Ejemplo n.º 1
0
        void HandleChatMemberInfo(IPacketMsg packetMsg)
        {
            var membInfo = new ClientMsg <MsgClientChatMemberInfo>(packetMsg);

            byte[] payload = membInfo.Payload.ToArray();

            var callback = new ChatMemberInfoCallback(membInfo.Body, payload);

            this.Client.PostCallback(callback);
        }
Ejemplo n.º 2
0
        void HandleChatMemberInfo(IPacketMsg packetMsg)
        {
            var membInfo = new ClientMsg <MsgClientChatMemberInfo>(packetMsg);

            byte[] payload = membInfo.Payload.ToArray();

#if STATIC_CALLBACKS
            var callback = new ChatMemberInfoCallback(Client, membInfo.Body, payload);
            SteamClient.PostCallback(callback);
#else
            var callback = new ChatMemberInfoCallback(membInfo.Body, payload);
            this.Client.PostCallback(callback);
#endif
        }
Ejemplo n.º 3
0
        void HandleChatMemberInfo( IPacketMsg packetMsg )
        {
            var membInfo = new ClientMsg<MsgClientChatMemberInfo>( packetMsg );

            byte[] payload = membInfo.Payload.ToArray();

            var callback = new ChatMemberInfoCallback( membInfo.Body, payload );
            this.Client.PostCallback( callback );
        }
Ejemplo n.º 4
0
        void HandleChatMemberInfo( IPacketMsg packetMsg )
        {
            var membInfo = new ClientMsg<MsgClientChatMemberInfo>( packetMsg );

            byte[] payload = membInfo.Payload.ToArray();

#if STATIC_CALLBACKS
            var callback = new ChatMemberInfoCallback( Client, membInfo.Body, payload );
            SteamClient.PostCallback( callback );
#else
            var callback = new ChatMemberInfoCallback( membInfo.Body, payload );
            this.Client.PostCallback( callback );
#endif
        }