public ActionResult Create(UpsertBlacklistUserViewModel model) { try { if (ModelState.IsValid) { UserBlackList newBlacklistUser = new UserBlackList(); newBlacklistUser.clanUserId = model.ClanUserId; newBlacklistUser.clanId = (int)ClanManager.GetClanId(User.Identity.GetUserId()); newBlacklistUser.note = model.Notes; BlacklistManager.Insert(newBlacklistUser); ClanUser blUser = ClanUserManager.SelectByClanUserId(model.ClanUserId); blUser.clanId = null; ClanUserManager.Update(blUser); } } catch { return(View(new UpsertBlacklistUserViewModel())); } return(RedirectToAction("EditMode", "Members")); }
public static List <ClanWarPickViewModel> GetAllByWar(int warId) { List <ClanWarPickViewModel> clanWarPickList = new List <ClanWarPickViewModel>(); int warTypeId = ClanWarManager.SelectByClanWarId(warId).warTypeId; byte count = WarTypeManager.Get(warTypeId).value; foreach (Models.ClanWarPick warPick in ClanWarPicksManager.SelectAllByWarId(warId)) { clanWarPickList.Add(new ClanWarPickViewModel() { Id = warPick.id, ClanWarId = warPick.clanWarId, ClanMemberWarPosition = warPick.clanMemberWarPosition, ClanUserId = warPick.clanUserId, PickVS = warPick.pickVS, Note = warPick.note, UpdatedOn = warPick.updatedOn, AddedOn = warPick.addedOn, _clanUserName = warPick.clanUserId > 0 ? ClanUserManager.SelectByClanUserId(warPick.clanUserId).name : string.Empty, _basesCount = count }); } return(clanWarPickList); }
public ActionResult RegisterClan(RegisterClanViewModel model) { try { if (ModelState.IsValid) { Clan newClan = new Clan(); newClan.name = model.ClanName; newClan.description = model.Description; newClan.shieldLogoLocation = model.Shield; ClanManager.Insert(newClan); ClanUser clanUser = HttpContext.GetCurrentLoginInformation(); if (clanUser != null) { clanUser.clanId = newClan.id; clanUser.userRoleId = (int)ClanRole.Leader; ClanUserManager.Update(clanUser); } else { return(View(new RegisterClanViewModel())); } } } catch { return(View(new RegisterClanViewModel())); } return(RedirectToAction("Index", "ClanInfo")); }
// // GET: Delete // Removes a clan member public ActionResult Remove(int memberId) { ClanUser removeUser = ClanUserManager.SelectByClanUserId(memberId); removeUser.clanId = null; ClanUserManager.Update(removeUser); return(RedirectToAction("EditMode")); }
public ActionResult Create(int memberId) { ClanUser blUser = ClanUserManager.SelectByClanUserId(memberId); UpsertBlacklistUserViewModel model = new UpsertBlacklistUserViewModel(); model.ClanUserId = memberId; return(View(model)); }
public ActionResult Edit(ClanWarUpsertViewModel clanWar) { ActionResult result = View(); try { ClanUser clanUser = HttpContext.GetCurrentLoginInformation(); int clanWarId = ClanWarManager.Upsert(clanWar, clanUser.id); if (clanWarId > 0) { //Insert member picks //vv List<WarRanking> rankings = new List<WarRanking>(); List <ClanWarPickViewModel> picks = new List <ClanWarPickViewModel>(); List <ClanUser> clanMembers = ClanUserManager.SelectAllByClanId(clanWar.ClanId); short i = 1; foreach (ClanUser member in clanMembers) { WarRanking ranking = new WarRanking() { clanUserId = member.id, clanWarId = clanWarId }; //vv rankings.Add(ranking); ClanWarPickViewModel pick = new ClanWarPickViewModel() { ClanUserId = member.id, ClanMemberWarPosition = i, ClanWarId = clanWarId, PickVS = i }; picks.Add(pick); i++; } //vv RankingsManager.Upsert(rankings); ClanWarPicksManager.Upsert(picks); } //TODO //vv an Else here should display a message stating that the war was not inserted (and no exception apparently) result = RedirectToAction("Index"); } catch { result = View(clanWar); } return(result); }
public ActionResult AddAttack(int id, int warId) { ClanMemberStatsViewModel addSingle = new ClanMemberStatsViewModel() { ClanWarId = warId }; List <ClanUser> clanUsers = ClanUserManager.SelectAllByClanId(id); ViewBag.AvailableAttacks = RankingsManager.SelectAttacksAvailableForWar(warId).ToDictionary(key => key.clanUserId, value => clanUsers.Where(p => p.id == value.clanUserId).Select(p => p.name).Single()); return(PartialView("_ClanMemberStatsViewModel", addSingle)); }
