public void llSetClickAction(IScriptInstance script, int action) { if (script.Host is LLPrimitive) { LLPrimitive prim = (LLPrimitive)script.Host; ClickAction clickAction = (ClickAction)action; switch (clickAction) { case ClickAction.Buy: case ClickAction.OpenMedia: case ClickAction.OpenTask: case ClickAction.Pay: case ClickAction.PlayMedia: case ClickAction.Sit: case ClickAction.Touch: prim.Prim.ClickAction = ClickAction.Buy; break; default: prim.Prim.ClickAction = ClickAction.Touch; break; } } }
public static bool StartAimAnnotationTool(IImageViewer currentImageViewer) { if (currentImageViewer == null) { return(false); } var actionPath = new ActionPath(BUTTON_ACTION_PATH, new ResourceResolver(typeof(AimAnnotationTool), true)); IActionSet actionSet = currentImageViewer.ExportedActions.Select(action => action.Path.LocalizedPath == actionPath.LocalizedPath); if (actionSet != null) { foreach (IAction action in actionSet) { ClickAction clickAction = action as ClickAction; if (clickAction != null) { clickAction.Click(); return(true); } } } return(false); }
private void mh_MouseClickEvent(object sender, MouseEventArgs e, bool?isUp) { if (!isUp.HasValue || isUp.Value) { return; } if (e.Button != MouseButtons.Left && e.Button != MouseButtons.Right) { return; } var newAction = new ClickAction() { X = e.X, Y = e.Y, ButtonClicked = e.Button, MilisecondsEllapsed = Stopwatch.ElapsedMilliseconds }; Actions.Add(newAction); Stopwatch.Reset(); Stopwatch.Start(); ShowActions(); }
private void StartLongAction(ClickAction clickAction) { switch (clickAction) { case ClickAction.LeftDrag: { isDragging = true; Point CursorPos = Cursor.Position; mouse_event(MOUSEEVENTF_LEFTDOWN, CursorPos.X, CursorPos.Y, 0, 0); if (CMSLogger.CanCreateLogEvent(false, false, false, "CMSLogClickEvent")) { CMSLogClickEvent clickEvent = new CMSLogClickEvent(); if (clickEvent != null) { Point c = Cursor.Position; clickEvent.X = c.X; clickEvent.Y = c.Y; clickEvent.Width = CMSConstants.SCREEN_WIDTH; clickEvent.Height = CMSConstants.SCREEN_HEIGHT; clickEvent.ClickType = GetXmlClickType(clickAction, true); CMSLogger.SendLogEvent(clickEvent); } } } break; default: { return; } } }
private void display(TaskToDisplay toDisplay) { hideTaskWindow(); displaying = true; GameObject subject = taskCompletedWindow; if (!toDisplay.success) { subject = taskFailedWindow; } GameObject canvas = ClickAction.FindObject(subject, "Canvas"); Text taskName = ClickAction.FindObject(canvas, "TaskName").GetComponent <Text>(); Text description = ClickAction.FindObject(canvas, "TaskDescription").GetComponent <Text>(); Text reward = ClickAction.FindObject(canvas, "TaskReward").GetComponent <Text>(); Image image = ClickAction.FindObject(canvas, "TaskImage").GetComponent <Image>(); taskName.text = toDisplay.name; description.text = toDisplay.description; reward.text = $"+ {toDisplay.reward.getMoney()}"; image.sprite = toDisplay.image; subject.SetActive(true); }
private void Start() { buttonsImages[(int)currentAction].overrideSprite = PoolMaster.gui_overridingSprite; for (int i = 0; i < buttonsImages.Length; i++) { ClickAction ca = (ClickAction)i; buttonsImages[i].GetComponent <Button>().onClick.AddListener(() => this.ChangeClickAction(ca)); } materialButtonImage.uvRect = ResourceType.GetResourceIconRect(chosenMaterialId); materialNameTextField.text = Localization.GetResourceName(chosenMaterialId); if (saveSystem == null) { saveSystem = SaveSystemUI.Initialize(UIController.GetCurrent().GetCurrentCanvasTransform()); } if (!actionsPanel.activeSelf) { ActionsPanel(); } FollowingCamera.main.ResetTouchRightBorder(); FollowingCamera.main.CameraRotationBlock(false); touchscreen = FollowingCamera.touchscreen; touchZone.SetActive(touchscreen); LocalizeTitles(); }
