public virtual void DrawChatSnippet(SpriteBatch spriteBatch, ChatSnippet snippet, ref float offset, bool drawShadow = true) { if (snippet.emojiIndex != -1) { spriteBatch.Draw( ChatBox.emojiTexture, new Vector2(offset, DrawOrigin.Y), new Rectangle?(new Rectangle( snippet.emojiIndex * 9 % ChatBox.emojiTexture.Width, snippet.emojiIndex * 9 / ChatBox.emojiTexture.Width * 9, 9, 9)), Color.White, 0f, Vector2.Zero, 4f, SpriteEffects.None, 0.99f); } else if (snippet.message != null) { spriteBatch.DrawString( ChatBox.messageFont(LocalizedContentManager.CurrentLanguageCode), snippet.message, new Vector2(offset, DrawOrigin.Y), ChatMessage.getColorFromName(Game1.player.defaultChatColor), 0f, Vector2.Zero, 1f, SpriteEffects.None, 0.99f); } offset += snippet.myLength; }
/// <summary>Add text to the text box.</summary> public override void RecieveTextInput(string text) { if (string.IsNullOrEmpty(text)) { return; } if (this.finalText.Count == 0) { this.finalText.Add(new ChatSnippet("", LocalizedContentManager.CurrentLanguageCode)); } if ((double)this.currentWidth + ChatBox.messageFont(LocalizedContentManager.CurrentLanguageCode).MeasureString(text).X >= this.Width - 16) { return; } if (this.finalText[this.currentSnippetIndex].message == null) { //The current snippet is an emoji if (this.currentInsertPosition == 0) //Create a new text snippet before this one. { this.finalText.Insert(this.currentSnippetIndex, new ChatSnippet(text, LocalizedContentManager.CurrentLanguageCode)); } else //Create a new text snippet after this one. { this.finalText.Insert(this.currentSnippetIndex + 1, new ChatSnippet(text, LocalizedContentManager.CurrentLanguageCode)); this.currentSnippetIndex++; } this.currentInsertPosition = this.GetLastIndexOfCurrentSnippet(); } else { //The current snippet is a text snippet, add text to it. ChatSnippet currSnippet = this.finalText[this.currentSnippetIndex]; currSnippet.message = currSnippet.message.Substring(0, this.currentInsertPosition) + text + currSnippet.message.Substring(this.currentInsertPosition); this.currentInsertPosition += text.Length; ReMeasureSnippetLength(currSnippet); } if (!this.CheckForWhisper()) { this.CheckForWhisperReply(); } this.updateWidth(); }
/// <summary>Re measures the length of the given snippet.</summary> /// <param name="snippet"></param> private static void ReMeasureSnippetLength(ChatSnippet snippet) { if (snippet.message == null) { snippet.myLength = 40; } else { snippet.myLength = ChatBox.messageFont(LocalizedContentManager.CurrentLanguageCode) .MeasureString(snippet.message).X; } }
/// <summary>Add an emoji to the typed text.</summary> public void ReceiveEmoji(int emoji) { if (this.currentWidth + 40.0 > this.Width - 16) { return; } if (this.currentInsertPosition == 0) { //Inserting at the start of a text or emoji snippet - add before the current snippet. this.finalText.Insert(this.currentSnippetIndex, new ChatSnippet(emoji)); if (this.finalText.Count != 1) { this.currentSnippetIndex++; } else { this.currentInsertPosition = this.GetLastIndexOfCurrentSnippet(); } } else if (this.currentInsertPosition == this.GetLastIndexOfCurrentSnippet()) { //Inserting at the end of a text or emoji snippet message - add after current snippet. ChatSnippet emojiSnippet = new ChatSnippet(emoji); this.finalText.Insert(this.currentSnippetIndex + 1, emojiSnippet); this.currentSnippetIndex++; this.currentInsertPosition = GetLastIndexOfMessage(emojiSnippet); } else { //Inserting at the middle of a text message - split the message in two. ChatSnippet orig = this.finalText[this.currentSnippetIndex]; string first = orig.message.Substring(0, this.currentInsertPosition); string second = orig.message.Substring(this.currentInsertPosition); this.finalText.RemoveAt(this.currentSnippetIndex); this.finalText.Insert(this.currentSnippetIndex, new ChatSnippet(second, LocalizedContentManager.CurrentLanguageCode)); this.finalText.Insert(this.currentSnippetIndex, new ChatSnippet(emoji)); this.finalText.Insert(this.currentSnippetIndex, new ChatSnippet(first, LocalizedContentManager.CurrentLanguageCode)); this.currentSnippetIndex += 2; this.currentInsertPosition = 0; } this.updateWidth(); }
public static bool receiveEmoji(ChatTextBox __instance, int emoji) { if (__instance.currentWidth + 40f > 830) { return(false); } int index = 0; ChatSnippet chatSnippet = new ChatSnippet(emoji); for (int i = 0; i < __instance.finalText.Count; i++) { ChatSnippet item = __instance.finalText[i]; index += item.emojiIndex != -1 ? 1 : item.message.Length; if (index == ModEntry.textbox_h.ACP_Start)//[text message/emoji][caret] { __instance.finalText.Insert(i + 1, chatSnippet); goto FinalEmoji; } else if (index > ModEntry.textbox_h.ACP_Start)//[text [caret] message] { var sep_str1 = new ChatSnippet(item.message.Substring(0, ModEntry.textbox_h.ACP_Start - (index - item.message.Length)), LocalizedContentManager.CurrentLanguageCode); var sep_str2 = new ChatSnippet(item.message.Substring(ModEntry.textbox_h.ACP_Start - (index - item.message.Length)), LocalizedContentManager.CurrentLanguageCode); __instance.finalText[i] = sep_str1; __instance.finalText.Insert(i + 1, chatSnippet); __instance.finalText.Insert(i + 2, sep_str2); goto FinalEmoji; } } __instance.finalText.Add(chatSnippet); FinalEmoji: __instance.updateWidth(); ModEntry.textbox_h.ACP_Start++; ModEntry.textbox_h.ACP_End++; ModEntry.tsf.onTextChange(); return(false); }
public new void receiveEmoji(int emoji) { ReplaceSelection(""); if (currentWidth + 40f > Width - 66) { return; } int index = 0; ChatSnippet chatSnippet = new ChatSnippet(emoji); for (int i = 0; i < finalText.Count; i++) { ChatSnippet item = finalText[i]; index += item.emojiIndex != -1 ? 1 : item.message.Length; if (index == acp.Start)//[text message/emoji][caret] { finalText.Insert(i + 1, chatSnippet); goto FinalEmoji; } else if (index > acp.Start)//[text [caret] message] { var sep_str1 = new ChatSnippet(item.message.Substring(0, acp.Start - (index - item.message.Length)), LocalizedContentManager.CurrentLanguageCode); var sep_str2 = new ChatSnippet(item.message.Substring(acp.Start - (index - item.message.Length)), LocalizedContentManager.CurrentLanguageCode); finalText[i] = sep_str1; finalText.Insert(i + 1, chatSnippet); finalText.Insert(i + 2, sep_str2); goto FinalEmoji; } } finalText.Add(chatSnippet); FinalEmoji: updateWidth(); acp.Start++; acp.End++; return; }
internal static ChatSnippet CopyChatSnippet(ChatSnippet snippet) { return(snippet.message == null ? new ChatSnippet(snippet.emojiIndex) : new ChatSnippet(snippet.message, LocalizedContentManager.CurrentLanguageCode)); }
/// <summary>Gets the last insertion index of the given snippet.</summary> private static int GetLastIndexOfMessage(ChatSnippet snippet) { return(snippet.message?.Length ?? 1); }
