .AllDefsListForReading.Where(x => x.IsIngestible && x.ingestible.foodType == FoodTypeFlags.Meat &&
                                                                                      x.ingestible.sourceDef != null && x.ingestible.sourceDef.race != null && !x.ingestible.sourceDef.race.Humanlike && !x.ingestible.sourceDef.race.Insect &&
                                                                                      (x.ingredient == null || x.ingredient.mergeCompatibilityTags.NullOrEmpty()));
                    }

                    ThingDef td = regular.RandomElement();
                    if (td != null)
                    {
                        ings.RegisterIngredient(td);
                    }
                }
            }
        public static List <ThoughtDef> GetBestMealThoughtsFor(this RimWorld.Building_NutrientPasteDispenser self, Pawn eater)
        {
            List <ThoughtDef> thoughts;

            if (!self.HasEnoughFeedstockInHoppers() || !eater.RaceProps.Humanlike)
            {
                return(new List <ThoughtDef>());
            }

            var list = IngredientsFor(self, eater.IsCannibal() ? DispenseMode.Cannibal : DispenseMode.Standard);

            // make dummy meal for thoughts simulation

            Thing           dummyMeal       = ThingMaker.MakeThing(ThingDefOf.MealNutrientPaste, null);
            CompIngredients compIngredients = dummyMeal.TryGetComp <CompIngredients>();

            float num = 0;

            for (int i = 0; num < NutritionCostPerDispense; i++)
            {
                float num2 = Mathf.Min(list[i].stackCount * list[i].GetStatValue(StatDefOf.Nutrition), NutritionCostPerDispense);
                num += num2;
                compIngredients.RegisterIngredient(list[i].def);
            }

            thoughts = RimWorld.FoodUtility.ThoughtsFromIngesting(eater, dummyMeal, dummyMeal.def);

            dummyMeal.Destroy();

            return(thoughts);
        }
        //[DetourMethod(typeof(RimWorld.Building_NutrientPasteDispenser),"TryDispenseFood")]
        // RimWorld.Building_NutrientPasteDispenser
        public static Thing TryDispenseFood(this RimWorld.Building_NutrientPasteDispenser self, DispenseMode mode = DispenseMode.Standard, bool silent = false)
        {
            if (!self.CanDispenseNow)
            {
                return(null);
            }

            // ----- begin mod code ------

            List <Thing> ingredients;

            ingredients = IngredientsFor(self, mode);

            if (ingredients.Sum((arg) => arg.stackCount) < NutritionCostPerDispense)
            {
                if (!silent)
                {
                    Log.Error("Did not find enough food in hoppers while trying to dispense. (" + ingredients.Count + "/" + NutritionCostPerDispense + ")");
                }
                return(null);
            }
#if DEBUG
            //foreach (var e in query)
            //{
            //	Log.Message("dispenser has " + e.def + " rank: #" + rankForPawn(eater, e.def) + " total count: " + e.stackCount);
            //}
            //Log.Message("dispense");
#endif

            self.def.building.soundDispense.PlayOneShot(new TargetInfo(self.Position, self.Map, false));

            Thing           thing2          = ThingMaker.MakeThing(ThingDefOf.MealNutrientPaste, null);
            CompIngredients compIngredients = thing2.TryGetComp <CompIngredients>();

            float num = 0;

            for (int i = 0; num < NutritionCostPerDispense; i++)
            {
                var nutrition = ingredients[i].GetStatValue(StatDefOf.Nutrition);

                float num2 = Mathf.Min(ingredients[i].stackCount * nutrition, NutritionCostPerDispense);
                num += num2;
                ingredients[i].SplitOff(Convert.ToInt32(num2 / nutrition));
                compIngredients.RegisterIngredient(ingredients[i].def);
            }

            if (Config.SeparatedNutrientPaste && compIngredients.ingredients.Any((arg) => arg.DetermineFoodCategory() == FoodCategory.RawHuman))
            {
                thing2.def = ThingDef.Named("MealNutrientPasteCannibal");
            }

            // ----- end mod code ------

            return(thing2);
        }
Ejemplo n.º 4
0
        static void StackIn(Thing thing, CompIngredients ingredients, Thing with)
        {
            ingredients.RegisterIngredient(with.def);
            CompRottable r  = thing.TryGetComp <CompRottable>();
            CompRottable rr = with.TryGetComp <CompRottable>();

            if (r != null && rr != null)
            {
                r.RotProgress = (r.RotProgress * thing.stackCount + rr.RotProgress * with.stackCount) / (thing.stackCount + with.stackCount);
            }
            thing.stackCount += with.stackCount;
        }
Ejemplo n.º 5
0
            static void Postfix(ref IEnumerable <Thing> __result, ref Pawn __instance)
            {
                if (!Settings.pack_on_butchering || __result == null || !__result.Any())
                {
                    return;
                }

                var   things = __result.ToList();
                Thing meat   = things.Find(x => x.def.IsIngestible && x.def.ingestible.foodType == FoodTypeFlags.Meat);

                if (meat == null)
                {
                    return;
                }