private void mouse_Up(object sender, MouseEventArgs e) { selectingArea = false; RectangleDrawn = true; LeftButtonDown = false; CurrentAction = ClickAction.NoClick; }
private ClickType GetXmlClickType(ClickAction clickAction, bool start) { switch (clickAction) { case ClickAction.DoubleClick: { return(ClickType.DlClk); } case ClickAction.LeftClick: { return(ClickType.LClk); } case ClickAction.LeftDrag: { if (start) { return(ClickType.LDn); } else { return(ClickType.LUp); } } default: //case ClickAction.RightClick { return(ClickType.RClk); } } }
public SetBlockClientPacket( Block block, ClickAction clickAction, int x, int y, int z ) : base(OpCode.SetBlockClient) { Coordinates = new Vector3I( x, y, z ); Block = block; ClickAction = clickAction; }
public void TestMethod2() { var clickAction = new ClickAction { ActionType = ClickAction.Type.Activity, Activity = "qwer2", ConfirmUrl = true, Intent = "dsagdsag", Url = "dsahggdsah://1215" }; var json1 = clickAction.ToString(); var json2 = clickAction.ToDictionary().Serialize(); Assert.IsTrue(json1 == json2, "(1)json1 == json2"); Console.WriteLine(nameof(json1)); Console.WriteLine(json1); Console.WriteLine(); Console.WriteLine(nameof(json2)); Console.WriteLine(json2); var jsonObj = json2.Deserialize <ClickAction>(); json2 = jsonObj.Serialize(); Assert.IsTrue(json1 == json2, "(2)json1 == json2"); }
private void mouse_Up(object sender, MouseEventArgs e) { RectangleDrawn = true; LeftButtonDown = false; CurrentAction = ClickAction.NoClick; SaveSelection(false); }
public void drawRectOnOpen() { selectionOn = true; selectingArea = false; RectangleDrawn = true; LeftButtonDown = false; CurrentAction = ClickAction.NoClick; CurrentTopLeft.X = CameraRig.rig[CameraRig.drawCam].cam.MotionDetector.rectX; CurrentTopLeft.Y = CameraRig.rig[CameraRig.drawCam].cam.MotionDetector.rectY; CurrentBottomRight.X = CameraRig.rig[CameraRig.drawCam].cam.MotionDetector.rectX + CameraRig.rig[CameraRig.drawCam].cam.MotionDetector.rectWidth; CurrentBottomRight.Y = CameraRig.rig[CameraRig.drawCam].cam.MotionDetector.rectY + CameraRig.rig[CameraRig.drawCam].cam.MotionDetector.rectHeight; //CurrentTopLeft.X = (int)CameraRig.rigInfoGet(bubble.profileInUse, "rectX"); //CurrentTopLeft.Y = (int)CameraRig.rigInfoGet(bubble.profileInUse, "rectY"); //CurrentBottomRight.X = (int)CameraRig.rigInfoGet(bubble.profileInUse, "rectX") + (int)CameraRig.rigInfoGet(bubble.profileInUse, "rectWidth"); //CurrentBottomRight.Y = (int)CameraRig.rigInfoGet(bubble.profileInUse, "rectY") + (int)CameraRig.rigInfoGet(bubble.profileInUse, "rectHeight"); //CurrentTopLeft.X = config.getProfile(bubble.profileInUse).rectX; //CurrentTopLeft.Y = config.getProfile(bubble.profileInUse).rectY; //CurrentBottomRight.X = config.getProfile(bubble.profileInUse).rectX + config.getProfile(bubble.profileInUse).rectWidth; //CurrentBottomRight.Y = config.getProfile(bubble.profileInUse).rectY + config.getProfile(bubble.profileInUse).rectHeight; rectDrawn = true; this.Invalidate(); }