/// <summary>Handle the backspace key being pressed.</summary> public void Backspace() { if (this.finalText.Any()) { if (this.currentInsertPosition == 0) { //The current snippet is the first one. if (this.currentSnippetIndex == 0) { return; } if (this.finalText[this.currentSnippetIndex].message == null) { //The current snippet is an emoji, //so the before this one is either text or an emoji ChatSnippet lastSnippet = this.finalText[this.currentSnippetIndex - 1]; if (lastSnippet.message == null) { //The previous snippet is an emoji. //But the current snippet is also an emoji, so no merging - just delete it. this.finalText.RemoveAt(this.currentSnippetIndex - 1); this.currentSnippetIndex--; } else { //The previous snippet is text, delete a character from the end of it, //and remove it if necessary. lastSnippet.message = lastSnippet.message.Substring(0, lastSnippet.message.Length - 1); if (lastSnippet.message.Length == 0) { this.finalText.Remove(lastSnippet); this.currentSnippetIndex--; } else { ReMeasureSnippetLength(lastSnippet); } } } else { //The current snippet is a text snippet. //There must be an emoji before this snippet, remove it. this.finalText.RemoveAt(this.currentSnippetIndex - 1); this.currentSnippetIndex--; //This snippet now needs to merge with the previous snippet, //which may not exist (no merging), or may be an emoji (no merging). //No previous snippet. if (this.currentSnippetIndex == 0) { return; } //Previous snippet is an emoji. if (this.finalText[this.currentSnippetIndex - 1].message == null) { return; } //Merge the current snippet with the previous one. ChatSnippet last = this.finalText[this.currentSnippetIndex - 1]; this.currentInsertPosition = last.message.Length; last.message += this.finalText[this.currentSnippetIndex].message; ReMeasureSnippetLength(last); this.finalText.RemoveAt(this.currentSnippetIndex); this.currentSnippetIndex--; } } else if (this.finalText[this.currentSnippetIndex].message == null) { //The current snippet is an emoji, and the insert position has to be one, //so we delete the emoji. this.finalText.RemoveAt(this.currentSnippetIndex); if (this.currentSnippetIndex != 0) { //The removed emoji was not the first snippet. this.currentSnippetIndex--; this.currentInsertPosition = this.GetLastIndexOfCurrentSnippet(); //If this emoji seperated two text snippets, they need to be //merged. if (this.currentSnippetIndex != this.finalText.Count - 1 && this.finalText[this.currentSnippetIndex + 1].message != null) { //Merge the next and current text snippets. ChatSnippet next = this.finalText[this.currentSnippetIndex + 1]; ChatSnippet curr = this.finalText[this.currentSnippetIndex]; this.currentInsertPosition = curr.message.Length; curr.message += next.message; ReMeasureSnippetLength(curr); this.finalText.Remove(next); } } else { this.currentInsertPosition = 0; } } else { //The current snippet is a text snippet, and the current insert position //is not at the start of the it, so a character is removed from it. ChatSnippet currSnippet = this.finalText[this.currentSnippetIndex]; currSnippet.message = currSnippet.message.Remove(this.currentInsertPosition - 1, 1); if (currSnippet.message.Length == 0) { //If the entire snippet is now empty, remove it. this.finalText.Remove(currSnippet); if (this.currentSnippetIndex != 0) { this.currentSnippetIndex--; this.currentInsertPosition = this.GetLastIndexOfCurrentSnippet(); } else { this.currentInsertPosition = 0; } } else { ReMeasureSnippetLength(currSnippet); this.currentInsertPosition--; } } } this.updateWidth(); }
