public override void Start() { charge_count_0 = GetLinkedObject("charge_count_0"); charge_count_1 = GetLinkedObject("charge_count_1"); charge_count_2 = GetLinkedObject("charge_count_2"); charge_count_3 = GetLinkedObject("charge_count_3"); daenerys_left_cd_text = GetLinkedObject("daenerys_left_cd_text"); charge_img_0 = charge_count_0.GetComponent <CompImage>(); charge_img_1 = charge_count_1.GetComponent <CompImage>(); charge_img_2 = charge_count_2.GetComponent <CompImage>(); charge_img_3 = charge_count_3.GetComponent <CompImage>(); charge_img_0.SetEnabled(false); charge_img_1.SetEnabled(false); charge_img_2.SetEnabled(false); charge_img_3.SetEnabled(false); current_charges = 1; LinkTextTimer(daenerys_left_cd_text); ResetTextTimer(); //Link to the external daenerys_obj daenerys_controller = GetLinkedObject("daenerys_obj").GetComponent <DaenerysController>(); base.Start(); }
protected virtual void Start() { player = GetLinkedObject("player_obj"); health = GetLinkedObject("health_obj").GetComponent <Hp>(); stamina = GetLinkedObject("stamina_obj").GetComponent <Stamina>(); stamina_img = stamina.GetComponent <CompImage>(); leftamina_img = GetLinkedObject("leftamina_bar").GetComponent <CompImage>(); mana = GetLinkedObject("mana_obj").GetComponent <Mana>(); mana_img = mana.GetComponent <CompImage>(); left_mana_img = GetLinkedObject("leftmana_bar").GetComponent <CompImage>(); audio = player.GetComponent <CompAudio>(); movement = player.GetComponent <MovementController>(); anim_controller = GetComponent <CompAnimation>(); damage_feedback = player.GetComponent <DamageFeedback>(); characters_manager = player.GetComponent <CharactersManager>(); enemy_manager = GetLinkedObject("player_enemies_manager").GetComponent <EnemiesManager>(); play_breathing_audio = false; currently_playing_b_audio = false; force_audio = false; }
public void Start() { hp_bar_boss_background = GetLinkedObject("hp_bar_boss_background"); hp_bar_boss_image = GetLinkedObject("hp_bar_boss_image"); hp_bar_boss_text = GetLinkedObject("hp_bar_boss_text"); player_icons = GetLinkedObject("player_icons"); player_icons_transform = player_icons.GetComponent <CompRectTransform>(); icons_position = player_icons_transform.GetUIPosition(); hp_bar_parent = GetLinkedObject("hp_bar_parent"); hp_bar_parent_transform = hp_bar_parent.GetComponent <CompRectTransform>(); hp_bar_parent_position = hp_bar_parent_transform.GetUIPosition(); hp_bar_img = hp_bar_boss_background.GetComponent <CompImage>(); hp_bar_img_background = GetComponent <CompImage>(); hp_bar_img.SetAlpha(0.0f); hp_bar_img_background.SetAlpha(0.0f); hp_bar_appearing_timer = 0.0f; icons_position.y = icons_initial_y; player_icons_transform.SetUIPosition(icons_position); hp_bar_parent_position.y = hp_bar_initial_y; hp_bar_parent_transform.SetUIPosition(hp_bar_parent_position); appeared = false; }