private void AddActionButton(ClickAction clickAction, Vector2 vector2) { ToolboxButton b = new ToolboxButton(getButtonRectangle(vector2)); buttons.Add(b); actionMappings.Add(b, clickAction); }
public virtual async Task Click(IPlayer player, int slotIndex, ClickAction clickAction, Slot clickedItem) { switch (clickAction) { case ClickAction.LeftMouseClick: case ClickAction.RightMouseClick: case ClickAction.LeftMouseDragBegin: case ClickAction.LeftMouseAddSlot: case ClickAction.LeftMouseDragEnd: case ClickAction.RightMouseDragBegin: case ClickAction.RightMouseAddSlot: case ClickAction.RightMouseDragEnd: case ClickAction.DoubleClick: var slot = GlobalSlotIndexToLocal(slotIndex); await slot.SlotArea.Click(player, SlotAreas, slotIndex, slot.SlotIndex, clickAction, clickedItem); break; default: break; } }
public SetBlockClientPacket( SetBlockServerPacket packet, ClickAction clickAction ) : base(OpCode.SetBlockClient) { Coordinates = packet.Coordinates; Block = packet.Block; ClickAction = clickAction; }
public SetBlockClientPacket( Block block, ClickAction clickAction, Vector3I coordinates ) : base(OpCode.SetBlockClient) { Coordinates = coordinates; Block = block; ClickAction = clickAction; }
private void InitializeProcedurePlanSummaryActionHandlers() { _procedurePlanActionHandler = new SimpleActionModel(new ResourceResolver(this.GetType().Assembly)); _startAction = _procedurePlanActionHandler.AddAction("start", SR.TitleStartMps, "Icons.StartToolSmall.png", SR.TitleStartMps, StartModalityProcedureSteps); _discontinueAction = _procedurePlanActionHandler.AddAction("discontinue", SR.TitleDiscontinueMps, "Icons.DeleteToolSmall.png", SR.TitleDiscontinueMps, DiscontinueModalityProcedureSteps); UpdateActionEnablement(); }
void FillUnitItems(StateUnitModel unit, ClickAction <ItemModel> onClick, List <ItemModel> result) { foreach (var state in GetItemStates(unit)) { result.Add(CreateModel(state, onClick)); } }
public NavMenuItem() { ItemSelectedCommand = new RelayCommand(() => { ClickAction.Invoke(); }); }
public static void RaisePlayerClickedEvent(Player player, Vector3I coords, ClickAction action, Block block) { var handler = Clicked; handler?.Invoke(null, new PlayerClickedEventArgs(player, coords, action, block)); }
internal PlayerClickedEventArgs([NotNull] Player player, Vector3I coords, ClickAction action, Block block) { Player = player ?? throw new ArgumentNullException(nameof(player)); Coords = coords; Block = block; Action = action; }
public void Set(string title, int idButton, ClickAction action) { m_Title.text = title; m_IdButton = idButton; if (action != null) { EventTrigger.Entry entry = new EventTrigger.Entry(); entry.eventID = EventTriggerType.PointerClick; entry.callback.AddListener((eventData) => { action(this); }); if (m_EventTrigger != null) { for (int i = m_EventTrigger.triggers.Count - 1; i >= 0; i--) { m_EventTrigger.triggers.RemoveAt(i); } m_EventTrigger.triggers.Add(entry); } } // Set pointer trigger /*EventTrigger.Entry entry = new EventTrigger.Entry(); * entry.eventID = EventTriggerType.PointerClick; * entry.callback.AddListener((eventData) => { OnButtonClicked(this); }); * * if (m_EventTrigger != null) * { * m_EventTrigger.triggers.Remove(entry); * m_EventTrigger.triggers.Add(entry); * } */ }
