public void SaveCollection(CollectionAsset collectionAsset, IPathAsset pathAsset) { pathAsset.Data = collectionAsset.GetData(); EditorUtility.SetDirty(( PathAsset )pathAsset); }
public void SaveCollection(CollectionAsset collectionAsset, IPathAsset pathAsset) { pathAsset.Data = collectionAsset.GetData(); EditorUtility.SetDirty(( PathAsset )pathAsset); }