protected virtual void DrawByAcp(SpriteBatch spriteBatch, Acp acp, ref float offset, Color color, bool drawShadow = true) { var start = Math.Min(acp.Start, acp.End); var end = Math.Max(acp.Start, acp.End); int index = 0; if (end == 0 || start == GetTextLength()) { return; } bool foundstart = start == 0; foreach (ChatSnippet item in finalText) { var len = item.emojiIndex != -1 ? 1 : item.message.Length; if ((!foundstart && index + len > start) || (foundstart && index + len >= end)) { if (!foundstart) { if (item.emojiIndex != -1) { index++; DrawChatSnippet(spriteBatch, item, ref offset, drawShadow); if (index == end) { goto Finish; } } else { var sub_len = Math.Min(start - index, len); if (index + len >= end) { ChatSnippet sep_text = new ChatSnippet(item.message.Substring(sub_len, end - start), LocalizedContentManager.CurrentLanguageCode); DrawChatSnippet(spriteBatch, sep_text, ref offset, drawShadow); goto Finish; } else { ChatSnippet sep_text = new ChatSnippet(item.message.Substring(sub_len), LocalizedContentManager.CurrentLanguageCode); DrawChatSnippet(spriteBatch, sep_text, ref offset, drawShadow); index += len; } } foundstart = true; continue; } else { if (item.emojiIndex != -1) { DrawChatSnippet(spriteBatch, item, ref offset, drawShadow); } else { var sub_len = end - index; ChatSnippet sep_text = new ChatSnippet(item.message.Substring(0, sub_len), LocalizedContentManager.CurrentLanguageCode); DrawChatSnippet(spriteBatch, sep_text, ref offset, drawShadow); } goto Finish; } } index += len; if (foundstart) { DrawChatSnippet(spriteBatch, item, ref offset, drawShadow); } } Finish: return; }
public void ReplaceSelection(string _text) { if (acp.Start != acp.End)//delete selection { if (acp.End < acp.Start) { var temp = acp.Start; acp.Start = acp.End; acp.End = temp; } int _index = 0; for (int i = 0; i < finalText.Count && acp.End - acp.Start > 0; i++)//delete text/emoji before end reach start { ChatSnippet item = finalText[i]; _index += item.emojiIndex != -1 ? 1 : item.message.Length; if (_index > acp.Start) { if (item.emojiIndex != -1) { finalText.RemoveAt(i); i--; acp.End--; _index--; if (i >= 0 && finalText.Count > i + 1 && finalText[i].emojiIndex == -1 && finalText[i + 1].emojiIndex == -1) { //both text,merge it _index -= finalText[i].message.Length; finalText[i].message += finalText[i + 1].message; finalText[i].myLength += finalText[i + 1].myLength; finalText.RemoveAt(i + 1); //re-handle this snippet i--; } } else { //acp selection may cross snippet, dont out of range var start = acp.Start - (_index - item.message.Length); int len = Math.Min(acp.End - acp.Start, item.message.Length - start); item.message = item.message.Remove(start, len); acp.End -= len; _index -= len; if (item.message.Length == 0)//empty, remove it { finalText.RemoveAt(i); i--; } else { item.myLength = Font.MeasureString(item.message).X; } } } } updateWidth(); } int index = 0; ChatSnippet chatSnippet = new ChatSnippet(_text, LocalizedContentManager.CurrentLanguageCode); if (chatSnippet.myLength == 0) { return; } for (int i = 0; i < finalText.Count; i++) { if (chatSnippet.myLength + currentWidth >= Width - 66) { acp.End = acp.Start; return; } ChatSnippet item = finalText[i]; index += item.emojiIndex != -1 ? 