                ThingDef d;

                if (FoodUtility.IsHumanlikeMeat(meat.def))
                {
                    d = PackedMeat.MysteriousPackDef;
                }
                else if (!Settings.unusual_is_generic && meat.def.ingestible.specialThoughtDirect != null && meat.def.ingestible.specialThoughtDirect.stages[0].baseMoodEffect < 0)
                {
                    d = PackedMeat.OddPackDef;
                }
                else
                {
                    d = PackedMeat.RegularPackDef;
                }

                ThingWithComps t = (ThingWithComps)ThingMaker.MakeThing(d, null);

                t.stackCount = meat.stackCount;

                CompIngredients ingredientsComp = t.TryGetComp <CompIngredients>();

                if (ingredientsComp != null)
                {
                    ingredientsComp.ingredients.Clear();
                    ingredientsComp.RegisterIngredient(meat.def);
                }

                things.Remove(meat);
                things.Insert(0, t);

                __result = things;
            }
Ejemplo n.º 6
0
            static void Postfix(ref IEnumerable <Thing> __result, ref Pawn __instance)
            {
                if (!Settings.pack_on_butchering || __result == null || !__result.Any())
                {
                    return;
                }

                var   things = __result.ToList();
                Thing meat   = things.Find(x => x.def.IsIngestible && x.def.ingestible.foodType == FoodTypeFlags.Meat);

                if (meat == null || meat.def.ingestible.ateEvent != null)
                {
                    return;
                }

                ThingDef d;

                if (FoodUtility.GetMeatSourceCategory(meat.def) == MeatSourceCategory.Humanlike)
                {
                    d = PackedMeat.MysteriousPackDef;
                }
                else if (FoodUtility.GetMeatSourceCategory(meat.def) == MeatSourceCategory.Insect)
                {
                    d = PackedMeat.OddPackDef;
                }
                else
                {
                    d = PackedMeat.RegularPackDef;
                }

                ThingWithComps t = (ThingWithComps)ThingMaker.MakeThing(d, null);

                t.stackCount = meat.stackCount;

                CompIngredients ingredientsComp = t.TryGetComp <CompIngredients>();

                if (ingredientsComp != null)
                {
                    ingredientsComp.ingredients.Clear();
                    ingredientsComp.RegisterIngredient(meat.def);
                }

                things.Remove(meat);
                things.Insert(0, t);

                __result = things;
            }
Ejemplo n.º 7
0
            static void Postfix(Thing __result, ThingDef def, ThingDef stuff)
            {
                if (!Settings.add_meal_ingredients || __result == null || !__result.def.IsIngestible)
                {
                    return;
                }

                CompIngredients ings = __result.TryGetComp <CompIngredients>();

                if (ings == null || ings.ingredients.Count > 0)
                {
                    return;
                }

                RecipeDef d = hTable.TryGetValue(def);

                if (d == null)
                {
                    d = DefDatabase <RecipeDef> .AllDefsListForReading.Where(x => !x.ingredients.NullOrEmpty() && x.products.Any(y => y.thingDef == def)).RandomElement();

                    if (d == null)
                    {
                        return;
                    }
                    hTable.Add(def, d);
                }
                foreach (IngredientCount c in d.ingredients)
                {
                    ThingDef td = c.filter.AllowedThingDefs.Where(
                        x => x.IsIngestible && !x.comps.Any(y => y.compClass == typeof(CompIngredients)) &&
                        !FoodUtility.IsHumanlikeMeat(x) && (x.ingestible.specialThoughtAsIngredient == null || x.ingestible.specialThoughtAsIngredient.stages[0].baseMoodEffect >= 0)
                        ).RandomElement();
                    if (td != null)
                    {
                        ings.RegisterIngredient(td);
                    }
                }
            }
        public static IEnumerable <Thing> MakeRecipeProductsInt(RecipeDef recipeDef, IRecipeProductWorker worker, List <Thing> ingredients, Thing dominantIngredient, IBillGiver billGiver)
        {
            float efficiency;