public string GetName(string aspnetId) { ClanUser user = ClanUserManager.SelectByAspNetUserId(aspnetId); if (user != null) { return(user.name); } else { return("No Name"); } }
public static ClanUser GetCurrentLoginInformation(this HttpContextBase context) { ClanUser clanUser = new ClanUser(); if (context.Session[_sessionMemberInfo] != null) { clanUser = context.Session[_sessionMemberInfo] as ClanUser; } else { clanUser = ClanUserManager.SelectByAspNetUserId(context.User.Identity.GetUserId()); context.Session.Add(_sessionMemberInfo, clanUser); } return clanUser; }
public async Task <ActionResult> Register(RegisterViewModel model) { if (ModelState.IsValid) { var user = new ApplicationUser() { UserName = model.Email, Email = model.Email }; IdentityResult result = await UserManager.CreateAsync(user, model.Password); if (result.Succeeded) { //TODO //vv I think here is where we add the system Role, and all new should be 'normal' user, we need to find a place to change this role in the near future //ref: http://stackoverflow.com/questions/19689183/add-user-to-role-asp-net-identity var currentUser = UserManager.FindByName(user.UserName); CheckAspRoles(); var userRoleResult = UserManager.AddToRole(currentUser.Id, "Normal"); await SignInAsync(user, isPersistent : false); ClanUser newClanUser = new ClanUser(); newClanUser.name = model.VillageName; newClanUser.userRoleId = (short)ClanRole.Member; newClanUser.aspnetUserId = currentUser.Id; ClanUserManager.Insert(newClanUser); // For more information on how to enable account confirmation and password reset please visit http://go.microsoft.com/fwlink/?LinkID=320771 // Send an email with this link // string code = await UserManager.GenerateEmailConfirmationTokenAsync(user.Id); // var callbackUrl = Url.Action("ConfirmEmail", "Account", new { userId = user.Id, code = code }, protocol: Request.Url.Scheme); // await UserManager.SendEmailAsync(user.Id, "Confirm your account", "Please confirm your account by clicking <a href=\"" + callbackUrl + "\">here</a>"); return(RedirectToAction("Index", "Home")); } else { AddErrors(result); } } // If we got this far, something failed, redisplay form return(View(model)); }
// // GET: Promote // Promotes a clan member public ActionResult Promote(int memberId) { ClanUser promoteUser = ClanUserManager.SelectByClanUserId(memberId); if (promoteUser.userRoleId == (short)ClanRole.Member) { promoteUser.userRoleId = (short)ClanRole.Elder; } else if (promoteUser.userRoleId == (short)ClanRole.Elder) { promoteUser.userRoleId = (short)ClanRole.CoLeader; } ClanUserManager.Update(promoteUser); return(RedirectToAction("EditMode")); }
public ActionResult Create(CreateGroupViewModel model) { try { if (ModelState.IsValid) { ClanGroup newGroup = new ClanGroup(); int leaderId = 0; int.TryParse(model.GroupLeaderId, out leaderId); newGroup.name = model.GroupName; newGroup.groupLeaderId = leaderId; newGroup.clanId = model.ClanId; ClanGroupManager.Insert(newGroup); ClanUser groupLeader = ClanUserManager.SelectByClanUserId(leaderId); groupLeader.clanGroupId = newGroup.id; ClanUserManager.Update(groupLeader); if (model.GroupMemberIds != null && model.GroupMemberIds.Count > 0) { foreach (var memberId in model.GroupMemberIds) { int id = 0; int.TryParse(memberId, out id); ClanUser member = ClanUserManager.SelectByClanUserId(id); member.clanGroupId = newGroup.id; ClanUserManager.Update(member); } } } } catch { int?clanId = ClanManager.GetClanId(User.Identity.GetUserId()); return(View(new CreateGroupViewModel((int)clanId))); } return(RedirectToAction("EditMode")); }
// // GET: Accept // Accepts a clan member public ActionResult AcceptMember(int reqId, int clanId) { Request req = RequestManager.SelectById(reqId); req.accepted = true; req.processed = true; RequestManager.Update(req); ClanUser user = ClanUserManager.SelectByAspNetUserId(req.aspnetUserId); user.clanId = clanId; user.userRoleId = (int)ClanRole.Member; ClanUserManager.Update(user); return(RedirectToAction("EditMode")); }
