Ejemplo n.º 1
0
 public void UpdateSettings(ColorParameters settings, int associatedPlanetId)
 {
     this.associatedPlanetId = associatedPlanetId;
     this.settings           = settings;
     settings.assign(associatedPlanetId);
     //Si notre objet de possède pas de texture on lui en fabrique une
     texture = (Texture2D)AssetDatabase.LoadAssetAtPath("Assets/texture" + this.associatedPlanetId + ".asset", typeof(Texture2D));
     if (texture == null)
     {
         texture = new Texture2D(textureResolution, 1);
     }
 }