public void STLASCIIOutCommand() { Editor editor = Autodesk.AutoCAD.ApplicationServices.Application.DocumentManager.MdiActiveDocument.Editor; try { //LicenseManager.CheckValid("FULL"); CommandLineQuerries.SpecifyFileNameForWrite(ref CMD_STL.string_2, ref CMD_STL.string_4, "stl"); CMD_STL.string_1 = CommandLineQuerries.SpecifySTLType(CMD_STL.string_1); ObjectId[] array = CommandLineQuerries.SelectFaces(false); Global.SuspendEpsilon(0.0, 0.0); List <Triangle> list = Conversions.ToCeometricAcDbTriangleList(array); Global.ResumeEpsilon(); string a; if ((a = CMD_STL.string_1) != null) { if (!(a == "A")) { if (a == "B") { BinarySTL binarySTL = new BinarySTL(); binarySTL.Triangles = list; for (int i = 0; i < list.Count; i++) { BinarySTL.STLColor sTLColor = new BinarySTL.STLColor(); sTLColor.R = (byte)Math.Floor((double)list[i].AcDbFace.Color.Red / 8.0); sTLColor.G = (byte)Math.Floor((double)list[i].AcDbFace.Color.Green / 8.0); sTLColor.B = (byte)Math.Floor((double)list[i].AcDbFace.Color.Blue / 8.0); sTLColor.IsValid = true; sTLColor._cDef = binarySTL.ColorDefinition; binarySTL.Colors.Add(sTLColor); } binarySTL.Write(CMD_STL.string_2); editor.WriteMessage("\nNumber of triangles written : " + binarySTL.NumberOfTrianglesWritten.ToString()); editor.WriteMessage("\nNumber of degenerate triangles: " + binarySTL.NumberOfDegenerateTriangles.ToString()); editor.WriteMessage("\nHas negative coordinates : " + binarySTL.HasNegativeCoordinates.ToString()); editor.WriteMessage("\nSTL file in binary format written to " + CMD_STL.string_2); } } else { string layerNameOfEntity = DBManager.GetLayerNameOfEntity(array[0]); string solidName = CommandLineQuerries.SpecifyString("Specify STL solid name", layerNameOfEntity, true); ASCIISTL aSCIISTL = new ASCIISTL(); aSCIISTL.Triangles = list; aSCIISTL.SolidName = solidName; aSCIISTL.Write(CMD_STL.string_2); editor.WriteMessage("\nNumber of triangles written : " + aSCIISTL.NumberOfTrianglesWritten.ToString()); editor.WriteMessage("\nNumber of degenerate triangles: " + aSCIISTL.NumberOfDegenerateTriangles.ToString()); editor.WriteMessage("\nHas negative coordinates : " + aSCIISTL.HasNegativeCoordinates.ToString()); editor.WriteMessage("\nSTL file in ASCII format written to " + CMD_STL.string_2); } } } catch (System.Exception ex) { editor.WriteMessage("\n" + ex.Message); } }