Ejemplo n.º 1
0
    // This requires that the perl program autorestart wraps this....
    public DialBOT()
        : base("DialBOT")
    {
        SetDefaultSize(800, 600);
        SetPosition(WindowPosition.Center);
        DeleteEvent += delegate { Application.Quit(); };

        // Top level container. This vertically divides the window into 3 sections:
        // Top is the 2 windows (balls-deep items and console output
        VBox topvbox = new VBox(false, 5);

        // Lets build the top 1/3rd here.
        Frame ballsdeepframe = new Frame("Balls-Deep Items");
        Frame consoleframe = new Frame("Console Output");
        // HBox mainhbox = new HBox(true,2);

        ballsdeeptree = new TreeView();

        bdstore = new TreeStore (typeof(string), typeof (string), typeof (string), typeof (string));
        LoadBalls();
        fillStore();

        // Put the TreeStore into a TreeModelSort so we can sort columns...
        // Sort by score for now
        bdsorted = new TreeModelSort(bdstore);
        bdsorted.SetSortColumnId(1,SortType.Descending);

        // Put the TreeModelSort into a TreeModelFilter so we can implement the filtering
        filterEntry = new Entry();
        // filter = new TreeModelFilter(bdsorted,null);
        // filter.VisibleFunc = FilterTreeFunc;   // Use this as the filter function.

        // And then set the visible TreeView to use the filter as it's store.
        ballsdeeptree.Model = bdsorted;

        ballsdeeptree.HeadersVisible = true;
        ballsdeeptree.HeadersClickable=true;
        ballsdeeptree.AppendColumn ("Added By", new CellRendererText (), "text", 0);
        ballsdeeptree.AppendColumn ("Score", new CellRendererText (), "text", 1);
        CellRendererText ballRenderer = new CellRendererText();
        ballsdeeptree.AppendColumn ("Text", ballRenderer, "text", 2);
        CellRendererText voteRenderer = new CellRendererText();
        voteRenderer.Editable=true;
        voteRenderer.Edited+=editVotes;
        ballsdeeptree.AppendColumn ("Votes", voteRenderer, "text", 3);

        TreeViewColumn col = ballsdeeptree.GetColumn(0);
        col.Clickable=true;
        col.Resizable = true;
        col.Clicked += new EventHandler (col_clicked0);

        col = ballsdeeptree.GetColumn(1);
        col.Resizable = true;
        col.Clickable=true;
        col.Clicked += new EventHandler (col_clicked1);

        col = ballsdeeptree.GetColumn(2);
        col.Resizable = true;
        col.Clickable=true;
        col.Clicked += new EventHandler (col_clicked2);

        col = ballsdeeptree.GetColumn(3);
        col.Clickable=true;
        col.Resizable = true;
        col.Clicked += new EventHandler (col_clicked3);

        ScrolledWindow ballsdeepscroll = new ScrolledWindow();

        ballsdeepscroll.Add(ballsdeeptree);

        Button deleteentry = new Button("Remove Entry");
        deleteentry.SetSizeRequest(70, 30);
        deleteentry.Clicked += new EventHandler(deleteBallMsg);

        ballsdeepframe.Add(ballsdeepscroll);
        ballsdeepframe.Add(deleteentry);

        // Entry box and label to filter on message as well as an HBox to put them next to each other
        filterEntry.Changed += OnFilterEntryTextChanged;
        Label filterLabel = new Label("Ball Message Search: ");
        HBox filterBox = new HBox();
        filterBox.PackStart(filterLabel,false,false,5);
        filterBox.PackStart(filterEntry,true,true,5);

        VBox ballvbox = new VBox(false,5);
        ballvbox.Add(ballsdeepframe);
        //ballvbox.PackStart(filterBox,false,false,1);

        topvbox.Add(ballvbox);

        consoleview = new TextView();
        consolebuffer=consoleview.Buffer;
        consolebuffer.Text = consoletext;

        ScrolledWindow consolescroll = new ScrolledWindow();
        consolescroll.SetPolicy(PolicyType.Automatic,PolicyType.Always);
        consolescroll.Add(consoleview);

        consoleframe.Add(consolescroll);

        followConsole = new CheckButton("Tail Console");
        followConsole.SetSizeRequest(70,30);

        VBox consolevbox = new VBox(false,5);
        consolevbox.Add(consoleframe);
        consolevbox.PackStart(followConsole,false,false,1);

        topvbox.Add(consolevbox);

        //        topvbox.PackStart(mainhbox, true,true,4);

        // Now the 2nd 3rd. This contains 2 buttons. A start/stop, and a close.
        HBox buttonhbox = new HBox(true, 3);
        startstop = new Button("Stop");
        startstop.SetSizeRequest(70, 30);
        startstop.Clicked += new EventHandler(startstopEvent);
        Button close = new Button("Close");
        close.Clicked += new EventHandler(quitEvent);

        buttonhbox.Add(startstop);
        buttonhbox.Add(close);

        Alignment halign = new Alignment(1, 0, 0, 0);
        halign.Add(buttonhbox);

        topvbox.PackStart(halign, false, false, 3);

        // Now the bottom 3rd. A status bar
        statusbar = new Statusbar();
        statusbar.Push(1,"Hey, it's a status");
        topvbox.PackStart(statusbar,false,false,0);

        // Add our top level container to the window
        Add(topvbox);

        ShowAll();
    }