Ejemplo n.º 1
0
    public override void OnInspectorGUI()
    {
        //Called whenever the inspector is drawn for this object.
        DrawDefaultInspector();

        CircuitManager circuitManager = (CircuitManager)FindObjectOfType(typeof(CircuitManager));

        if (GUILayout.Button("Update Road"))
        {
            if (circuitManager.circuitMesh != null)
            {
                circuitManager.updatePath(circuitManager.circuitMesh);
                Debug.Log("road Update");
            }
            else
            {
                Debug.LogError("circuitMesh required");
            }
        }
    }