Ejemplo n.º 1
0
        public ChunkColumn GenerateChunkColumn(ChunkCoordinates chunkCoordinates)
        {
            int cc = 0;

            ChunkColumn chunk = new ChunkColumn();

            chunk.X = chunkCoordinates.X;
            chunk.Z = chunkCoordinates.Z;

            for (int x = 0; x < 16; ++x)
            {
                for (int z = 0; z < 16; ++z)
                {
                    int rx = chunkCoordinates.X * 16 + x;
                    int rz = chunkCoordinates.Z * 16 + z;

                    BlockState iblockstate = GetBlockStateFor(rx, rz);

                    if (iblockstate != null)
                    {
                        chunk.SetBlockState(x, 70, z, iblockstate);
                        chunk.Height[((z << 4) + (x))] = 70;
                    }

                    chunk.SetSkyLight(x, 70, z, 15);
                    chunk.SetSkyLight(x, 71, z, 15);
                    chunk.SetSkyLight(x, 69, z, 15);
                }
            }

            chunk.CalculateHeight();
            return(chunk);
        }
Ejemplo n.º 2
0
        private void HandleChunk(bool cacheEnabled, uint subChunkCount, byte[] chunkData, int cx, int cz, Action <ChunkColumn> callback)
        {
            if (cacheEnabled)
            {
                Log.Warn($"Unsupported cache enabled!");
            }

            bool gotLight = false;

            try
            {
                using (MemoryStream stream = new MemoryStream(chunkData))
                {
                    NbtBinaryReader defStream = new NbtBinaryReader(stream, true);

                    //int count = defStream.ReadByte();
                    if (subChunkCount < 1)
                    {
                        Log.Warn("Nothing to read");
                        return;
                    }

                    ChunkColumn chunkColumn = new ChunkColumn();
                    chunkColumn.IsDirty = true;
                    chunkColumn.X       = cx;
                    chunkColumn.Z       = cz;

                    for (int s = 0; s < subChunkCount; s++)
                    {
                        var section = chunkColumn.Sections[s] as ChunkSection;

                        int version = defStream.ReadByte();

                        if (version == 1 || version == 8)
                        {
                            int storageSize = defStream.ReadByte();

                            if (section == null)
                            {
                                section = new ChunkSection(chunkColumn, s, true, 2);
                            }

                            for (int storage = 0; storage < storageSize; storage++)
                            {
                                int  paletteAndFlag = defStream.ReadByte();
                                bool isRuntime      = (paletteAndFlag & 1) != 0;
                                int  bitsPerBlock   = paletteAndFlag >> 1;
                                int  blocksPerWord  = (int)Math.Floor(32f / bitsPerBlock);
                                int  wordCount      = (int)Math.Ceiling(4096.0f / blocksPerWord);

                                uint[] words = new uint[wordCount];
                                for (int w = 0; w < wordCount; w++)
                                {
                                    int word = defStream.ReadInt32();
                                    words[w] = SwapBytes((uint)word);
                                }

                                uint[] pallete = new uint[0];

                                if (isRuntime)
                                {
                                    int palleteSize = VarInt.ReadSInt32(stream);
                                    pallete = new uint[palleteSize];

                                    for (int pi = 0; pi < pallete.Length; pi++)
                                    {
                                        var ui = (uint)VarInt.ReadSInt32(stream);
                                        pallete[pi] = ui;
                                    }

                                    if (palleteSize == 0)
                                    {
                                        Log.Warn($"Pallete size is 0");
                                        continue;
                                    }
                                }

                                int position = 0;
                                for (int w = 0; w < wordCount; w++)
                                {
                                    uint word = words[w];
                                    for (int block = 0; block < blocksPerWord; block++)
                                    {
                                        if (position >= 4096)
                                        {
                                            break;                                                   // padding bytes
                                        }
                                        uint state =
                                            (uint)((word >> ((position % blocksPerWord) * bitsPerBlock)) &
                                                   ((1 << bitsPerBlock) - 1));
                                        int x = (position >> 8) & 0xF;
                                        int y = position & 0xF;
                                        int z = (position >> 4) & 0xF;

                                        if (state >= pallete.Length)
                                        {
                                            continue;
                                        }

                                        BlockState translated = GetBlockState(pallete[state]);

