Ejemplo n.º 1
0
        void comButtonClick()
        {
            if (RCSBuildAid.Enabled)
            {
                /* plugin enabled, CoM button is for toggle marker visibility */
                bool visible = !CoM.GetComponent <MarkerVisibility> ().GeneralToggle;
                CoM.GetComponent <MarkerVisibility> ().GeneralToggle  = visible;
                DCoM.GetComponent <MarkerVisibility> ().GeneralToggle = visible;
                ACoM.GetComponent <MarkerVisibility> ().GeneralToggle = visible;

                /* we need the CoM to remain active, but we can't stop the editor from
                 * deactivating it when the CoM toggle button is used, so we toggle it now so is
                 * toggled again by the editor. That way it will remain active. */

                Log.Info("comButtonClick, setting to: " + !CoM.activeInHierarchy);
                CoM.SetActive(!CoM.activeInHierarchy);
            }

            if (!RCSBuildAid.Enabled)
            {
                /* restore CoM visibility, so the regular CoM toggle button works. */
                var markerVisibility = CoM.GetComponent <MarkerVisibility> ();
                if (markerVisibility != null)
                {
                    markerVisibility.Show();
                }
            }
        }
Ejemplo n.º 2
0
        void comButtonClick()
        {
            bool markerEnabled = !CoM.activeInHierarchy; /* toggle com */

            if (userEnable)
            {
                bool visible = !CoM.GetComponent <MarkerVisibility> ().GeneralToggle;
                CoM.GetComponent <MarkerVisibility> ().GeneralToggle  = visible;
                DCoM.GetComponent <MarkerVisibility> ().GeneralToggle = visible;
                ACoM.GetComponent <MarkerVisibility> ().GeneralToggle = visible;

                /* we need the CoM to remain active, but we can't stop the editor from
                 * deactivating it when the CoM toggle button is used, so we toggle it now so is
                 * toggled again by the editor. That way it will remain active. */
                CoM.SetActive(markerEnabled);
            }

            if (!userEnable && markerEnabled)
            {
                /* restore CoM visibility, so the regular CoM toggle button works. */
                var markerVisibility = CoM.GetComponent <MarkerVisibility> ();
                if (markerVisibility != null)
                {
                    markerVisibility.Show();
                }
            }
        }