Ejemplo n.º 1
0
    private void OnEnable()
    {
        this.CommonGameConfigurations = new CommonGameConfigurations();
        EditorInformationsHelper.InitProperties(ref this.CommonGameConfigurations);

        this.RootElement = new VisualElement();

        this.ContextBar = new ContextBar(this.RootElement);
        this.ContextBar.SetupRefreshButton(this.Refresh);
        this.ContextBar.SetupSelectedAllButton(this.SelectAllGizmo);
        this.ContextBar.SetupUnselectedAllButton(this.UnSelectAllGizmo);

        this.SearchTextField = new TextField();
        this.SearchTextField.RegisterCallback <ChangeEvent <string> >(this.OnSearchStringChange);
        this.RootElement.Add(this.SearchTextField);

        this.InteractiveObjectSelectionScroll = new ScrollView(ScrollViewMode.Vertical);
        this.RootElement.Add(this.InteractiveObjectSelectionScroll);

        rootVisualElement.Add(this.RootElement);

        // rootVisualElement.RegisterCallback<MouseUpEvent>(this.RootMouseDown);

        SceneView.duringSceneGui += this.SceneTick;
    }
Ejemplo n.º 2
0
    private void OnEnable()
    {
        CommonGameConfigurations = new CommonGameConfigurations();
        EditorInformationsHelper.InitProperties(ref CommonGameConfigurations);

        RootElement = new VisualElement();
        RootElement.style.flexDirection = FlexDirection.Row;

        LeftPanel = new VisualElement();
        LeftPanel.style.flexDirection = FlexDirection.Column;
        LeftPanel.style.alignSelf     = Align.FlexStart;

        SeachTextElement = new TextField();
        SeachTextElement.RegisterCallback <ChangeEvent <string> >(OnSearchTextChange);
        LeftPanel.Add(SeachTextElement);

        ObjectFieldParent = new ScrollView(ScrollViewMode.Vertical);
        LeftPanel.Add(ObjectFieldParent);

        RootElement.Add(LeftPanel);
        SelectedInteractiveObjectDetail = new SelectedInteractiveObjectDetail(RootElement);

        rootVisualElement.Add(RootElement);

        EditorApplication.playModeStateChanged += OnPlayModeStateChanged;
        EditorApplication.update += Tick;
        SceneView.duringSceneGui += SceneTick;
    }
Ejemplo n.º 3
0
 public void SceneTick(CommonGameConfigurations CommonGameConfigurations)
 {
     if (ObjectFieldIconBar.IsSceneHandleEnabled() && ObjectReference != null)
     {
         SceneHandlerDrawer.Draw(ListenedObjectRef, ObjectReference.transform, CommonGameConfigurations);
     }
 }
Ejemplo n.º 4
0
    public static void Draw(object drawableObject, Transform objectTransform, CommonGameConfigurations CommonGameConfigurations)
    {
        if (drawableObject.GetType().GetCustomAttribute <SceneHandleDrawAttribute>(true) != null)
        {
            var fields = ReflectionHelper.GetAllFields(drawableObject.GetType());
            foreach (var field in fields)
            {
                var DrawConfigurationAttribute = field.GetCustomAttribute <DrawConfigurationAttribute>() as DrawConfigurationAttribute;
                if (DrawConfigurationAttribute != null)
                {
                    var configurationAsset = CommonGameConfigurations.GetConfiguration(DrawConfigurationAttribute.ConfigurationType);
                    if (configurationAsset != null)
                    {
                        configurationAsset.GetEntryTry((Enum)field.GetValue(drawableObject), out var configurationDataObject);
                        if (configurationDataObject != null)
                        {
                            Draw(configurationDataObject, objectTransform, CommonGameConfigurations);
                        }
                    }
                }

                var DrawNestedAttribute = field.GetCustomAttribute <DrawNestedAttribute>() as DrawNestedAttribute;
                if (DrawNestedAttribute != null)
                {
                    Draw(field.GetValue(drawableObject), objectTransform, CommonGameConfigurations);
                }

                var AbstractSceneHandleAttributes = field.GetCustomAttributes <AbstractSceneHandleAttribute>(true);
                if (AbstractSceneHandleAttributes != null)
                {
                    foreach (var AbstractSceneHandleAttribute in AbstractSceneHandleAttributes)
                    {
                        if (AbstractSceneHandleAttribute.GetType() == typeof(WireArcAttribute))
                        {
                            var WireArcAttribute = (WireArcAttribute)AbstractSceneHandleAttribute;
                            var semiAngle        = GetFieldValue <float>(drawableObject, field);

