Ejemplo n.º 1
0
    public GenChunkMesh ( Chunk _myChunk ) {

        myChunk = _myChunk;
        newVertices.Clear ();
        newTriangles.Clear ();

        allVertices = new Vector3[ myChunk.getChunkSizeXZ() + 1, myChunk.getChunkSizeY () + 1, myChunk.getChunkSizeXZ () + 1 ];

        for ( int x = 0; x <= myChunk.getChunkSizeXZ (); x++ ) {
            for ( int y = 0; y <= myChunk.getChunkSizeY (); y++ ) {
                for ( int z = 0; z <= myChunk.getChunkSizeXZ (); z++ ) {

                    allVertices[ x, y, z ] = new Vector3 ( x, y, z );
                }
            }
        }
    }