protected override void OnButtonClickWithButtonId(CocoUIButtonID buttonID) { switch (buttonID) { case CocoUIButtonID.Popup_Close: CloseBtnClick(); break; } }
protected override void OnButtonClickWithButtonId(CocoUINormalButton button, CocoUIButtonID buttonID) { switch (buttonID) { case CocoUIButtonID.Common_Complete: CocoMainController.EnterScene(nextSceneId); break; default: base.OnButtonClickWithButtonId(button, buttonID); break; } }