1 : item.message.Length; if (index >= acp.Start && item.emojiIndex == -1)//[text [caret > ] message][ = caret (index)] { item.message = item.message.Insert(acp.Start - (index - item.message.Length), chatSnippet.message); item.myLength += chatSnippet.myLength; goto Final; } else if (index > acp.Start)//[nothing/emoji][caret here][emoji(now index is here, larger than caret pos)] { finalText.Insert(i, chatSnippet); goto Final; } } finalText.Add(chatSnippet); Final: acp.Start = acp.End = acp.Start + chatSnippet.message.Length; updateWidth(); //IME input dont play sound, english input sound is handled at IKeyboadSubscriber //Game1.playSound("cowboy_monsterhit");//TSF may replace some word, which will make the sound strange }
public Acp GetAcpByRange(RECT rect) { Acp result = new Acp(); float width = DrawOrigin.X; //emoji Menu button 61------> if (rect.left <= X + Width - 61 && rect.top <= Y + Height && rect.right >= X && rect.bottom >= Y)//check if overlap textbox { if (rect.right <= width) { result.Start = result.End = 0; } else if (rect.left >= currentWidth + width) { result.Start = result.End = GetTextLength(); } else { bool found_start = false; for (int j = 0; j < finalText.Count; j++) { ChatSnippet item = finalText[j]; if ((!found_start && width + item.myLength > rect.left) || (found_start && width + item.myLength > rect.right)) { if (item.emojiIndex != -1) { width += item.myLength; if (!found_start) { //divide char from middle, if selection is on the left part, we dont sel this word result.Start += (width - item.myLength / 2) <= rect.left ? 1 : 0; result.End = result.Start; result.End += (((width - item.myLength / 2) < rect.right) && ((width - item.myLength / 2) > rect.left)) ? 1 : 0; found_start = true; if (width >= rect.right) { return(result); } continue; } else { //divide char from middle, if selection is on the left part, we dont sel this word result.End += (width - item.myLength / 2) < rect.right ? 1 : 0; return(result); } } else { foreach (char ch in item.message) { var char_x = Font.MeasureString(ch.ToString()).X; width += char_x; if (!found_start && width > rect.left) { //divide char from middle, if selection is on the left part, we dont sel this word result.Start += (width - char_x / 2) <= rect.left ? 1 : 0; result.End = result.Start; found_start = true; result.End += (((width - char_x / 2) < rect.right) && ((width - char_x / 2) > rect.left)) ? 1 : 0; if (width >= rect.right) { return(result); } continue; } else if (found_start && width > rect.right) { //divide char from middle, if selection is on the left part, we dont sel this word result.End += (width - char_x / 2) < rect.right ? 1 : 0; return(result); } if (found_start) { result.End++; } else { result.Start++; } } } continue; } width += item.myLength; if (found_start) { result.End += item.emojiIndex != -1 ? 1 : item.message.Length; } else { result.Start += item.emojiIndex != -1 ? 1 : item.message.Length; } } } } else { result.Start = result.End = -1; } return(result); }
public static bool Draw(TextBox __instance, SpriteBatch spriteBatch, Texture2D ____textBoxTexture, bool drawShadow = true) { if (!__instance.Selected || __instance != ModEntry.textbox_h.current) { return(true); } try { bool caretVisible = DateTime.UtcNow.Millisecond % 1000 >= 500; //draw background if (____textBoxTexture != null) { spriteBatch.Draw(____textBoxTexture, new Rectangle(__instance.X, __instance.Y, 16, __instance.Height), new Rectangle?