                            SetupColors(WireArcAttribute.GetColor());

                            DrawLabel(field.Name, WireArcAttribute.Radius, objectTransform);
                            Handles.DrawWireArc(objectTransform.position, Vector3.up, objectTransform.forward, semiAngle, WireArcAttribute.Radius);
                            Handles.DrawWireArc(objectTransform.position, Vector3.up, objectTransform.forward, -semiAngle, WireArcAttribute.Radius);
                        }
                        else if (AbstractSceneHandleAttribute.GetType() == typeof(WireCircleAttribute))
                        {
                            var WireCircleAttribute = (WireCircleAttribute)AbstractSceneHandleAttribute;

                            var radius = GetFieldValue <float>(drawableObject, field);

                            SetupColors(WireCircleAttribute.GetColor());

                            DrawLabel(field.Name, radius, objectTransform);
                            DrawLabel(field.Name, radius, objectTransform);
                            Handles.DrawWireDisc(objectTransform.position, objectTransform.up, radius);
                        }
                        else if (AbstractSceneHandleAttribute.GetType() == typeof(WireCircleWorldAttribute))
                        {
                            var WireCircleWorldAttribute = (WireCircleWorldAttribute)AbstractSceneHandleAttribute;

                            Vector3 worldPositionCenter = Vector3.zero;
                            float   radius;

                            if (WireCircleWorldAttribute.UseTransform)
                            {
                                worldPositionCenter = objectTransform.position;
                            }
                            else
                            {
                                worldPositionCenter = GetPositionFromObject(drawableObject.GetType().GetField(WireCircleWorldAttribute.PositionFieldName).GetValue(drawableObject));
                            }

                            if (!string.IsNullOrEmpty(WireCircleWorldAttribute.RadiusFieldName))
                            {
                                radius = (float)drawableObject.GetType().GetField(WireCircleWorldAttribute.RadiusFieldName).GetValue(drawableObject);
                            }
                            else
                            {
                                radius = WireCircleWorldAttribute.Radius;
                            }

                            SetupColors(WireCircleWorldAttribute.GetColor());
                            DrawLabel(field.Name, radius, worldPositionCenter);
                            DrawLabel(field.Name, radius, worldPositionCenter);
                            Handles.DrawWireDisc(worldPositionCenter, Vector3.up, radius);
                        }
                        else if (AbstractSceneHandleAttribute.GetType() == typeof(WireBoxAttribute))
                        {
                            var WireBoxAttribute = (WireBoxAttribute)AbstractSceneHandleAttribute;

                            var center = (Vector3)drawableObject.GetType().GetField(WireBoxAttribute.CenterFieldName).GetValue(drawableObject);
                            var size   = (Vector3)drawableObject.GetType().GetField(WireBoxAttribute.SizeFieldName).GetValue(drawableObject);

                            SetupColors(WireBoxAttribute.GetColor());
                            HandlesHelper.DrawBox(center, size, objectTransform, WireBoxAttribute.GetColor(), drawableObject.GetType().Name, MyEditorStyles.SceneDrawDynamicLabelStyle);
                        }
                        else if (AbstractSceneHandleAttribute.GetType() == typeof(WireFrustumAttribute))
                        {
                            var WireFrustumAttribute = (WireFrustumAttribute)AbstractSceneHandleAttribute;
                            var frustum = (FrustumV2)field.GetValue(drawableObject);
                            SetupColors(WireFrustumAttribute.GetColor());
                            DrawFrustum(frustum, objectTransform, false);
                        }
                        else if (AbstractSceneHandleAttribute.GetType() == typeof(WireRoundedFrustumAttribute))
                        {
                            var WireRoundedFrustumAttribute = (WireRoundedFrustumAttribute)AbstractSceneHandleAttribute;
                            var frustum = (FrustumV2)field.GetValue(drawableObject);
                            SetupColors(WireRoundedFrustumAttribute.GetColor());
                            DrawFrustum(frustum, objectTransform, true);
                        }
                        else if (AbstractSceneHandleAttribute.GetType() == typeof(WireDirectionalLineAttribute))
                        {
                            var WireLineAttribute = (WireDirectionalLineAttribute)AbstractSceneHandleAttribute;
                            var lineLength        = (float)field.GetValue(drawableObject);
                            SetupColors(WireLineAttribute.GetColor());
                            Handles.DrawLine(objectTransform.transform.position, objectTransform.transform.position + new Vector3(WireLineAttribute.dX, WireLineAttribute.dY, WireLineAttribute.dZ) * lineLength);
                        }
                        else if (AbstractSceneHandleAttribute.GetType() == typeof(WireArrowAttribute))
                        {
                            var WireArrowAttribute = (WireArrowAttribute)AbstractSceneHandleAttribute;