            if (recipeDef.efficiencyStat == null)
            {
                efficiency = 1f;
            }
            else
            {
                efficiency = worker.GetStatValue(recipeDef.efficiencyStat, true);
            }
            if (recipeDef.workTableEfficiencyStat != null)
            {
                Building_WorkTable building_WorkTable = billGiver as Building_WorkTable;
                if (building_WorkTable != null)
                {
                    efficiency *= building_WorkTable.GetStatValue(recipeDef.workTableEfficiencyStat, true);
                }
            }
            if (recipeDef.products != null)
            {
                for (int i = 0; i < recipeDef.products.Count; i++)
                {
                    ThingDefCountClass prod = recipeDef.products[i];
                    ThingDef           stuffDef;
                    if (prod.thingDef.MadeFromStuff)
                    {
                        stuffDef = dominantIngredient.def;
                    }
                    else
                    {
                        stuffDef = null;
                    }
                    Thing product = ThingMaker.MakeThing(prod.thingDef, stuffDef);
                    product.stackCount = Mathf.CeilToInt((float)prod.count * efficiency);
                    if (dominantIngredient != null)
                    {
                        product.SetColor(dominantIngredient.DrawColor, false);
                    }
                    CompIngredients ingredientsComp = product.TryGetComp <CompIngredients>();
                    if (ingredientsComp != null)
                    {
                        for (int l = 0; l < ingredients.Count; l++)
                        {
                            ingredientsComp.RegisterIngredient(ingredients[l].def);
                        }
                    }
                    CompFoodPoisonable foodPoisonable = product.TryGetComp <CompFoodPoisonable>();
                    if (foodPoisonable != null)
                    {
                        Room  room   = worker.GetRoom(RegionType.Set_Passable);
                        float chance = (room == null) ? RoomStatDefOf.FoodPoisonChance.roomlessScore : room.GetStat(RoomStatDefOf.FoodPoisonChance);
                        if (Rand.Chance(chance))
                        {
                            foodPoisonable.SetPoisoned(FoodPoisonCause.FilthyKitchen);
                        }
                        else
                        {
                            float statValue = worker.GetStatValue(StatDefOf.FoodPoisonChance, true);
                            if (Rand.Chance(statValue))
                            {
                                foodPoisonable.SetPoisoned(FoodPoisonCause.IncompetentCook);
                            }
                        }
                    }
                    yield return(GenRecipe2.PostProcessProduct(product, recipeDef, worker));
                }
            }
            if (recipeDef.specialProducts != null)
            {
                for (int j = 0; j < recipeDef.specialProducts.Count; j++)
                {
                    for (int k = 0; k < ingredients.Count; k++)
                    {
                        Thing ing = ingredients[k];
                        SpecialProductType specialProductType = recipeDef.specialProducts[j];
                        if (specialProductType != SpecialProductType.Butchery)
                        {
                            if (specialProductType == SpecialProductType.Smelted)
                            {
                                foreach (Thing product2 in ing.SmeltProducts(efficiency))
                                {
                                    yield return(GenRecipe2.PostProcessProduct(product2, recipeDef, worker));
                                }
                            }
                        }
                        else
                        {
                            foreach (Thing product3 in ButcherProducts(ing, efficiency, worker))
                            {
                                yield return(GenRecipe2.PostProcessProduct(product3, recipeDef, worker));
                            }
                        }
                    }
                }
            }
        }
Ejemplo n.º 9
0
        public static bool TryDispenseCustomFood(ref Thing __result, Building_NutrientPasteDispenser __instance, ref List <IntVec3> ___cachedAdjCellsCardinal)
        {
            if (__instance.def.HasModExtension <NutrientPasteCustom>())
            {
                if (!__instance.CanDispenseNow)
                {
                    __result = null;
                    return(false);
                }
                List <ThingDef> list = new List <ThingDef>();
                List <IngredientAndCostClass> ingredientList = __instance.def.GetModExtension <NutrientPasteCustom>().ingredientList;
                bool empty = !__instance.def.GetModExtension <NutrientPasteCustom>().ingredientList.Any();
                Log.Message("-" + empty);
                if (!empty)
                {
                    float[] nutritionLeft = new float[ingredientList.Count];
                    for (int i = 0; i < nutritionLeft.Length; i++)
                    {
                        nutritionLeft[i] = ingredientList[i].nutritionCost;
                    }
                    for (; ;)
                    {
                        Thing thing = __instance.def.GetModExtension <NutrientPasteCustom>().FindNextIngredientInHopper(___cachedAdjCellsCardinal, __instance, nutritionLeft);
                        if (thing is null)
                        {
                            break;
                        }
                        int index = ingredientList.FindIndex(x => x.thingDef == thing.def);
                        int num2  = Mathf.Min(thing.stackCount, Mathf.CeilToInt(nutritionLeft[index] / thing.GetStatValue(StatDefOf.Nutrition, true)));
                        nutritionLeft[index] -= (float)num2 * thing.GetStatValue(StatDefOf.Nutrition, true);
                        list.Add(thing.def);
                        thing.SplitOff(num2);
                        if (!nutritionLeft.Any(x => x > 0f))
                        {
                            goto Block_3;
                        }
                    }
                }
                else
                {
                    Log.Message("2");
                    float num = __instance.def.building.nutritionCostPerDispense - 0.0001f;
                    for (; ;)
                    {
                        Thing thing = __instance.FindFeedInAnyHopper();
                        if (thing is null)
                        {
                            break;
                        }
                        int num2 = Mathf.Min(thing.stackCount, Mathf.CeilToInt(num / thing.GetStatValue(StatDefOf.Nutrition, true)));
                        num -= (float)num2 * thing.GetStatValue(StatDefOf.Nutrition, true);
                        list.Add(thing.def);
                        thing.SplitOff(num2);
                        if (num <= 0f)
                        {
                            goto Block_3;
                        }
                    }
                }