public PageGraphicRecog(MainWindow _mainWindow) { InitializeComponent(); mMainWindow = _mainWindow; itemFileAddr = FEITStandard.BASE_FOLDER + TEST_FOLDER + "items.csv"; learningFileAddr = FEITStandard.BASE_FOLDER + TEST_FOLDER + "instruct.csv"; mLearnList = GRFormReader.GetList(learningFileAddr, GRFormReader.SCRIPT_TYPE.LEARNING); mDoList = GRFormReader.GetList(itemFileAddr, GRFormReader.SCRIPT_TYPE.TEST); mUserAnswer = new List <String>(); mLayout = new LayoutGFR(this); mImageGroup = new UIImageGroup(saveUserSelection, Next); mLearnImage1 = new CompImage(0); mLearnImage2 = new CompImage(0); mTargetImage = new CompImage(0); mTimer = new FEITTimer(); mDoubleArrow = new Image(); mDoubleArrow.Width = 90; mDoubleArrow.Height = 31; System.Drawing.Bitmap bmp = FiveElementsIntTest.Properties.Resources.DOUBLE_ARROW; mDoubleArrow.Source = BitmapSourceFactory.GetBitmapSource(bmp, out mIntPtr); if (!mMainWindow.mDB.TableExists(Names.GRAPH_ASSO_TABLENAME)) { mMainWindow.mDB.CreateGraphAssoTable(GRFormReader.TOTAL_ITEM); } }
public void SetStamina(float curr_stam, float max_stam) { curr_stamina = curr_stam; max_stamina = max_stam; calc_stamina = curr_stamina / max_stamina; stamina_bar = this_obj_stamina.GetComponent <CompImage>(); stamina_bar.FillAmount(calc_stamina); }
public void SetMana(float curr_man, float max_man) { curr_mana = curr_man; max_mana = max_man; calc_mana = curr_mana / max_mana; mana_bar = this_obj_mana.GetComponent <CompImage>(); mana_bar.FillAmount(calc_mana); }
public void SetHP(float curr_health, float max_health) { current_hp = curr_health; max_hp = max_health; calc_hp = current_hp / max_hp; hp_bar = this_obj_hp.GetComponent <CompImage>(); hp_bar.FillAmount(calc_hp); }
protected void LinkComponents(GameObject icon_obj, GameObject icon_hp_obj, GameObject icon_stamina_obj, GameObject icon_mana_obj, GameObject left_button_obj, GameObject right_button_obj, GameObject sec_button_obj, GameObject sec_button_idle_obj, GameObject left_counter_obj, GameObject right_counter_obj, GameObject sec_counter_obj, GameObject left_arm_obj, GameObject right_arm_obj, GameObject left_button_idle_obj, GameObject right_button_idle_obj) { //LEFT ARM left_arm = left_arm_obj.GetComponent <CompMesh>(); //RIGHT ARM right_arm = right_arm_obj.GetComponent <CompMesh>(); //LEFT BUTTON left_button = left_button_obj.GetComponent <CompButton>(); left_button_img = left_button_obj.GetComponent <CompImage>(); if (left_counter_obj != null) { left_counter = left_counter_obj.GetComponent <CompText>(); } left_button_idle_img = left_button_idle_obj.GetComponent <CompImage>(); //RIGHT BUTTON right_button = right_button_obj.GetComponent <CompButton>(); right_button_img = right_button_obj.GetComponent <CompImage>(); if (right_counter_obj != null) { right_counter = right_counter_obj.GetComponent <CompText>(); } right_button_idle_img = right_button_idle_obj.GetComponent <CompImage>(); //SECONDARY BUTTON sec_button = sec_button_obj.GetComponent <CompButton>(); sec_button_img = sec_button_obj.GetComponent <CompImage>(); if (sec_counter_obj != null) { sec_counter = sec_counter_obj.GetComponent <CompText>(); } sec_button_trans = sec_button_obj.GetComponent <CompRectTransform>(); sec_button_idle_img = sec_button_idle_obj.GetComponent <CompImage>(); sec_button_idle_trans = sec_button_idle_obj.GetComponent <CompRectTransform>(); //HUD ICON icon_trans = icon_obj.GetComponent <CompRectTransform>(); icon_img = icon_obj.GetComponent <CompImage>(); icon_hp_img = icon_hp_obj.GetComponent <CompImage>(); if (icon_mana_obj != null) { icon_mana_img = icon_mana_obj.GetComponent <CompImage>(); } if (icon_stamina_obj != null) { icon_stamina_img = icon_stamina_obj.GetComponent <CompImage>(); } }
