object OnUserApprove(CodeHatch.Engine.Networking.Player player) { if (StripHtmlTags) { player.Name = StripTags(player.Name); } return(NameCheck(player.Name, player.Id.ToString())); }
void OnPlayerConnected(CodeHatch.Engine.Networking.Player player) { timer.In(5f, () => { if (!player.Connection.IsConnected) { return; } HandlePing(player.Name, player.Id.ToString(), player.Connection.AveragePing); }); }
void OnPlayerDisconnected(CodeHatch.Engine.Networking.Player player) { server.Broadcast(GetMessage("PlayerQuit", player.Id.ToString()).Replace("{name}", player.Name)); }
void OnPlayerConnected(CodeHatch.Engine.Networking.Player player) { IsCountryBlocked(player.Name, player.Id.ToString(), IpAddress(player.Connection.IpAddress)); }
bool IsPlayerAfk(CodeHatch.Engine.Networking.Player player) => IsPlayerAfk(players.GetOnlinePlayer(player.Id.ToString()));
void OnPlayerDisconnected(CodeHatch.Engine.Networking.Player player) => ResetPlayer(player.Id.ToString());
//OnPlayerSpawn(PlayerFirstSpawnEvent e) void OnPlayerConnected(CodeHatch.Engine.Networking.Player player) => AfkCheck(players.GetOnlinePlayer(player.Id.ToString()));
void OnChatCommand(CodeHatch.Engine.Networking.Player player, string command, string[] args) { PrintWarning("OnChatCommand works!"); }