                Log.Error("Did not find enough food in hoppers while trying to dispense.", false);
                __result = null;
                return(false);

Block_3:
                __instance.def.building.soundDispense.PlayOneShot(new TargetInfo(__instance.Position, __instance.Map, false));
                Thing           thing2          = ThingMaker.MakeThing(__instance.def.GetModExtension <NutrientPasteCustom>().customMeal, null);
                CompIngredients compIngredients = thing2.TryGetComp <CompIngredients>();
                foreach (ThingDef ingredient in list)
                {
                    if (!__instance.def.GetModExtension <NutrientPasteCustom>().mysteryIngredients)
                    {
                        compIngredients.RegisterIngredient(ingredient);
                    }
                }
                __result = thing2;
                return(false);
            }
            return(true);
        }
Ejemplo n.º 10
0
        public static IEnumerable <Thing> MakeRecipeProducts(RecipeDef recipeDef, Pawn worker, List <Thing> ingredients, Thing dominantIngredient)
        {
            float efficiency;

            if (recipeDef.efficiencyStat == null)
            {
                efficiency = 1f;
            }
            else
            {
                efficiency = worker.GetStatValue(recipeDef.efficiencyStat, true);
            }
            if (recipeDef.products != null)
            {
                for (int i = 0; i < recipeDef.products.Count; i++)
                {
                    ThingCountClass prod = recipeDef.products[i];
                    ThingDef        stuffDef;
                    if (prod.thingDef.MadeFromStuff)
                    {
                        stuffDef = dominantIngredient.def;
                    }
                    else
                    {
                        stuffDef = null;
                    }
                    Thing product = ThingMaker.MakeThing(prod.thingDef, stuffDef);
                    product.stackCount = Mathf.CeilToInt((float)prod.count * efficiency);
                    if (dominantIngredient != null)
                    {
                        product.SetColor(dominantIngredient.DrawColor, false);
                    }
                    CompIngredients ingredientsComp = product.TryGetComp <CompIngredients>();
                    if (ingredientsComp != null)
                    {
                        for (int l = 0; l < ingredients.Count; l++)
                        {
                            ingredientsComp.RegisterIngredient(ingredients[l].def);
                        }
                    }
                    CompFoodPoisonable foodPoisonable = product.TryGetComp <CompFoodPoisonable>();
                    if (foodPoisonable != null)
                    {
                        float num  = worker.GetStatValue(StatDefOf.FoodPoisonChance, true);
                        Room  room = worker.GetRoom(RegionType.Set_Passable);
                        if (room != null)
                        {
                            num *= room.GetStat(RoomStatDefOf.FoodPoisonChanceFactor);
                        }
                        if (Rand.Value < num)
                        {
                            foodPoisonable.PoisonPercent = 1f;
                        }
                    }
                    yield return(GenRecipe.PostProcessProduct(product, recipeDef, worker));
                }
            }
            if (recipeDef.specialProducts != null)
            {
                for (int j = 0; j < recipeDef.specialProducts.Count; j++)
                {
                    for (int k = 0; k < ingredients.Count; k++)
                    {
                        Thing ing = ingredients[k];
                        SpecialProductType specialProductType = recipeDef.specialProducts[j];
                        if (specialProductType != SpecialProductType.Butchery)
                        {
                            if (specialProductType == SpecialProductType.Smelted)
                            {
                                foreach (Thing product2 in ing.SmeltProducts(efficiency))
                                {
                                    yield return(GenRecipe.PostProcessProduct(product2, recipeDef, worker));
                                }
                            }
                        }
                        else
                        {
                            foreach (Thing product3 in ing.ButcherProducts(worker, efficiency))
                            {
                                yield return(GenRecipe.PostProcessProduct(product3, recipeDef, worker));
                            }
                        }
                    }
                }
            }
        }
Ejemplo n.º 11
0
        public static IEnumerable <Thing> MakeRecipeProducts(RecipeDef recipeDef, Pawn worker, List <Thing> ingredients, Thing dominantIngredient, IBillGiver billGiver)
        {
            float efficiency = (recipeDef.efficiencyStat != null) ? worker.GetStatValue(recipeDef.efficiencyStat) : 1f;