                                        if (translated != null)
                                        {
                                            if (translated.Block is Water)
                                            {
                                                string a = "";
                                            }
                                            section.Set(storage, x, y, z, translated);
                                        }

                                        position++;
                                    }

                                    if (position >= 4096)
                                    {
                                        break;
                                    }
                                }
                            }
                        }
                        else
                        {
                            if (section == null)
                            {
                                section = new ChunkSection(chunkColumn, s, true, 1);
                            }

                            #region OldFormat

                            byte[] blockIds = new byte[4096];
                            defStream.Read(blockIds, 0, blockIds.Length);

                            NibbleArray data = new NibbleArray(4096);
                            defStream.Read(data.Data, 0, data.Data.Length);

                            for (int x = 0; x < 16; x++)
                            {
                                for (int z = 0; z < 16; z++)
                                {
                                    for (int y = 0; y < 16; y++)
                                    {
                                        int idx  = (x << 8) + (z << 4) + y;
                                        var id   = blockIds[idx];
                                        var meta = data[idx];

                                        var ruid = BlockFactory.GetBlockStateID(id, meta);

                                        BlockState result = null;

                                        if (!_convertedStates.TryGetValue(
                                                ruid, out result))
                                        {
                                            if (id == 124 || id == 123)
                                            {
                                                result = BlockFactory.GetBlockState("minecraft:redstone_lamp");

                                                if (id == 124)
                                                {
                                                    result = result.WithProperty("lit", "true");
                                                }
                                            }
                                            else if (id > 0 && result == null)
                                            {
                                                var reverseMap =
                                                    MiNET.Worlds.AnvilWorldProvider.Convert.FirstOrDefault(
                                                        map => map.Value.Item1 == id);

                                                if (reverseMap.Value != null)
                                                {
                                                    id = (byte)reverseMap.Key;
                                                }

                                                var res = BlockFactory.GetBlockStateID(id, meta);

                                                if (AnvilWorldProvider.BlockStateMapper.TryGetValue(res, out var res2))
                                                {
                                                    var t = BlockFactory.GetBlockState(res2);
                                                    t = TranslateBlockState(t, id, meta);

                                                    result = t;
                                                }
                                                else
                                                {
                                                    Log.Info($"Did not find anvil statemap: {result.Name}");

                                                    result = TranslateBlockState(
                                                        BlockFactory.GetBlockState(res), id, meta);
                                                }
                                            }

                                            if (result == null)
                                            {
                                                var results = BlockFactory.RuntimeIdTable.Where(xx => xx.Id == id)
                                                              .ToArray();

                                                if (results.Length > 0)
                                                {
                                                    var first = results.FirstOrDefault(xx => xx.Data == meta);

                                                    if (first == default)
                                                    {
                                                        first = results[0];
                                                    }

                                                    result = TranslateBlockState(
                                                        BlockFactory.GetBlockState((uint)first.RuntimeId), id, meta);
                                                }
                                            }

                                            if (result == null)
                                            {
                                                result = new BlockState()
                                                {
                                                    Name  = $"{id}:{meta.ToString()}",
                                                    Model = BlockFactory.UnknownBlockModel,
                                                    Block = new Block(0)
                                                    {
                                                    }
                                                };

                                                Log.Info($"Unknown block: {id}:{meta}");
                                            }

                                            if (result != null)
                                            {
                                                _convertedStates.TryAdd(ruid, result);
                                            }
                                        }

                                        if (result != null)
                                        {
                                            section.Set(x, y, z, result);
                                        }
                                        else
                                        {
                                            Log.Info($"Unknown block: {id}:{meta}");
                                        }
                                    }
                                }
                            }

                            #endregion
                        }

                        if (UseAlexChunks)
                        {
                            //  Log.Info($"Alex chunk!");

                            var rawSky = new API.Utils.NibbleArray(4096);
                            defStream.Read(rawSky.Data, 0, rawSky.Data.Length);

                            var rawBlock = new API.Utils.NibbleArray(4096);
                            defStream.Read(rawBlock.Data, 0, rawBlock.Data.Length);

                            for (int x = 0; x < 16; x++)
                            {
                                for (int y = 0; y < 16; y++)
                                {
                                    for (int z = 0; z < 16; z++)
                                    {
                                        var peIndex = (x * 256) + (z * 16) + y;
                                        var sky     = rawSky[peIndex];
                                        var block   = rawBlock[peIndex];