public async Task SendConditionMessage() { var app = AGConnectApp.Create(new AppOptions() { ClientId = "11111111", ClientSecret = "xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx" }); var msg = AGConnectMessaging.GetMessaging(app); await msg.SendAsync(new Message() { Notification = new Notification() { Title = "Test Message", Body = "Detail Message", }, Android = new AndroidConfig() { Notification = new AndroidNotification() { ClickAction = ClickAction.OpenUrl("http://example.com") } }, Token = new string[] { "yyyyyyyyyyyyyyyyyy" } }); }
public void EnrollAction(ClickAction clickAction) { if (clickActions == null) { clickActions = new List <ClickAction>(); } clickActions.Add(clickAction); }
public void addClickAction(ClickAction clickActionToAdd) { //Adds clickActionToAdd if it does not exist in the List already if (!clickActions.Contains(clickActionToAdd)) { clickActions.Add(clickActionToAdd); } }
public void removeClickAction(ClickAction clickActionToAdd) { //Removes clickActionToAdd if it exist in the List if (clickActions.Contains(clickActionToAdd)) { clickActions.Add(clickActionToAdd); } }
public static void RaisePlayerClickedEvent( Player player, Vector3I coords, ClickAction action, Block block ) { var handler = Clicked; if( handler != null ) { handler( null, new PlayerClickedEventArgs( player, coords, action, block ) ); } }
protected void RowClick(object sender, EventArgs e) { var senderView = sender as View; var position = (int)senderView.GetTag(Resource.Id.Object_Position); var viewModel = Items[position]; ClickAction?.Invoke(viewModel, position); }
UnitModel CreateModel(int index, List <UnitState> states, ClickAction <UnitModel> onUnit, ClickAction <UnitModel> onPlaceholder) { if (states.Count > index) { return(CreateModel(states[index], index, onUnit)); } return(CreatePlaceholder(index, onPlaceholder)); }
// Start is called before the first frame update void Start() { //init map reference map = GetComponent <SH_Map>(); //init empty click action nextClickAction = ClickAction.none; }
public async Task ClickWindow(byte windowId, short slot, ClickAction clickAction, short actionNumber, Slot clickedItem) { var window = GetWindow(windowId); await window.Window.Click(AttachedObject, slot, clickAction, clickedItem); await AttachedObject.GetComponent <ClientboundPacketComponent>().GetGenerator() .ConfirmTransaction(windowId, window.ActionNumber++, true); }
public List <ItemModel> GetAllUnitItems(StateUnitModel unit, ClickAction <ItemModel> onItem, ClickAction <ItemModel> onPlaceholder) { var result = new List <ItemModel>(); FillUnitItems(unit, onItem, result); FillUnitPlaceholders(unit, onPlaceholder, result); return(result); }
public void Start() { this.buttons = new bool[] { false, false, false, false }; // Buttons on the Falcon if (this.falcon = GameObject.Find("Tip")) { this.falconpos = Vector3.zero; eventListener = GameObject.Find("Canvas").GetComponent <ClickAction>(); } }
public override void OnGUI() { var content = new GUIContent(Title, Icon); if (GUILayout.Button(content, EditorStyles.toolbarButton)) { ClickAction?.Invoke(); } }
public Button(Texture2D tex, Vector2 pos, ClickAction callback, Color tintOnHover, Color tintOnClick) : base(true) { _callback = callback; _texture = tex; _position = pos; _hoverTint = tintOnHover; _clickTint = tintOnClick; _clickableArea = new Rectangle((int)pos.X, (int)pos.Y, tex.Width, tex.Height); }
public Button(Texture2D tex, int x, int y, ClickAction callback, Color tintOnHover, Color tintOnClick) : base(true) { _callback = callback; _texture = tex; _position = new Vector2((float)x, (float)y); _hoverTint = tintOnHover; _clickTint = tintOnClick; _clickableArea = new Rectangle(x, y, tex.Width, tex.Height); }