            if (recipeDef.workTableEfficiencyStat != null)
            {
                Building_WorkTable building_WorkTable = billGiver as Building_WorkTable;
                if (building_WorkTable != null)
                {
                    efficiency *= building_WorkTable.GetStatValue(recipeDef.workTableEfficiencyStat);
                }
            }
            if (recipeDef.products != null)
            {
                for (int k = 0; k < recipeDef.products.Count; k++)
                {
                    ThingDefCountClass thingDefCountClass = recipeDef.products[k];
                    Thing thing = ThingMaker.MakeThing(stuff: (!thingDefCountClass.thingDef.MadeFromStuff) ? null : dominantIngredient.def, def: thingDefCountClass.thingDef);
                    thing.stackCount = Mathf.CeilToInt((float)thingDefCountClass.count * efficiency);
                    if (dominantIngredient != null)
                    {
                        thing.SetColor(dominantIngredient.DrawColor, reportFailure: false);
                    }
                    CompIngredients compIngredients = thing.TryGetComp <CompIngredients>();
                    if (compIngredients != null)
                    {
                        for (int l = 0; l < ingredients.Count; l++)
                        {
                            compIngredients.RegisterIngredient(ingredients[l].def);
                        }
                    }
                    CompFoodPoisonable compFoodPoisonable = thing.TryGetComp <CompFoodPoisonable>();
                    if (compFoodPoisonable != null)
                    {
                        if (Rand.Chance(worker.GetRoom()?.GetStat(RoomStatDefOf.FoodPoisonChance) ?? RoomStatDefOf.FoodPoisonChance.roomlessScore))
                        {
                            compFoodPoisonable.SetPoisoned(FoodPoisonCause.FilthyKitchen);
                        }
                        else if (Rand.Chance(worker.GetStatValue(StatDefOf.FoodPoisonChance)))
                        {
                            compFoodPoisonable.SetPoisoned(FoodPoisonCause.IncompetentCook);
                        }
                    }
                    yield return(PostProcessProduct(thing, recipeDef, worker));
                }
            }
            if (recipeDef.specialProducts == null)
            {
                yield break;
            }
            for (int k = 0; k < recipeDef.specialProducts.Count; k++)
            {
                for (int i = 0; i < ingredients.Count; i++)
                {
                    Thing thing2 = ingredients[i];
                    switch (recipeDef.specialProducts[k])
                    {
                    case SpecialProductType.Butchery:
                        foreach (Thing item in thing2.ButcherProducts(worker, efficiency))
                        {
                            yield return(PostProcessProduct(item, recipeDef, worker));
                        }
                        break;

                    case SpecialProductType.Smelted:
                        foreach (Thing item2 in thing2.SmeltProducts(efficiency))
                        {
                            yield return(PostProcessProduct(item2, recipeDef, worker));
                        }
                        break;
                    }
                }
            }
        }
        // Token: 0x06000017 RID: 23 RVA: 0x00003205 File Offset: 0x00001405
        public static IEnumerable <Thing> MakeRecipeProducts(RecipeDef recipeDef, Pawn worker, List <Thing> ingredients, Thing dominantIngredient)
        {
            Log.Message(string.Concat(new string[]
            {
                "init WPGenRecipe: recipeDef ",
                (recipeDef != null) ? recipeDef.ToString() : null,
                " worker ",
                (worker != null) ? worker.ToString() : null,
                " ingredients ",
                (ingredients != null) ? ingredients.ToString() : null,
                " dominantIngredient ",
                (dominantIngredient != null) ? dominantIngredient.ToString() : null
            }), false);
            bool  flag = recipeDef.efficiencyStat == null;
            float efficiency;

            if (flag)
            {
                efficiency = 1f;
            }
            else
            {
                efficiency = worker.GetStatValue(recipeDef.efficiencyStat, true);
            }
            bool flag2 = recipeDef.products != null;

