Ejemplo n.º 1
0
    //情報取得
    protected virtual void Initialise()
    {
        _playerObject = GameObject.Find("Girl");
        _target       = _playerObject.GetComponent <Transform>();

        _mouseControllerObject = GameObject.Find("MouseController");
        _mouseController       = _mouseControllerObject.GetComponent <MouseController>();

        _nowColorObject = GameObject.Find("NowColor");
        _nowColor       = _nowColorObject.GetComponent <Image>();

        _seObject = GameObject.Find("SEManager");
        _se       = _seObject.GetComponent <SoundEffectManager>();

        _sourceParentObject = transform.root.gameObject;
        _sourceParent       = _sourceParentObject.GetComponent <ColorPossession>();

        _sourceCollider = GetComponent <BoxCollider2D>();
        _sourceAnimator = GetComponent <Animator>();
    }
Ejemplo n.º 2
0
    protected virtual void Setting()
    {
        _playerObject = GameObject.Find("Girl");
        _player       = _playerObject.GetComponent <Player>();

        _barrierObject = GameObject.Find("Barrier");
        _barrier       = _barrierObject.GetComponent <BarrierBreak>();

        _nowColorObject = GameObject.Find("NowColor");
        _nowColor       = _nowColorObject.GetComponent <Image>();

        _colorSourceObject = GameObject.Find("Source");
        _colorSource       = _colorSourceObject.GetComponent <ColorPossession>();

        _effectGeneratorObject = GameObject.Find("AttachEffectGenerator");
        _effectGenerator       = _effectGeneratorObject.GetComponent <AttachEffectGenerator>();

        _seObject = GameObject.Find("SEManager");
        _se       = _seObject.GetComponent <SoundEffectManager>();

        box2D = GetComponent <BoxCollider2D>();
        rend  = GetComponent <SpriteRenderer>();
    }