(new Rectangle(0, 0, 16, __instance.Height)), Color.White); spriteBatch.Draw(____textBoxTexture, new Rectangle(__instance.X + 16, __instance.Y, __instance.Width - 32, __instance.Height), new Rectangle?(new Rectangle(16, 0, 4, __instance.Height)), Color.White); spriteBatch.Draw(____textBoxTexture, new Rectangle(__instance.X + __instance.Width - 16, __instance.Y, 16, __instance.Height), new Rectangle?(new Rectangle(____textBoxTexture.Bounds.Width - 16, 0, 16, __instance.Height)), Color.White); } else { Game1.drawDialogueBox(__instance.X - 32, __instance.Y - 112 + 10, __instance.Width + 80, __instance.Height, false, true, null, false, true, -1, -1, -1); } //draw text if (__instance is ChatTextBox) { ChatTextBox chat = __instance as ChatTextBox; float xPositionSoFar = 12f; int index = 0; bool caretDrawed = false; for (int i = 0; i < chat.finalText.Count; i++) { ChatSnippet item = chat.finalText[i]; index += item.emojiIndex != -1 ? 1 : item.message.Length; if (index == ModEntry.textbox_h.ACP_Start && !caretDrawed) { if (item.emojiIndex != -1) { spriteBatch.Draw(ChatBox.emojiTexture, new Vector2(__instance.X + xPositionSoFar, __instance.Y + 12), new Rectangle?(new Rectangle( item.emojiIndex * 9 % ChatBox.emojiTexture.Width, item.emojiIndex * 9 / ChatBox.emojiTexture.Width * 9, 9, 9)), Color.White, 0f, Vector2.Zero, 4f, SpriteEffects.None, 0.99f); xPositionSoFar += item.myLength; } if (item.message != null) { spriteBatch.DrawString(ChatBox.messageFont(LocalizedContentManager.CurrentLanguageCode), item.message, new Vector2(__instance.X + xPositionSoFar, __instance.Y + 12), ChatMessage.getColorFromName(Game1.player.defaultChatColor), 0f, Vector2.Zero, 1f, SpriteEffects.None, 0.99f); xPositionSoFar += item.myLength; } if (caretVisible) { spriteBatch.Draw(Game1.staminaRect, new Rectangle((int)(xPositionSoFar), __instance.Y + 12, 4, 32), __instance.TextColor); } xPositionSoFar += 4; caretDrawed = true; continue; } else if (index > ModEntry.textbox_h.ACP_Start && !caretDrawed)//[text [caret] message] { if (item.message != null) { //seperate str var sep_str1 = new ChatSnippet(item.message.Substring(0, ModEntry.textbox_h.ACP_Start - (index - item.message.Length)), LocalizedContentManager.CurrentLanguageCode); var sep_str2 = new ChatSnippet(item.message.Substring(ModEntry.textbox_h.ACP_Start - (index - item.message.Length)), LocalizedContentManager.CurrentLanguageCode); if (sep_str1.message != null) { spriteBatch.DrawString(ChatBox.messageFont(LocalizedContentManager.CurrentLanguageCode), sep_str1.message, new Vector2(__instance.X + xPositionSoFar, __instance.Y + 12), ChatMessage.getColorFromName(Game1.player.defaultChatColor), 0f, Vector2.Zero, 1f, SpriteEffects.None, 0.99f); } xPositionSoFar += sep_str1.myLength; if (caretVisible) { spriteBatch.Draw(Game1.staminaRect, new Rectangle((int)(xPositionSoFar), __instance.Y + 12, 4, 32), __instance.TextColor); } xPositionSoFar += 4; if (sep_str2.message != null) { spriteBatch.DrawString(ChatBox.messageFont(LocalizedContentManager.CurrentLanguageCode), sep_str2.message, new Vector2(__instance.X + xPositionSoFar, __instance.Y + 12), ChatMessage.getColorFromName(Game1.player.defaultChatColor), 0f, Vector2.Zero, 1f, SpriteEffects.None, 0.99f); } xPositionSoFar += sep_str2.myLength; } else { if (caretVisible) { spriteBatch.Draw(Game1.staminaRect, new Rectangle((int)(xPositionSoFar), __instance.Y + 12, 4, 32), __instance.TextColor); } xPositionSoFar += 4; if (item.emojiIndex != -1) { spriteBatch.Draw(ChatBox.emojiTexture, new Vector2(__instance.X + xPositionSoFar, __instance.Y + 12), new Rectangle?