            if (flag2)
            {
                int num2;
                for (int i = 0; i < recipeDef.products.Count; i = num2 + 1)
                {
                    ThingDefCountClass prod = recipeDef.products[i];
                    bool     madeFromStuff  = prod.thingDef.MadeFromStuff;
                    ThingDef stuffDef;
                    if (madeFromStuff)
                    {
                        stuffDef = dominantIngredient.def;
                    }
                    else
                    {
                        stuffDef = null;
                    }
                    Thing product = ThingMaker.MakeThing(prod.thingDef, stuffDef);
                    product.stackCount = Mathf.CeilToInt((float)prod.count * efficiency);
                    bool flag3 = dominantIngredient != null;
                    if (flag3)
                    {
                        product.SetColor(dominantIngredient.DrawColor, false);
                    }
                    CompIngredients ingredientsComp = product.TryGetComp <CompIngredients>();
                    bool            flag4           = ingredientsComp != null;
                    if (flag4)
                    {
                        for (int j = 0; j < ingredients.Count; j = num2 + 1)
                        {
                            ingredientsComp.RegisterIngredient(ingredients[j].def);
                            num2 = j;
                        }
                    }
                    CompFoodPoisonable foodPoisonable = product.TryGetComp <CompFoodPoisonable>();
                    bool flag5 = foodPoisonable != null;
                    if (flag5)
                    {
                        float num    = worker.GetStatValue(StatDefOf.FoodPoisonChance, true);
                        Room  room   = worker.GetRoom(RegionType.Set_Passable);
                        float chance = (room == null) ? RoomStatDefOf.FoodPoisonChance.roomlessScore : room.GetStat(RoomStatDefOf.FoodPoisonChance);
                        bool  flag6  = Rand.Chance(chance);
                        if (flag6)
                        {
                            foodPoisonable.SetPoisoned(FoodPoisonCause.FilthyKitchen);
                        }
                        else
                        {
                            float statValue = worker.GetStatValue(StatDefOf.FoodPoisonChance, true);
                            bool  flag7     = Rand.Chance(statValue);
                            if (flag7)
                            {
                                foodPoisonable.SetPoisoned(FoodPoisonCause.IncompetentCook);
                            }
                        }
                        room = null;
                    }
                    yield return(WPGenRecipe.PostProcessProduct(product, recipeDef, worker));

                    prod            = null;
                    stuffDef        = null;
                    product         = null;
                    ingredientsComp = null;
                    foodPoisonable  = null;
                    num2            = i;
                }
            }
            bool flag8 = recipeDef.specialProducts != null;

            if (flag8)
            {
                string str = "special recipedef not null";
                List <SpecialProductType> specialProducts = recipeDef.specialProducts;
                Log.Message(str + ((specialProducts != null) ? specialProducts.ToString() : null), false);
                Log.Message("recipeDef.specialProducts.Count " + recipeDef.specialProducts.Count.ToString(), false);
                int num2;
                for (int k = 0; k < recipeDef.specialProducts.Count; k = num2 + 1)
                {
                    Log.Message("recipeDef.specialProducts[j] " + recipeDef.specialProducts[k].ToString(), false);
                    Log.Message("ingredients.Count " + ingredients.Count.ToString(), false);
                    string str2 = "recipeDef.ingredients ";
                    List <IngredientCount> ingredients2 = recipeDef.ingredients;
                    Log.Message(str2 + ((ingredients2 != null) ? ingredients2.ToString() : null), false);
                    for (int l = 0; l < ingredients.Count; l = num2 + 1)
                    {
                        Thing  ing   = ingredients[l];
                        string str3  = "ingredients[k] ";
                        Thing  thing = ingredients[l];
                        Log.Message(str3 + ((thing != null) ? thing.ToString() : null), false);
                        string str4   = "ing ";
                        Thing  thing2 = ing;
                        Log.Message(str4 + ((thing2 != null) ? thing2.ToString() : null), false);
                        SpecialProductType specialProductType = recipeDef.specialProducts[k];
                        bool flag9 = specialProductType > SpecialProductType.Butchery;
                        if (flag9)
                        {
                            Log.Message("not butchery", false);
                            bool flag10 = specialProductType == SpecialProductType.Smelted;
                            if (flag10)
                            {
                                foreach (Thing product2 in ing.SmeltProducts(efficiency))
                                {
                                    yield return(WPGenRecipe.PostProcessProduct(product2, recipeDef, worker));
                                }
                            }
                        }
                        else
                        {
                            Log.Message("butchery", false);
                            foreach (Thing product3 in ing.ButcherProducts(worker, efficiency))
                            {
                                string[] array = new string[8];
                                array[0] = "recipeDef.specialProducts[k] ";
                                array[1] = recipeDef.specialProducts[l].ToString();
                                array[2] = "product3 ";
                                int   num3   = 3;
                                Thing thing3 = product3;
                                array[num3] = ((thing3 != null) ? thing3.ToString() : null);
                                array[4]    = " recipeDef ";
                                array[5]    = ((recipeDef != null) ? recipeDef.ToString() : null);
                                array[6]    = " worker ";
                                array[7]    = ((worker != null) ? worker.ToString() : null);
                                Log.Message(string.Concat(array), false);
                                yield return(WPGenRecipe.PostProcessProduct(product3, recipeDef, worker));
                            }
                        }
                        ing  = null;
                        num2 = l;
                    }
                    num2 = k;
                }
            }
            Log.Message("yield break", false);
            yield break;
        }
Ejemplo n.º 13
0
        public static IEnumerable <Thing> MakeRecipeProducts(RecipeDef recipeDef, Pawn worker, List <Thing> ingredients, Thing dominantIngredient)
        {
            float efficiency = (float)((recipeDef.efficiencyStat != null) ? worker.GetStatValue(recipeDef.efficiencyStat, true) : 1.0);