private void Page_Loaded(object sender, RoutedEventArgs e) { PageCommon.InitCommonPageElements(ref amCanvas); clearAll(); for (int i = 0; i < 7; i++) { CompImage ci = new CompImage(i); ci.amBorder.Width = 100; ci.amBorder.Height = 100; ci.amImage.Width = 100; ci.amImage.Height = 100; ci.Width = 100; ci.Height = 100; mImages.Add(ci); } mLayout = new LayoutSybSrh(this); mLayout.SetInstructionLayout(); mStatus = STATUS.TITLE; this.Focus(); //test belwow undefined //SybSrhItemGenerator ssg = new SybSrhItemGenerator(); //while (true) //{ // List<SybSrhItem> items = ssg.Get12Items(); // bool ifpass = true; // for(int k = 0; k < items.Count; k++) // { // for (int i = 0; i < items[k].Selection.Length; i++) // { // if (items[k].Selection[i] == null) // { // ifpass = false; // } // } // if (!ifpass) // { // Console.WriteLine("not pass"); // ifpass = true; // } // } //} }
public void Start() { black_bar_top = GetLinkedObject("black_bar_top"); black_bar_bot = GetLinkedObject("black_bar_bot"); black_bar_top_img = black_bar_top.GetComponent <CompImage>(); black_bar_bot_img = black_bar_bot.GetComponent <CompImage>(); black_bar_top_img.SetAlpha(0.0f); black_bar_bot_img.SetAlpha(0.0f); black_bars_state = BLACK_BARS_STATE.BBS_NONE; }
// Use this for initialization void Start() { active = false; broken_shield = false; shield_obj = GetLinkedObject("shield_obj"); broken_shield_obj = GetLinkedObject("broken_shield_obj"); // Disable UI images icon = shield_obj.GetComponent <CompImage>(); icon.SetEnabled(false); icon = broken_shield_obj.GetComponent <CompImage>(); icon.SetEnabled(false); }
void Update() { no_stamina.GetComponent <CompImage>().FillAmount(calc_stamina); if (!wasted_stamina) { if (curr_stamina < max_stamina) { curr_stamina += regen; if (curr_stamina > max_stamina) { curr_stamina = max_stamina; } calc_stamina = curr_stamina / max_stamina; stamina_bar = this_obj_stamina.GetComponent <CompImage>(); stamina_bar.FillAmount(calc_stamina); } } else { wasted_stamina_time += Time.deltaTime; if (wasted_stamina_time >= wait_for_stamina_recovery) { wasted_stamina = false; } } if (not_enough_stamina) { flickering_time += Time.deltaTime; if (flickering_time >= stamina_flickering_time) { no_stamina.GetComponent <CompImage>().ActivateRender(); } if (flickering_time >= stamina_flickering_time * 2) { no_stamina.GetComponent <CompImage>().DeactivateRender(); } if (flickering_time >= stamina_flickering_time * 3) { no_stamina.GetComponent <CompImage>().ActivateRender(); } if (flickering_time >= stamina_flickering_time * 4) { no_stamina.GetComponent <CompImage>().DeactivateRender(); not_enough_stamina = false; } } }
public void GetDamage(float dmg) { other_obj_hp.GetComponent <CompImage>().FillAmount(current_hp / max_hp); other_obj_hp.GetComponent <LeftHp>().current_lasthp = current_hp; other_obj_hp.GetComponent <LeftHp>().hp_ready_to_below = false; other_obj_hp.GetComponent <LeftHp>().current_temp_hp_time = 0.0f; other_obj_hp.GetComponent <LeftHp>().hp_bar_changed = true; current_hp -= dmg; if (current_hp < 0) { current_hp = 0; } calc_hp = current_hp / max_hp; hp_bar = this_obj_hp.GetComponent <CompImage>(); hp_bar.FillAmount(calc_hp); other_obj_hp.GetComponent <LeftHp>().lasthp_value = current_hp; }
