public List <Vector3> BuildAnimationPath() { Class246 <Vector3> class2 = base.method_14 <Class246 <Vector3> >("BuildAnimationPath", Array.Empty <object>()); if (class2 != null) { return(class2.method_25()); } return(null); }
public List <Vector3> GetBigCardPath() { Class246 <Vector3> class2 = base.method_14 <Class246 <Vector3> >("GetBigCardPath", Array.Empty <object>()); if (class2 != null) { return(class2.method_25()); } return(null); }
public static List <int> GetWindowPosition() { Class246 <int> class2 = MonoClass.smethod_15 <Class246 <int> >(TritonHs.MainAssemblyPath, "", "GraphicsManager", "GetWindowPosition", Array.Empty <object>()); if (class2 != null) { return(class2.method_25()); } return(null); }
public List <Vector3> GetBoundsPoints() { Class246 <Vector3> class2 = base.method_14 <Class246 <Vector3> >("GetBoundsPoints", Array.Empty <object>()); if (class2 != null) { return(class2.method_25()); } return(null); }
public List <byte> GetGameFieldBytes(uint fieldId) { object[] objArray1 = new object[] { fieldId }; Class246 <byte> class2 = base.method_14 <Class246 <byte> >("GetGameFieldBytes", objArray1); if (class2 != null) { return(class2.method_25()); } return(null); }
public static List <byte> PtrToBytes(IntPtr ptr, int size) { object[] objArray1 = new object[] { ptr, size }; Class246 <byte> class2 = MonoClass.smethod_15 <Class246 <byte> >(TritonHs.MainAssemblyPath, "", "MemUtils", "PtrToBytes", objArray1); if (class2 != null) { return(class2.method_25()); } return(null); }
public List <Vector3> GenerateMissilePath(Spell missile) { object[] objArray1 = new object[] { missile }; Class246 <Vector3> class2 = base.method_14 <Class246 <Vector3> >("GenerateMissilePath", objArray1); if (class2 != null) { return(class2.method_25()); } return(null); }
public static List <Vector3> GetPathReversed(string requestedName) { object[] objArray1 = new object[] { requestedName }; Class246 <Vector3> class2 = MonoClass.smethod_15 <Class246 <Vector3> >(TritonHs.MainAssemblyPath, "", "iTweenPath", "GetPathReversed", objArray1); if (class2 != null) { return(class2.method_25()); } return(null); }
public static List <Locale> GetLoadOrder(Locale locale, bool isCardTexture) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.ValueType, Class272.Enum20.Boolean }; object[] objArray1 = new object[] { locale, isCardTexture }; Class246 <Locale> class2 = MonoClass.smethod_16 <Class246 <Locale> >(TritonHs.MainAssemblyPath, "", "Localization", "GetLoadOrder", enumArray1, objArray1); if (class2 != null) { return(class2.method_25()); } return(null); }
public static List <Locale> GetLoadOrder(AssetFamily family) { Class272.Enum20[] enumArray1 = new Class272.Enum20[] { Class272.Enum20.ValueType }; object[] objArray1 = new object[] { family }; Class246 <Locale> class2 = MonoClass.smethod_16 <Class246 <Locale> >(TritonHs.MainAssemblyPath, "", "Localization", "GetLoadOrder", enumArray1, objArray1); if (class2 != null) { return(class2.method_25()); } return(null); }