/// <summary> /// Starts the internal <see cref="ColorTracker"/> instance. /// </summary> public void StartColorTracker() { if (_tracker) { _tracker.Start(); } }
void Awake() { switch (inputType) { case InputType.WebCam: _selectedInput = new WebCamInput(); break; case InputType.Screen: _selectedInput = new ScreenInput(); break; } _tracker = new ColorTracker(_selectedInput); _tracker.colorTargets = colorTargets; _tracker.accuracy = accuracy; _tracker.listener = this; if (playOnAwake) { _tracker.Start(); } }