Ejemplo n.º 1
0
    public static void ParseData(string content, string fileName)
    {
        metaData = new Dictionary <int, CheatsData> ();

        CSVParser parser = new CSVParser();

        if (!parser.Parse(content))
        {
            ClientLog.Instance.LogError("CheatsData" + ConfigLoader.Instance.csvext + "解析错误");
            return;
        }

        int        recordCounter = parser.GetRecordCounter();
        CheatsData data          = null;

        for (int i = 0; i < recordCounter; ++i)
        {
            data        = new CheatsData();
            data.id_    = parser.GetInt(i, "ID");
            data.name_  = parser.GetString(i, "Name");
            data.desc_  = parser.GetString(i, "Desc");
            data.level_ = parser.GetInt(i, "Level");
            data.group_ = parser.GetInt(i, "Group");
            data.type_  = (HelpType)Enum.Parse(typeof(HelpType), parser.GetString(i, "Type"));
            data.find_  = parser.GetString(i, "Find");
            if (!string.IsNullOrEmpty(parser.GetString(i, "UI")))
            {
                data.uiType_ = (HelpRaiseType)Enum.Parse(typeof(HelpRaiseType), parser.GetString(i, "UI"));
            }
            else
            {
                data.uiType_ = HelpRaiseType.HRT_None;
            }

            if (metaData.ContainsKey(data.id_))
            {
                ClientLog.Instance.LogError("CheatsData" + ConfigLoader.Instance.csvext + "ID重复");
                return;
            }
            metaData[data.id_] = data;
        }

        parser.Dispose();
        parser = null;
    }
Ejemplo n.º 2
0
    private void UpdateList(HelpType type)
    {
        if (_type == type)
        {
            return;
        }
        _type = type;

        UpdateCellList();
        foreach (CheatsData x in CheatsData.GetData().Values)
        {
            if (x.type_ == type)
            {
                GameObject objCell = null;
                if (cellPool.Count > 0)
                {
                    objCell = cellPool[0];
                    cellPool.Remove(objCell);
                    UIManager.RemoveButtonAllEventHandler(objCell);
                }
                else
                {
                    objCell = Object.Instantiate(cell) as GameObject;
                }


                HelpBookCellUI cellUI = objCell.GetComponent <HelpBookCellUI>();
                cellUI.Cheats = x;
                //UIManager.SetButtonEventHandler (objCell, EnumButtonEvent.OnClick, OnClickSkill, 0, 0);
                objCell.transform.parent = grid.transform;
                objCell.gameObject.SetActive(true);
                objCell.transform.localScale = Vector3.one;
                cellList.Add(objCell);
            }
        }
        grid.Reposition();
    }