            if (recipeDef.products != null)
            {
                int k = 0;
                if (k < recipeDef.products.Count)
                {
                    ThingCountClass prod     = recipeDef.products[k];
                    ThingDef        stuffDef = (!prod.thingDef.MadeFromStuff) ? null : dominantIngredient.def;
                    Thing           product3 = ThingMaker.MakeThing(prod.thingDef, stuffDef);
                    product3.stackCount = Mathf.CeilToInt((float)prod.count * efficiency);
                    if (dominantIngredient != null)
                    {
                        product3.SetColor(dominantIngredient.DrawColor, false);
                    }
                    CompIngredients ingredientsComp = product3.TryGetComp <CompIngredients>();
                    if (ingredientsComp != null)
                    {
                        for (int l = 0; l < ingredients.Count; l++)
                        {
                            ingredientsComp.RegisterIngredient(ingredients[l].def);
                        }
                    }
                    CompFoodPoisonable foodPoisonable = product3.TryGetComp <CompFoodPoisonable>();
                    if (foodPoisonable != null)
                    {
                        float num  = worker.GetStatValue(StatDefOf.FoodPoisonChance, true);
                        Room  room = worker.GetRoom(RegionType.Set_Passable);
                        if (room != null)
                        {
                            num *= room.GetStat(RoomStatDefOf.FoodPoisonChanceFactor);
                        }
                        if (Rand.Value < num)
                        {
                            foodPoisonable.PoisonPercent = 1f;
                        }
                    }
                    yield return(GenRecipe.PostProcessProduct(product3, recipeDef, worker));

                    /*Error: Unable to find new state assignment for yield return*/;
                }
            }
            if (recipeDef.specialProducts != null)
            {
                for (int j = 0; j < recipeDef.specialProducts.Count; j++)
                {
                    for (int i = 0; i < ingredients.Count; i++)
                    {
                        Thing ing = ingredients[i];
                        switch (recipeDef.specialProducts[j])
                        {
                        case SpecialProductType.Butchery:
                            using (IEnumerator <Thing> enumerator2 = ing.ButcherProducts(worker, efficiency).GetEnumerator())
                            {
                                if (enumerator2.MoveNext())
                                {
                                    Thing product = enumerator2.Current;
                                    yield return(GenRecipe.PostProcessProduct(product, recipeDef, worker));

                                    /*Error: Unable to find new state assignment for yield return*/;
                                }
                            }
                            break;

                        case SpecialProductType.Smelted:
                            using (IEnumerator <Thing> enumerator = ing.SmeltProducts(efficiency).GetEnumerator())
                            {
                                if (enumerator.MoveNext())
                                {
                                    Thing product2 = enumerator.Current;
                                    yield return(GenRecipe.PostProcessProduct(product2, recipeDef, worker));

                                    /*Error: Unable to find new state assignment for yield return*/;
                                }
                            }
                            break;
                        }
                    }
                }
            }
            yield break;
IL_0473:
            /*Error near IL_0474: Unexpected return in MoveNext()*/;
        }
Ejemplo n.º 14
0
        public static IEnumerable <Thing> MakeRecipeProducts(RecipeDef recipeDef, Pawn worker, List <Thing> ingredients, Thing dominantIngredient, IBillGiver billGiver)
        {
            float efficiency = (recipeDef.efficiencyStat != null) ? worker.GetStatValue(recipeDef.efficiencyStat) : 1f;

