Ejemplo n.º 1
0
    // ================================================================ //
    // MonoBehaviour에서 상속.

    void    Start()
    {
        this.next_step     = STEP.RUN;
        this.current_speed = SPEED_MIN;

        this.score_control = ScoreControl.getInstance();
        this.coin_creator  = CoinCreator.getInstance();

        this.anim_player = this.transform.GetComponentInChildren <Animation>();                 //motion.

        this.sound_control = GameObject.Find("SoundRoot").GetComponent <SoundControl>();
    }