public bool SetButtonClickAction(ClickAction clickAction, string uri) { if (uri != null && clickAction == ClickAction.URI) { ButtonClickAction = clickAction; URI = uri; return true; } else { return SetButtonClickAction(clickAction); } }
public bool SetButtonClickAction(ClickAction clickAction) { if (clickAction != ClickAction.URI) { ButtonClickAction = clickAction; URI = null; return true; } else { Debug.LogError("A non-null URI is required in order to set the ButtonClickAction to URI."); return false; } }
private void FindButtonComponent(Transform obj, ClickAction callback) { foreach(var component in obj.gameObject.GetComponents<Component>()) { IButton buttonComponent = component as IButton; if(buttonComponent != null) { callback(buttonComponent); } } }
private void CreateActionSet() { _allActions = new List<IAction>(); for (int i = 0; i < _actionSetup.Length / 3; ++i) { string actionId = _actionSetup[i, 0]; string actionPath = _actionSetup[i, 1]; string groupHint = _actionSetup[i, 2]; ClickAction action = new ClickAction(actionId, new ActionPath(actionPath, null), ClickActionFlags.None, null); action.GroupHint = new GroupHint(groupHint); action.Persistent = true; _allActions.Add(action); } }
private void DoAction(Tile tile, Tile nearest, ClickAction action) { Contract.Requires(tile != null); if (MapInfo == null) { return; } switch (action) { case ClickAction.ToggleWallBlocksLOS: if (nearest == null) { return; } if (tile.NoLOSBetweenTiles.Contains(nearest)) { tile.NoLOSBetweenTiles.Remove(nearest); nearest.NoLOSBetweenTiles.Remove(tile); } else { tile.NoLOSBetweenTiles.Remove(nearest); nearest.NoLOSBetweenTiles.Remove(tile); tile.NoLOSBetweenTiles.Add(nearest); nearest.NoLOSBetweenTiles.Add(tile); } break; case ClickAction.ToggleSecret: if (!tile.HasSecret) { return; } bool newState = !tile.IsRevealed; foreach (Tile t in tile.Search(5, false, (t => t.HasSecret && t.IsRevealed != newState)).Flatten()) { t.IsRevealed = newState; } break; case ClickAction.MovePlayerMarker1: Tile start = MapInfo.PositionOfPlayer(1); if (start != null) { bool animate = AnimatePlayerMovement; IEnumerable<Tile> path = start.FindShortestPath(tile); if (path != null) { int count = 0; foreach (Tile step in path) { count++; if (count % 2 != 0 && !animate) { continue; } if (animate) { PlayerFollowingPath.Enqueue(step); } else { MapInfo.MovePlayer(1, step); MapInfo.RecalculateLightAndLineOfSight(true); } } } if (!animate || path == null) { MapInfo.MovePlayer(1, tile); } } else { MapInfo.MovePlayer(1, tile); } ScrollTileToCenter(tile); break; case ClickAction.MovePlayerMarker2: MapInfo.MovePlayer(2, tile); break; case ClickAction.MovePlayerMarker3: MapInfo.MovePlayer(3, tile); break; case ClickAction.ToggleLightCustom: tile.LightSource = tile.LightSource == CustomLightLevel ? 0 : CustomLightLevel; break; case ClickAction.ToggleLight100: tile.LightSource = tile.LightSource == 20 ? 0 : 20; break; case ClickAction.ToggleLight50: tile.LightSource = tile.LightSource == 10 ? 0 : 10; break; case ClickAction.ToggleLight10: tile.LightSource = tile.LightSource == 5 ? 0 : 5; break; default: //do nothing break; } MapInfo.RecalculateLightAndLineOfSight(); Refresh(); }