            if (recipeDef.workTableEfficiencyStat != null)
            {
                Building_WorkTable building_WorkTable = billGiver as Building_WorkTable;
                if (building_WorkTable != null)
                {
                    efficiency *= building_WorkTable.GetStatValue(recipeDef.workTableEfficiencyStat);
                }
            }
            if (recipeDef.products != null)
            {
                int k = 0;
                if (k < recipeDef.products.Count)
                {
                    ThingDefCountClass prod = recipeDef.products[k];
                    Thing product3          = ThingMaker.MakeThing(stuff: (!prod.thingDef.MadeFromStuff) ? null : dominantIngredient.def, def: prod.thingDef);
                    product3.stackCount = Mathf.CeilToInt((float)prod.count * efficiency);
                    if (dominantIngredient != null)
                    {
                        product3.SetColor(dominantIngredient.DrawColor, reportFailure: false);
                    }
                    CompIngredients ingredientsComp = product3.TryGetComp <CompIngredients>();
                    if (ingredientsComp != null)
                    {
                        for (int l = 0; l < ingredients.Count; l++)
                        {
                            ingredientsComp.RegisterIngredient(ingredients[l].def);
                        }
                    }
                    CompFoodPoisonable foodPoisonable = product3.TryGetComp <CompFoodPoisonable>();
                    if (foodPoisonable != null)
                    {
                        float chance = worker.GetRoom()?.GetStat(RoomStatDefOf.FoodPoisonChance) ?? RoomStatDefOf.FoodPoisonChance.roomlessScore;
                        if (Rand.Chance(chance))
                        {
                            foodPoisonable.SetPoisoned(FoodPoisonCause.FilthyKitchen);
                        }
                        else
                        {
                            float statValue = worker.GetStatValue(StatDefOf.FoodPoisonChance);
                            if (Rand.Chance(statValue))
                            {
                                foodPoisonable.SetPoisoned(FoodPoisonCause.IncompetentCook);
                            }
                        }
                    }
                    yield return(PostProcessProduct(product3, recipeDef, worker));

                    /*Error: Unable to find new state assignment for yield return*/;
                }
            }
            if (recipeDef.specialProducts != null)
            {
                for (int j = 0; j < recipeDef.specialProducts.Count; j++)
                {
                    for (int i = 0; i < ingredients.Count; i++)
                    {
                        Thing ing = ingredients[i];
                        switch (recipeDef.specialProducts[j])
                        {
                        case SpecialProductType.Butchery:
                            using (IEnumerator <Thing> enumerator2 = ing.ButcherProducts(worker, efficiency).GetEnumerator())
                            {
                                if (enumerator2.MoveNext())
                                {
                                    Thing product = enumerator2.Current;
                                    yield return(PostProcessProduct(product, recipeDef, worker));

                                    /*Error: Unable to find new state assignment for yield return*/;
                                }
                            }
                            break;

                        case SpecialProductType.Smelted:
                            using (IEnumerator <Thing> enumerator = ing.SmeltProducts(efficiency).GetEnumerator())
                            {
                                if (enumerator.MoveNext())
                                {
                                    Thing product2 = enumerator.Current;
                                    yield return(PostProcessProduct(product2, recipeDef, worker));

                                    /*Error: Unable to find new state assignment for yield return*/;
                                }
                            }
                            break;
                        }
                    }
                }
            }
            yield break;
IL_04dd:
            /*Error near IL_04de: Unexpected return in MoveNext()*/;
        }
Ejemplo n.º 15
0
            static void Postfix(Thing __result, ThingDef def, ThingDef stuff)
            {
                if (!Settings.add_meal_ingredients || __result == null || !__result.def.IsIngestible)
                {
                    return;
                }

                CompIngredients ings = __result.TryGetComp <CompIngredients>();

                if (ings == null || ings.ingredients.Count > 0)
                {
                    return;
                }

                RecipeDef d = hTable.TryGetValue(def);

                if (d == null)
                {
                    List <RecipeDef> l = DefDatabase <RecipeDef> .AllDefsListForReading;
                    if (l == null)
                    {
                        return;
                    }

                    d = l.Where(x => !x.ingredients.NullOrEmpty() && x.products.Any(y => y.thingDef == def)).RandomElement();

                    if (d == null)
                    {
                        return;
                    }

                    hTable.Add(def, d);
                }
                foreach (IngredientCount c in d.ingredients)
                {
                    ThingFilter ic = c.filter;

                    if (ic == null)
                    {
                        return;
                    }

                    IEnumerable <ThingDef> l = ic.AllowedThingDefs;

                    if (l == null)
                    {
                        return;
                    }

                    l = l.Where(
                        x => x.IsIngestible && x.comps != null && !x.comps.Any(y => y.compClass == typeof(CompIngredients)) &&
                        FoodUtility.GetMeatSourceCategory(x) != MeatSourceCategory.Humanlike &&
                        (x.ingestible.specialThoughtAsIngredient == null || x.ingestible.specialThoughtAsIngredient.stages == null || x.ingestible.specialThoughtAsIngredient.stages[0].baseMoodEffect >= 0) &&
                        (x.ingredient == null || x.ingredient.mergeCompatibilityTags.NullOrEmpty())
                        );

                    ThingDef td = null;
                    if (l.Count() > 0)
                    {
                        td = l.RandomElement();
                    }

                    if (td != null)
                    {
                        ings.RegisterIngredient(td);
                    }
                }
            }