                                        var idx = y << 8 | z << 4 | x;

                                        section.SkyLight[idx]   = sky;
                                        section.BlockLight[idx] = block;
                                    }
                                }
                            }

                            gotLight = true;
                        }

                        section.RemoveInvalidBlocks();
                        section.IsDirty = true;

                        //Make sure the section is saved.
                        chunkColumn.Sections[s] = section;
                    }


                    /* byte[] ba = new byte[512];
                     * if (defStream.Read(ba, 0, 256 * 2) != 256 * 2) Log.Error($"Out of data height");
                     *
                     * Buffer.BlockCopy(ba, 0, chunkColumn.Height, 0, 512);*/

                    int[] biomeIds = new int[256];
                    for (int i = 0; i < biomeIds.Length; i++)
                    {
                        biomeIds[i] = defStream.ReadByte();
                    }

                    chunkColumn.BiomeId = biomeIds;

                    if (stream.Position >= stream.Length - 1)
                    {
                        callback?.Invoke(chunkColumn);
                        return;
                    }

                    int borderBlock = VarInt.ReadSInt32(stream);
                    if (borderBlock > 0)
                    {
                        byte[] buf = new byte[borderBlock];
                        int    len = defStream.Read(buf, 0, borderBlock);
                    }


                    if (stream.Position < stream.Length - 1)
                    {
                        int loop = 0;
                        while (stream.Position < stream.Length - 1)
                        {
                            try
                            {
                                NbtFile file = new NbtFile()
                                {
                                    BigEndian = false,
                                    UseVarInt = true
                                };

                                file.LoadFromStream(stream, NbtCompression.None);

                                if (file.RootTag.Name == "alex")
                                {
                                    NbtCompound alexCompound = (NbtCompound)file.RootTag;

                                    for (int ci = 0; ci < subChunkCount; ci++)
                                    {
                                        var section = (ChunkSection)chunkColumn.Sections[ci];

                                        var rawSky = new API.Utils.NibbleArray(4096);
                                        if (alexCompound.TryGet($"skylight-{ci}", out NbtByteArray skyData))
                                        {
                                            rawSky.Data = skyData.Value;
                                        }
                                        //defStream.Read(rawSky.Data, 0, rawSky.Data.Length);

                                        var rawBlock = new API.Utils.NibbleArray(4096);
                                        if (alexCompound.TryGet($"blocklight-{ci}", out NbtByteArray blockData))
                                        {
                                            rawBlock.Data = blockData.Value;
                                        }

                                        for (int x = 0; x < 16; x++)
                                        {
                                            for (int y = 0; y < 16; y++)
                                            {
                                                for (int z = 0; z < 16; z++)
                                                {
                                                    var peIndex = (x * 256) + (z * 16) + y;
                                                    var sky     = rawSky[peIndex];
                                                    var block   = rawBlock[peIndex];

                                                    var idx = y << 8 | z << 4 | x;

                                                    section.SkyLight[idx]   = sky;
                                                    section.BlockLight[idx] = block;
                                                }
                                            }
                                        }

                                        chunkColumn.Sections[ci] = section;
                                    }

                                    gotLight = true;
                                }

                                if (stream.Position < stream.Length - 1)
                                {
                                    //   pre = stream.ReadByte();
                                }
                            }
                            catch (Exception ex)
                            {
                                // Log.Warn(ex, $"Reading chunk extra data (Loop={loop})");
                            }

                            loop++;
                        }
                    }

                    if (stream.Position < stream.Length - 1)
                    {
                        Log.Warn(
                            $"Still have data to read\n{Packet.HexDump(defStream.ReadBytes((int) (stream.Length - stream.Position)))}");
                    }

                    if (gotLight)
                    {
                        chunkColumn.SkyLightDirty   = false;
                        chunkColumn.BlockLightDirty = false;
                    }

                    chunkColumn.CalculateHeight(!gotLight && ClientSideLighting);

                    //Done processing this chunk, send to world
                    callback?.Invoke(chunkColumn);
                }
            }
            catch (Exception ex)
            {
                Log.Error($"Exception in chunk loading: {ex.ToString()}");
            }
            finally
            {
            }
        }