(new Rectangle( item.emojiIndex * 9 % ChatBox.emojiTexture.Width, item.emojiIndex * 9 / ChatBox.emojiTexture.Width * 9, 9, 9)), Color.White, 0f, Vector2.Zero, 4f, SpriteEffects.None, 0.99f); xPositionSoFar += item.myLength; } } caretDrawed = true; continue; } if (item.emojiIndex != -1) { spriteBatch.Draw(ChatBox.emojiTexture, new Vector2(__instance.X + xPositionSoFar, __instance.Y + 12), new Rectangle?(new Rectangle( item.emojiIndex * 9 % ChatBox.emojiTexture.Width, item.emojiIndex * 9 / ChatBox.emojiTexture.Width * 9, 9, 9)), Color.White, 0f, Vector2.Zero, 4f, SpriteEffects.None, 0.99f); xPositionSoFar += item.myLength; } if (item.message != null) { spriteBatch.DrawString(ChatBox.messageFont(LocalizedContentManager.CurrentLanguageCode), item.message, new Vector2(__instance.X + xPositionSoFar, __instance.Y + 12), ChatMessage.getColorFromName(Game1.player.defaultChatColor), 0f, Vector2.Zero, 1f, SpriteEffects.None, 0.99f); xPositionSoFar += item.myLength; } } if (!caretDrawed && caretVisible) { spriteBatch.Draw(Game1.staminaRect, new Rectangle((int)(xPositionSoFar), __instance.Y + 12, 4, 32), __instance.TextColor); } } else { string toDraw = __instance.PasswordBox ? new string('*', __instance.Text.Length) : __instance.Text; int offset = __instance.X + 16; var sep_str1 = toDraw.Substring(0, ModEntry.textbox_h.ACP_Start); var sep_str2 = toDraw.Substring(ModEntry.textbox_h.ACP_Start); var sep1_len = __instance.Font.MeasureString(sep_str1).X; if (caretVisible) { //caret width = 4 spriteBatch.Draw(Game1.staminaRect, new Rectangle(offset + (int)sep1_len, __instance.Y + 8, 4, 32), __instance.TextColor); } if (drawShadow) { Utility.drawTextWithShadow(spriteBatch, sep_str1, __instance.Font, new Vector2(offset, __instance.Y + ((____textBoxTexture != null) ? 12 : 8)), __instance.TextColor, 1f, -1f, -1, -1, 1f, 3); Utility.drawTextWithShadow(spriteBatch, sep_str2, __instance.Font, new Vector2(offset + sep1_len + 4, __instance.Y + ((____textBoxTexture != null) ? 12 : 8)), __instance.TextColor, 1f, -1f, -1, -1, 1f, 3); } else { spriteBatch.DrawString(__instance.Font, sep_str1, new Vector2(offset, __instance.Y + ((____textBoxTexture != null) ? 12 : 8)), __instance.TextColor, 0f, Vector2.Zero, 1f, SpriteEffects.None, 0.99f); spriteBatch.DrawString(__instance.Font, sep_str2, new Vector2(offset + sep1_len + 4, __instance.Y + ((____textBoxTexture != null) ? 12 : 8)), __instance.TextColor, 0f, Vector2.Zero, 1f, SpriteEffects.None, 0.99f); } } } catch (Exception e) { ModEntry.monitor.Log("Failed when drawing TextBox", LogLevel.Error); ModEntry.monitor.Log("Message:" + e.Message + " Source:" + e.Source, LogLevel.Error); ModEntry.monitor.Log(e.StackTrace, LogLevel.Error); return(true); } return(false); }
public static void ReplaceSel(string replace) { if (ModEntry.textbox_h.current != null) { ModEntry.monitor.Log("ACP_Start:" + ModEntry.textbox_h.ACP_Start + "ACP_End:" + ModEntry.textbox_h.ACP_End, StardewModdingAPI.LogLevel.Trace); if (ModEntry.textbox_h.ACP_End < ModEntry.textbox_h.ACP_Start) { var temp_acp = ModEntry.textbox_h.ACP_Start; ModEntry.textbox_h.ACP_Start = ModEntry.textbox_h.ACP_End; ModEntry.textbox_h.ACP_End = temp_acp; try { if (ModEntry.textbox_h.current is ChatTextBox) { ChatTextBox chat = ModEntry.textbox_h.current as ChatTextBox; int index = 0; for (int i = 0; i < chat.finalText.Count && ModEntry.textbox_h.ACP_End - ModEntry.textbox_h.ACP_Start > 0; i++) { ChatSnippet item = chat.finalText[i]; index += item.emojiIndex != -1 ? 