/// <summary> /// 提供TOOLBAR按鈕單獨控制狀態 /// </summary> /// <param name="BtnType">選取按鈕型態</param> /// <param name="IsEnable">按鈕是否有作用(資料巡覽列輸入任何值都由內部設定)</param> /// <param name="URL">如有需要URL,請輸入URL,否則輸入空白(資料巡覽列請輸入空白)</param> /// <param name="Btn">請輸入按鈕ID名稱,否則輸入null(資料巡覽列請輸入null)</param> /// <param name="CA">清輸入按鈕的行為,URL或是表單按鈕(資料巡覽列請輸入表單按鈕)</param> public void ButtonEnableControl(ButtonType BtnType, bool IsEnable, string URL, Button Btn, ClickAction CA ) { switch (BtnType) { case ButtonType.Find: switch (CA) { case ClickAction.LinkURL: _BtnFindURL = URL; _BtnFindControlID = null; break; case ClickAction.ButtonClick: _BtnFindURL = ""; _BtnFindControlID = Btn; break; default: break; } BtnFindEnable = IsEnable; break; case ButtonType.FindExport: switch (CA) { case ClickAction.LinkURL: _BtnFindExportURL = URL; _BtnFindExportControlID = null; break; case ClickAction.ButtonClick: _BtnFindExportURL = ""; _BtnFindExportControlID = Btn; break; default: break; } BtnFindExportEnable = IsEnable; break; case ButtonType.New: switch (CA) { case ClickAction.LinkURL: _BtnNewURL = URL; _BtnNewControlID = null; break; case ClickAction.ButtonClick: _BtnNewURL = ""; _BtnNewControlID = Btn; break; default: break; } BtnNewEnable = IsEnable; break; case ButtonType.Copy: switch (CA) { case ClickAction.LinkURL: _BtnCopyURL = URL; _BtnCopyControlID = null; break; case ClickAction.ButtonClick: _BtnCopyURL = ""; _BtnCopyControlID = Btn; break; default: break; } BtnCopyEnable = IsEnable; break; case ButtonType.Edit: switch (CA) { case ClickAction.LinkURL: _BtnEditURL = URL; _BtnEditControlID = null; break; case ClickAction.ButtonClick: _BtnEditURL = ""; _BtnEditControlID = Btn; break; default: break; } BtnEditEnable = IsEnable; break; case ButtonType.Save: switch (CA) { case ClickAction.LinkURL: _BtnSaveURL = URL; _BtnSaveControlID = null; break; case ClickAction.ButtonClick: _BtnSaveURL = ""; _BtnSaveControlID = Btn; break; default: break; } BtnSaveEnable = IsEnable; break; case ButtonType.Delete: switch (CA) { case ClickAction.LinkURL: _BtnDeleteURL = URL; _BtnDeleteControlID = null; break; case ClickAction.ButtonClick: _BtnDeleteURL = ""; _BtnDeleteControlID = Btn; break; default: break; } BtnDeleteEnable = IsEnable; break; case ButtonType.NavigateBarFirstRecord: BtnRecFirstEnable = false; BtnRecPreEnable = false; BtnRecNextEnable = true; BtnRecLastEnable = true; break; case ButtonType.NavigateBarCenterRecord: BtnRecFirstEnable = true; BtnRecPreEnable = true; BtnRecNextEnable = true; BtnRecLastEnable = true; break; case ButtonType.NavigateBarLastRecord: BtnRecFirstEnable = true; BtnRecPreEnable = true; BtnRecNextEnable = false; BtnRecLastEnable = false; break; case ButtonType.NavigateBarJustOneRecord: BtnRecFirstEnable = false; BtnRecPreEnable = false; BtnRecNextEnable = false; BtnRecLastEnable = false; break; default: break; } //無論是否開啟,最後都需加入權限判斷 ProcessAuthority(); }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { WindowId = stream.ReadInt8(); SlotIndex = stream.ReadInt16(); MouseButton = stream.ReadUInt8(); TransactionId = stream.ReadInt16(); Mode = stream.ReadUInt8(); ClickedItem = ItemStack.FromStream(stream); if (Mode == 0) { if (MouseButton == 0) { if (SlotIndex == -999) Action = ClickAction.DropAll; else Action = ClickAction.LeftClick; } else if (MouseButton == 1) { if (SlotIndex == -999) Action = ClickAction.Drop; else Action = ClickAction.RightClick; } else Action = ClickAction.Invalid; } else if (Mode == 1) { if (MouseButton == 0) Action = ClickAction.ShiftLeftClick; else if (MouseButton == 1) Action = ClickAction.ShiftRightClick; else