public void DecreaseStamina(float cost) { //Costs are 0 in GOD MODE if (GetLinkedObject("player_obj").GetComponent <CharactersManager>().god_mode || GetLinkedObject("player_obj").GetComponent <CharactersManager>().no_energy) { cost = 0; } other_bar_lastamina.GetComponent <Leftamina>().lastamina_value = curr_stamina; if (curr_stamina > cost) { curr_stamina -= cost; } calc_stamina = curr_stamina / max_stamina; stamina_bar = this_obj_stamina.GetComponent <CompImage>(); stamina_bar.FillAmount(calc_stamina); other_bar_lastamina.GetComponent <Leftamina>().stamina_bar_changed = false; }
public void SetSelectionLayout() { mPage.clearAll(); for (int i = 0; i < 7; i++) { CompImage ci = mPage.mImages[i]; mPage.amCanvas.Children.Add(ci); if (i < 2) { Canvas.SetLeft(ci, FEITStandard.PAGE_BEG_X + (FEITStandard.PAGE_WIDTH - COMP_SIDE_LEN * 2 - HORIZONTAL_GAP) / 2 + i * (COMP_SIDE_LEN + HORIZONTAL_GAP)); Canvas.SetTop(ci, FEITStandard.PAGE_BEG_Y + 125); } else if (i >= 2 && i < 7) { Canvas.SetLeft(ci, FEITStandard.PAGE_BEG_X + (FEITStandard.PAGE_WIDTH - COMP_SIDE_LEN * 5 - HORIZONTAL_GAP * 3) / 2 + (i - 2) * (COMP_SIDE_LEN + HORIZONTAL_GAP)); Canvas.SetTop(ci, FEITStandard.PAGE_BEG_Y + 350); } } Rectangle rect = new Rectangle(); rect.Height = 2; rect.Width = 600; rect.Fill = new SolidColorBrush(Color.FromRgb(255, 255, 255)); rect.Stroke = new SolidColorBrush(Color.FromRgb(255, 255, 255)); mPage.amCanvas.Children.Add(rect); Canvas.SetTop(rect, FEITStandard.PAGE_BEG_Y + 275); Canvas.SetLeft(rect, FEITStandard.PAGE_BEG_X + (FEITStandard.PAGE_WIDTH - rect.Width) / 2); }
public void DecreaseManaPercentage(float cost_percentage) { //Costs are 0 in GOD MODE if (GetLinkedObject("player_obj").GetComponent <CharactersManager>().god_mode || GetLinkedObject("player_obj").GetComponent <CharactersManager>().no_energy) { cost_percentage = 0; } float cost = cost_percentage * max_mana / 100.0f; other_obj_lastmana.GetComponent <LeftMana>().lastmana_value = curr_mana; if (curr_mana > cost) { curr_mana -= cost; } calc_mana = curr_mana / max_mana; mana_bar = this_obj_mana.GetComponent <CompImage>(); mana_bar.FillAmount(calc_mana); other_obj_lastmana.GetComponent <LeftMana>().mana_bar_changed = false; }
void Update() { finish_sprite = finish_stats.GetComponent <CompImage>(); }
public void SetHPBar(float hp_percentage) { CompImage hp_bar = gameObject.GetComponent <CompImage>(); hp_bar.FillAmount(hp_percentage); }
//Disable UI Image void DisableShield() { icon = broken_shield_obj.GetComponent <CompImage>(); icon.SetEnabled(false); }
//Enable UI Image void EnableBrokenShield() { icon = broken_shield_obj.GetComponent <CompImage>(); icon.SetEnabled(true); }
void FillComboBar(float time) { calc_time = time / max_time; combo_bar = this_combo_bar_obj.GetComponent <CompImage>(); combo_bar.FillAmount(calc_time); }
public virtual void Start() { button_cd = GetComponent <CompButton>(); fill_image = GetComponent <CompImage>(); characters_manager = GetLinkedObject("player_obj").GetComponent <CharactersManager>(); }