Ejemplo n.º 1
0
        /// <summary>
        /// The add commands should be implemented:
        /// add CherryTree (id) – adds a new CherryPlant to the farm
        /// add TobaccoPlant (id) – adds a new TobaccoPlant to the farm
        /// add Cow (id) – adds a new Cow to the farm
        /// add Swine (id) – adds a new Swine to the farm
        /// </summary>
        /// <param name="inputCommands"></param>
        protected override void AddObjectToFarm(string[] inputCommands)
        {
            string farmUnit = inputCommands[1];
            string id       = inputCommands[2];

            switch (farmUnit)
            {
            case "CherryTree": var cherryTree = new CherryTree(id);
                this.farm.Plants.Add(cherryTree);
                break;

            case "TobaccoPlant": var tobaccoPlant = new TobaccoPlant(id);
                this.farm.Plants.Add(tobaccoPlant);
                break;

            case "Cow": var cow = new Cow(id);
                this.farm.Animals.Add(cow);
                break;

            case "Swine": var swine = new Swine(id);
                this.farm.Animals.Add(swine);
                break;

            default: base.AddObjectToFarm(inputCommands);
                break;
            }
        }
        protected override void AddObjectToFarm(string[] inputCommands)
        {
            string type = inputCommands[1];
            string id = inputCommands[2];

            switch (type)
            {
                case "Grain":
                    var food = new Food(id, ProductType.Grain, FoodType.Organic, 10, 2);
                    this.farm.AddProduct(food);
                    break;
                case "CherryTree":
                    var cherryTree = new CherryTree(id);
                    this.farm.Plants.Add(cherryTree);
                    break;
                case "TobaccoPlant":
                    var tobaccoPlant = new TobaccoPlant(id);
                    this.farm.Plants.Add(tobaccoPlant);
                    break;
                case "Cow":
                    var cow = new Cow(id);
                    this.farm.Animals.Add(cow);
                    break;
                case "Swine":
                    var swine = new Swine(id);
                    this.farm.Animals.Add(swine);
                    break;
                default:
                    break;
            }
        }
Ejemplo n.º 3
0
        protected override void AddObjectToFarm(string[] inputCommands)
        {
            string type = inputCommands[1];
            string id   = inputCommands[2];

            switch (type)
            {
            case "CherryTree":
            {
                var plant = new CherryTree(id);
                this.farm.Plants.Add(plant);
            }
            break;

            default:
                base.AddObjectToFarm(inputCommands);
                break;
            }
        }
        protected override void AddObjectToFarm(string[] inputCommands)
        {
            string type = inputCommands[1];
            string id   = inputCommands[2];

            switch (type)
            {
            case "CherryTree":
            {
                CherryTree cheryTree = new CherryTree(id);
                farm.Plants.Add(cheryTree);
                break;
            }

            case "Cow":
            {
                var cow = new Cow(id);
                farm.Animals.Add(cow);
                break;
            }

            case "Swine":
            {
                var swine = new Swine(id);
                farm.Animals.Add(swine);
                break;
            }

            case "TobaccoPlant":
            {
                var tobacco = new TobaccoPlant(id);
                farm.Plants.Add(tobacco);
                break;
            }

            default:
                base.AddObjectToFarm(inputCommands);
                break;
            }
        }
Ejemplo n.º 5
0
        protected override void AddObjectToFarm(string[] inputCommands)
        {
            string type = inputCommands[1];
            string id = inputCommands[2];

            switch (type)
            {
                case "CherryTree":
                    {
                        var cherryTree = new CherryTree(id);
                        this.farm.Plants.Add(cherryTree);
                    }

                    break;
                case "Swine":
                    {
                        var swine = new Swine(id);
                        this.farm.Animals.Add(swine);
                    }

                    break;
                case "Cow":
                    {
                        var cow = new Cow(id);
                        this.farm.Animals.Add(cow);
                    }

                    break;
                case "TobaccoPlant":
                    {
                        var tobacco = new TobaccoPlant(id);
                        this.farm.Plants.Add(tobacco);
                    }

                    break;
                default:
                    base.AddObjectToFarm(inputCommands);
                    break;
            }
        }
Ejemplo n.º 6
0
 public static Plant ProducePlant(string id, string type)
 {
     switch (type)
     {
         case "CherryTree":
             {
                 Plant currentPlant = new CherryTree(id);
                 LoadCherryTreeValues(currentPlant as CherryTree);
                 return currentPlant;
             }
         case "TobaccoPlant":
             {
                 Plant currentPlant = new TobaccoPlant(id);
                 LoadTobaccoPlantValues(currentPlant as TobaccoPlant);
                 return currentPlant;
             }
         default:
             {
                 throw new NotImplementedException("Unknown plant type " + type);
             }
     }
 }
Ejemplo n.º 7
0
 private static void LoadCherryTreeValues(CherryTree currentPlant)
 {
     currentPlant.Health = FoodPlantValues.CherryTreeHealth;
     currentPlant.GrowTime = FoodPlantValues.CherryTreeGrowTime;
 }