Action = ClickAction.Invalid; } else if (Mode == 2) { if (MouseButton == 0) Action = ClickAction.NumKey1; else if (MouseButton == 1) Action = ClickAction.NumKey2; else if (MouseButton == 2) Action = ClickAction.NumKey3; else if (MouseButton == 3) Action = ClickAction.NumKey4; else if (MouseButton == 4) Action = ClickAction.NumKey5; else if (MouseButton == 5) Action = ClickAction.NumKey6; else if (MouseButton == 6) Action = ClickAction.NumKey7; else if (MouseButton == 7) Action = ClickAction.NumKey8; else if (MouseButton == 8) Action = ClickAction.NumKey9; else Action = ClickAction.Invalid; } else if (Mode == 3) { if (MouseButton == 2) Action = ClickAction.MiddleClick; else Action = ClickAction.Invalid; } else if (Mode == 4) { if (SlotIndex == -999) { if (Mode == 0) Action = ClickAction.LeftClickEdgeWithEmptyHand; else if (Mode == 1) Action = ClickAction.RightClickEdgeWithEmptyHand; else Action = ClickAction.Invalid; } else { if (Mode == 0) Action = ClickAction.Drop; else if (Mode == 1) Action = ClickAction.DropAll; else Action = ClickAction.Invalid; } } else if (Mode == 5) { if (MouseButton == 0) Action = ClickAction.StartLeftClickPaint; else if (MouseButton == 1) Action = ClickAction.LeftMousePaintProgress; else if (MouseButton == 2) Action = ClickAction.EndLeftMousePaint; else if (MouseButton == 4) Action = ClickAction.StartRightClickPaint; else if (MouseButton == 5) Action = ClickAction.RightMousePaintProgress; else if (MouseButton == 6) Action = ClickAction.EndRightMousePaint; else Action = ClickAction.Invalid; } else if (Mode == 6) Action = ClickAction.DoubleClick; else Action = ClickAction.Invalid; return mode; }
private void ScreenArea_Load(object sender, EventArgs e) { if (Area != Rectangle.Empty) { CurrentTopLeft.X = Area.X; CurrentTopLeft.Y = Area.Y; RectangleWidth = Area.Width; RectangleHeight = Area.Height; CurrentBottomRight.X = CurrentTopLeft.X + RectangleWidth; CurrentBottomRight.Y = CurrentTopLeft.Y + RectangleHeight; ClickPoint = new Point(CurrentTopLeft.X, CurrentTopLeft.Y); RectangleDrawn = true; CurrentAction = ClickAction.NoClick; } }
internal PlayerClickedEventArgs( [NotNull] Player player, Vector3I coords, ClickAction action, Block block ) { if( player == null ) throw new ArgumentNullException( "player" ); Player = player; Coords = coords; Block = block; Action = action; }
private void SetClickAction(Point cursor) { if (CursorPosition(cursor) == CursPos.BottomLine) { CurrentAction = ClickAction.BottomSizing; } if (CursorPosition(cursor) == CursPos.TopLine) { CurrentAction = ClickAction.TopSizing; } if (CursorPosition(cursor) == CursPos.LeftLine) { CurrentAction = ClickAction.LeftSizing; } if (CursorPosition(cursor) == CursPos.TopLeft) { CurrentAction = ClickAction.TopLeftSizing; } if (CursorPosition(cursor) == CursPos.BottomLeft) { CurrentAction = ClickAction.BottomLeftSizing; } if (CursorPosition(cursor) == CursPos.RightLine) { CurrentAction = ClickAction.RightSizing; } if (CursorPosition(cursor) == CursPos.TopRight) { CurrentAction = ClickAction.TopRightSizing; } if (CursorPosition(cursor) == CursPos.BottomRight) { CurrentAction = ClickAction.BottomRightSizing; } if (CursorPosition(cursor) == CursPos.WithinSelectionArea) { CurrentAction = ClickAction.Dragging; } if (CursorPosition(cursor) == CursPos.OutsideSelectionArea) { CurrentAction = ClickAction.Outside; } }
