protected virtual void GetAvailableFilters() { _codecList = CodecHandler.GetFilters(_inputMediaTypes, _outputMediaTypes); }
protected override void GetAvailableFilters() { _codecList = CodecHandler.GetAudioRenderers(); }
protected virtual void GetAvailableFilters() { _codecList = CodecHandler.GetFilters(_inputMediaTypes, _outputMediaTypes); }
protected override void GetAvailableFilters() { _codecList = CodecHandler.GetAudioRenderers(); }