public ActionResult Create(CreateMemberViewModel model) { try { if (ModelState.IsValid) { ClanUser newMember = new ClanUser(); newMember.name = model.Name; newMember.userRoleId = (short)ClanRole.Member; newMember.clanId = ClanManager.GetClanId(User.Identity.GetUserId()); ClanUserManager.Insert(newMember); } } catch { return(View(new CreateMemberViewModel())); } return(RedirectToAction("EditMode")); }
public ActionResult Move(MoveMemberViewModel model) { try { if (ModelState.IsValid) { int newGroupId = 0; int.TryParse(model.NewGroupId, out newGroupId); ClanUser moveMember = ClanUserManager.SelectByClanUserId(model.MoveMemberId); moveMember.clanGroupId = newGroupId; ClanUserManager.Update(moveMember); } } catch { return(View()); } return(RedirectToAction("EditMode")); }
public RankingsUpsertViewModel(int warId, int clanId, bool isOverall) { _clanMemberStats = new List <ClanMemberStatsViewModel>(); List <WarRanking> warRankings = new List <WarRanking>(); if (isOverall) { warRankings = RankingsManager.SelectRankingsByClanId(clanId); if (warRankings.Any() && warRankings.Count > 0) { var rankingTotals = warRankings.GroupBy(g => g.clanUserId).Select(p => new ClanMemberStatsViewModel { ClanUserId = p.Key, ClanId = clanId, TotalAttacks = (short)p.Count(), AttacksWon = (short)p.Count(r => r.attackWin), TotalHeroicDefense = (short)p.Sum(r => Convert.ToInt16(r.heroicDefense)), TotalHeroicAttack = (short)p.Sum(r => Convert.ToInt16(r.heroicAttack)), AttacksDefended = (short)p.Sum(r => r.attacksDefended), AttacksOn = (short)p.Sum(r => r.attacksOn), Stars = (short)p.Sum(r => r.stars), Xp = (short)p.Sum(r => r.xp) }); _clanMemberStats = rankingTotals.ToList(); foreach (ClanMemberStatsViewModel memberStats in _clanMemberStats) { short wars = 0; wars = (short)warRankings.Where(p => p.clanUserId == memberStats.ClanUserId).Select(p => p.clanWarId).Distinct().Count(); memberStats.WarsCount = wars; } int attacksCount = warRankings.Count(); _clanWarStats = _clanMemberStats.GroupBy(g => g.ClanId).Select(p => new ClanMemberStatsViewModel { ClanId = p.Key, ClanWarId = 0, WarsCount = (short)p.Count(), TotalAttacks = (short)attacksCount, AttacksWon = (short)p.Sum(r => r.AttacksWon), TotalHeroicDefense = (short)p.Sum(r => Convert.ToInt16(r.TotalHeroicDefense)), TotalHeroicAttack = (short)p.Sum(r => Convert.ToInt16(r.TotalHeroicAttack)), AttacksDefended = (short)p.Sum(r => r.AttacksDefended), AttacksOn = (short)p.Sum(r => r.AttacksOn), Stars = (short)p.Sum(r => r.Stars), Xp = (short)p.Sum(r => r.Xp) }).Single(); } } else { warRankings = RankingsManager.SelectRankingsByClanWarId(warId); foreach (WarRanking ranking in warRankings) { _clanMemberStats.Add(ClanMemberStatsViewModel.ConvertToClanMemberStats(ranking)); } if (warRankings.Any() && warRankings.Count > 0) { _clanWarStats = _clanMemberStats.GroupBy(g => g.ClanWarId).Select(p => new ClanMemberStatsViewModel { ClanId = clanId, ClanWarId = p.Key, WarsCount = 1, AttacksWon = (short)p.Sum(r => r.AttacksWon), TotalAttacks = (short)p.Count(), TotalHeroicDefense = (short)p.Sum(r => Convert.ToInt16(r.TotalHeroicDefense)), TotalHeroicAttack = (short)p.Sum(r => Convert.ToInt16(r.TotalHeroicAttack)), AttacksDefended = (short)p.Sum(r => r.AttacksDefended), AttacksOn = (short)p.Sum(r => r.AttacksOn), Stars = (short)p.Sum(r => r.Stars), Xp = (short)p.Sum(r => r.Xp) }).Single(); } List <ClanUser> clanUsers = ClanUserManager.SelectAllByClanId(clanId); List <Models.ClanWarPick> availableAttacks = RankingsManager.SelectAttacksAvailableForWar(warId); _availableAttacks = availableAttacks.ToDictionary(key => key.clanUserId, value => clanUsers.Where(p => p.id == value.clanUserId).Select(p => p.name).Single()); } }
public List <ClanUser> GetFreeAgents() { List <ClanUser> freeAgents = ClanUserManager.SelectFreeAgentsByClanId(this.ClanId); return(freeAgents); }
public List <ClanUser> GetGroupMembers(int groupId) { List <ClanUser> groupMembers = ClanUserManager.SelectGroupMembersByGroupId(groupId); return(groupMembers); }
public ClanUser GetGroupLeader(int groupLeaderId) { ClanUser leader = ClanUserManager.SelectByClanUserId(groupLeaderId); return(leader); }