1 : item.message.Length; if (index >= ModEntry.textbox_h.ACP_End) { if (item.emojiIndex != -1) { chat.finalText.RemoveAt(i); i--; ModEntry.textbox_h.ACP_End--; index--; if (i >= 0 && chat.finalText.Count > i + 1 && chat.finalText[i].emojiIndex == -1 && chat.finalText[i + 1].emojiIndex == -1) { //both text,merge it chat.finalText[i].message += chat.finalText[i + 1].message; chat.finalText[i].myLength += chat.finalText[i + 1].myLength; chat.finalText.RemoveAt(i + 1); } } else { //acp selection may cross snippet, dont out of range var start = ModEntry.textbox_h.ACP_Start - (index - item.message.Length); int len = Math.Min(ModEntry.textbox_h.ACP_End - ModEntry.textbox_h.ACP_Start, item.message.Length - start); item.message = item.message.Remove(start, len); ModEntry.textbox_h.ACP_End -= len; index -= len; if (item.message.Length == 0)//empty, remove it { chat.finalText.RemoveAt(i); i--; } else { item.myLength = ModEntry.textbox_h.font.MeasureString(item.message).X; } } } } } else { ModEntry.textbox_h.current.Text = ModEntry.textbox_h.current.Text.Remove(ModEntry.textbox_h.ACP_Start, ModEntry.textbox_h.ACP_End - ModEntry.textbox_h.ACP_Start); ModEntry.textbox_h.ACP_End = ModEntry.textbox_h.ACP_Start; } ModEntry.monitor.Log("After Remove ACP_Start:" + ModEntry.textbox_h.ACP_Start + "ACP_End:" + ModEntry.textbox_h.ACP_End, StardewModdingAPI.LogLevel.Trace); } catch (Exception) { ModEntry.textbox_h.resetAcp(); ModEntry.monitor.Log("Reset acp", StardewModdingAPI.LogLevel.Error); } } if (ModEntry.textbox_h.current is ChatTextBox) { ChatTextBox chat = ModEntry.textbox_h.current as ChatTextBox; chat.updateWidth(); int index = 0; ChatSnippet chatSnippet = new ChatSnippet(replace, LocalizedContentManager.CurrentLanguageCode); if (chatSnippet.myLength + chat.currentWidth >= 830) { ModEntry.textbox_h.ACP_End = ModEntry.textbox_h.ACP_Start; ModEntry.monitor.Log("Full ACP_Start:" + ModEntry.textbox_h.ACP_Start + "ACP_End:" + ModEntry.textbox_h.ACP_End, StardewModdingAPI.LogLevel.Trace); return; } for (int i = 0; i < chat.finalText.Count; i++) { ChatSnippet item = chat.finalText[i]; index += item.emojiIndex != -1 ? 1 : item.message.Length; if (index >= ModEntry.textbox_h.ACP_Start && item.emojiIndex == -1)//[text [caret > ] message][ = caret (index)] { item.message = item.message.Insert(ModEntry.textbox_h.ACP_Start - (index - item.message.Length), chatSnippet.message); item.myLength += chatSnippet.myLength; goto Final; } else if (index > ModEntry.textbox_h.ACP_Start)//[nothing/emoji][caret here][emoji(now index is here, larger than caret pos)] { chat.finalText.Insert(i, chatSnippet); goto Final; } } chat.finalText.Add(chatSnippet); Final: ModEntry.textbox_h.ACP_End = ModEntry.textbox_h.ACP_Start + chatSnippet.message.Length; chat.updateWidth(); } else { var temp = ModEntry.textbox_h.current.Text.Length; ModEntry.textbox_h.current.Text = ModEntry.textbox_h.current.Text.Insert(ModEntry.textbox_h.ACP_Start, replace); ModEntry.textbox_h.ACP_End = ModEntry.textbox_h.ACP_Start + ModEntry.textbox_h.current.Text.Length - temp; } ModEntry.monitor.Log("After Set ACP_Start:" + ModEntry.textbox_h.ACP_Start + "ACP_End:" + ModEntry.textbox_h.ACP_End, StardewModdingAPI.LogLevel.Trace); } }