private void mouse_Up(object sender, MouseEventArgs e) { selectingArea = false; RectangleDrawn = true; LeftButtonDown = false; CurrentAction = ClickAction.NoClick; }
internal AboutToAbortRightClickState(ClickAction cursorAction) : base(cursorAction) { }
internal AboutToAbortLeftDoubleClickState(ClickAction cursorAction) : base(cursorAction) { }
private void OnMouseUp(object sender, MouseEventArgs e) { RectangleDrawn = true; LeftButtonDown = false; CurrentAction = ClickAction.NoClick; }
private void SetClickAction() { switch (CursorPosition()) { case CursPos.BottomLine: CurrentAction = ClickAction.BottomSizing; break; case CursPos.TopLine: CurrentAction = ClickAction.TopSizing; break; case CursPos.LeftLine: CurrentAction = ClickAction.LeftSizing; break; case CursPos.TopLeft: CurrentAction = ClickAction.TopLeftSizing; break; case CursPos.BottomLeft: CurrentAction = ClickAction.BottomLeftSizing; break; case CursPos.RightLine: CurrentAction = ClickAction.RightSizing; break; case CursPos.TopRight: CurrentAction = ClickAction.TopRightSizing; break; case CursPos.BottomRight: CurrentAction = ClickAction.BottomRightSizing; break; case CursPos.WithinSelectionArea: CurrentAction = ClickAction.Dragging; break; case CursPos.OutsideSelectionArea: CurrentAction = ClickAction.Outside; break; } }
static void RaisePlayerClickedEvent( Player player, Vector3I coords, ClickAction action, Block block ) { var handler = Clicked; if( handler != null ) { handler( null, new PlayerClickedEventArgs( player, coords, action, block ) ); } player.Info.LastWorld = player.World.ClassyName; player.Info.LastWorldPos = player.Position.ToString(); }
public void drawRectOnOpen() { selectionOn = true; selectingArea = false; RectangleDrawn = true; LeftButtonDown = false; CurrentAction = ClickAction.NoClick; CurrentTopLeft.X = CameraRig.rig[CameraRig.drawCam].cam.rectX; CurrentTopLeft.Y = CameraRig.rig[CameraRig.drawCam].cam.rectY; CurrentBottomRight.X = CameraRig.rig[CameraRig.drawCam].cam.rectX + CameraRig.rig[CameraRig.drawCam].cam.rectWidth; CurrentBottomRight.Y = CameraRig.rig[CameraRig.drawCam].cam.rectY + CameraRig.rig[CameraRig.drawCam].cam.rectHeight; rectDrawn = true; this.Invalidate(); }
internal AboutToAbortClickState(ClickAction cursorAction) : base(cursorAction) { this.MaxErrorMilliseconds = 300; }
void LeftClickHandler(MouseState mouseState) { bool uiClicked = false; // Send input to the UI uiClicked = UI.getInstance().Click(mouseState); // Find out if we clicked on any Actors if (!uiClicked) { bool actorClicked = false; actorClicked = MonsterManager.getInstance().Click(mouseState) || actorClicked; // If we didn't click on an Actor, we must be trying to move the currently selected actor to this location if (!actorClicked) { Coordinate mapCoordinate = MouseToMap(mouseState); if (this.clickAction == ClickAction.MOVE_MONSTER) { foreach (Actor actor in monsterManager.monsterCollection) { if (actor.Selected) { actor.SetDestination(Convert.ToInt32(mapCoordinate.x), Convert.ToInt32(mapCoordinate.y)); Map.getInstance().previewRoute = null; } } this.clickAction = ClickAction.NO_ACTION; } else if (this.clickAction == ClickAction.SUMMON_MONSTER) { if (Map.getInstance().IsSummonLocation(Convert.ToInt32(mapCoordinate.x), Convert.ToInt32(mapCoordinate.y))) { monsterManager.Spawn(summonType, Convert.ToInt32(mapCoordinate.x), Convert.ToInt32(mapCoordinate.y), PlayerManager.getInstance().currentPlayer); this.clickAction = ClickAction.NO_ACTION; } } } } }