                            Vector3 Source = WireArrowAttribute.Source;
                            Vector3 Target = WireArrowAttribute.Target;

                            if (!string.IsNullOrEmpty(WireArrowAttribute.SourceFieldName))
                            {
                                Source = GetPositionFromObject(drawableObject.GetType().GetField(WireArrowAttribute.SourceFieldName).GetValue(drawableObject));
                            }

                            if (!string.IsNullOrEmpty(WireArrowAttribute.TargetFieldName))
                            {
                                Target = GetPositionFromObject(drawableObject.GetType().GetField(WireArrowAttribute.TargetFieldName).GetValue(drawableObject));
                            }

                            SetupColors(WireArrowAttribute.GetColor());
                            HandlesHelper.DrawArrow(Source, Target, WireArrowAttribute.GetColor(), WireArrowAttribute.ArrowSemiAngle, WireArrowAttribute.ArrowLength);
                        }
                    }
                }
            }
        }
    }
Ejemplo n.º 5
0
        public void GUITick(ref GameDesignerEditorProfile GameDesignerEditorProfile)
        {
            if (CommonGameConfigurations == null)
            {
                CommonGameConfigurations = new CommonGameConfigurations();
                EditorInformationsHelper.InitProperties(ref CommonGameConfigurations);
            }

            if (this.GameDesignerEditorProfile == null)
            {
                this.GameDesignerEditorProfile = GameDesignerEditorProfile;
            }

            if (GameDesignerEditorProfileSO == null)
            {
                GameDesignerEditorProfileSO = new SerializedObject(this.GameDesignerEditorProfile);
            }

            currentSelectedObjet = GameDesignerHelper.GetCurrentSceneSelectedObject();
            selectedModuleIndex  = EditorGUILayout.Popup(selectedModuleIndex, AvailableModules.ConvertAll(t => t.Name).ToArray());
            EditorGUILayout.HelpBox(POIModuleDescription(AvailableModules[selectedModuleIndex]), MessageType.None);

            T selectedPointOfIterestType = null;

            if (currentSelectedObjet != null)
            {
                selectedPointOfIterestType = currentSelectedObjet.GetComponent <T>();
            }

            var additionalEditAllowed = AdditionalEditCondition(AvailableModules[selectedModuleIndex]);

            EditorGUILayout.BeginHorizontal();
            var newAdd    = GUILayout.Toggle(add, "ADD", EditorStyles.miniButtonLeft);
            var newRemove = GUILayout.Toggle(remove, "REMOVE", EditorStyles.miniButtonRight);

            if (newAdd && newRemove)
            {
                if (add && !remove)
                {
                    add    = false;
                    remove = true;
                }
                else if (!add && remove)
                {
                    add    = true;
                    remove = false;
                }
                else
                {
                    add    = newAdd;
                    remove = newRemove;
                }
            }
            else
            {
                add    = newAdd;
                remove = newRemove;
            }

            EditorGUILayout.EndHorizontal();


            EditorGUI.BeginDisabledGroup(IsDisabled() || !additionalEditAllowed);
            if (GUILayout.Button("EDIT"))
            {
                OnEnabled();
                OnEdit(selectedPointOfIterestType, AvailableModules[selectedModuleIndex]);
                EditorUtility.SetDirty(currentSelectedObjet);
            }

            EditorGUI.EndDisabledGroup();

            if (currentSelectedObjet != null && selectedPointOfIterestType != null)
            {
                DoModuleListing(selectedPointOfIterestType);
            }

            GameDesignerEditorProfileSO.ApplyModifiedProperties();
            GameDesignerEditorProfileSO.Update();
        }
Ejemplo n.º 6
0
 public virtual void OnEnabled()
 {
     this.commonGameConfigurations = new CommonGameConfigurations();
     EditorInformationsHelper.InitProperties(ref this.commonGameConfigurations);
 }