Ejemplo n.º 1
0
        public static void HandlePlayerInfoRequest(WorldSession session, ClientPlayerInfoRequest request)
        {
            session.EnqueueEvent(new TaskGenericEvent <Character>(CharacterDatabase.GetCharacterById(request.Identity.CharacterId),
                                                                  character =>
            {
                if (character == null)
                {
                    throw new InvalidPacketValueException();
                }

                session.EnqueueMessageEncrypted(new ServerPlayerInfoFullResponse
                {
                    BaseData = new ServerPlayerInfoFullResponse.Base
                    {
                        ResultCode = 0,
                        Identity   = new TargetPlayerIdentity
                        {
                            RealmId     = WorldServer.RealmId,
                            CharacterId = character.Id
                        },
                        Name    = character.Name,
                        Faction = (Faction)character.FactionId
                    },
                    IsClassPathSet          = true,
                    Path                    = (Path)character.ActivePath,
                    Class                   = (Class)character.Class,
                    Level                   = character.Level,
                    IsLastLoggedOnInDaysSet = false,
                    LastLoggedInDays        = -1f
                });
            }));
        }
Ejemplo n.º 2
0
        public static void HandlePlayerInfoRequest(WorldSession session, ClientPlayerInfoRequest request)
        {
            ICharacter character = CharacterManager.Instance.GetCharacterInfo(request.Identity.CharacterId);

            if (character == null)
            {
                throw new InvalidPacketValueException();
            }

            session.EnqueueMessageEncrypted(new ServerPlayerInfoFullResponse
            {
                BaseData = new ServerPlayerInfoFullResponse.Base
                {
                    ResultCode = 0,
                    Identity   = new TargetPlayerIdentity
                    {
                        RealmId     = WorldServer.RealmId,
                        CharacterId = character.CharacterId
                    },
                    Name    = character.Name,
                    Faction = character.Faction1
                },
                IsClassPathSet          = true,
                Path                    = character.Path,
                Class                   = character.Class,
                Level                   = character.Level,
                IsLastLoggedOnInDaysSet = true,
                LastLoggedInDays        = character.GetOnlineStatus()
            });
        }