public void SystemGuildSend(ChatType chatType, string content) { string guildID = string.Empty; if (chatType == ChatType.Whisper) { return; } if (!string.IsNullOrEmpty(_user.MercenariesID)) { guildID = _user.MercenariesID; } var chat = new ChatData { Version = NextVersion, FromUserID = LanguageManager.GetLang().SystemUserId, FromUserName = LanguageManager.GetLang().KingName, FromUserVip = 0, ToUserID = 0, ToUserName = string.Empty, ToUserVip = 0, ChatType = chatType, Content = content, SendDate = DateTime.Now, GuildID = guildID }; Send(chat); }
void DoOpen() { if (socket == null) { socket = IO.Socket(serverURL); socket.On(Socket.EVENT_CONNECT, () => { lock (chatLog) { // Access to Unity UI is not allowed in a background thread, so let's put into a shared variable chatLog.Add("Socket.IO connected."); } }); socket.On("chat", (data) => { string str = data.ToString(); ChatData chat = JsonConvert.DeserializeObject <ChatData>(str); string strChatLog = "user#" + chat.id + ": " + chat.msg; // Access to Unity UI is not allowed in a background thread, so let's put into a shared variable lock (chatLog) { chatLog.Add(strChatLog); } }); } }
/// <summary> /// 初始化初值 /// </summary> public override void initDefault() { this.showData = new RoleSimpleShowData(); this.showData.initDefault(); this.chatData = new ChatData(); this.chatData.initDefault(); }
private void OnChat(ChatData data) { // Parse the chat message into an array of strings and look for a "/gravity" command var cmds = data.Message.Split(new Char[] { ' ' }); if (cmds[0] == "/gravity") { if (cmds.Length > 1) { // Attempt to interpret the text after the command as a number float value; if (float.TryParse(cmds[1], out value)) { ScenePrivate.Chat.MessageAllUsers("Attempting to set gravity to: " + value); ScenePrivate.SetGravity(value); // Assign the scene's gravity to the number } // Otherwise reset the scene to default gravity if specified else if (cmds[1] == "default") { ScenePrivate.Chat.MessageAllUsers("Setting gravity back to default."); ScenePrivate.SetGravity(ScenePrivate.DefaultGravity); } } // If no additional parameter was specified, print out the scene's current gravity else { ScenePrivate.Chat.MessageAllUsers("Gravity is set to: " + ScenePrivate.GetGravity()); } } }
private static void APIConnection_OutputData(object sender, OutputEventArgs e) { if (e.Data == null) { return; } if (e.Data.IndexOf(chatTag) == 0) { ChatData?.Invoke(sender, new OutputEventArgs(e.Data.Substring(chatTag.Length))); } else if (e.Data.IndexOf(srvDataTagPlayer) == 0) { String result = e.Data.Substring(srvDataTagPlayer.Length); PlayerActivityEnum act = PlayerActivityEnum.Join; if (Regex.Match(result, "[A-Za-z0-9\\-]+" + srvPlayerJoin).Success) { act = PlayerActivityEnum.Join; result = result.Remove(result.Length - srvPlayerJoin.Length, srvPlayerJoin.Length); } if (Regex.Match(result, "[A-Za-z0-9\\-]+" + srvPlayerLeave).Success) { act = PlayerActivityEnum.Leave; result = result.Remove(result.Length - srvPlayerLeave.Length, srvPlayerLeave.Length); } PlayerData?.Invoke(sender, new PlayerEventArgs(result, act)); } ConsoleData?.Invoke(sender, e); }
public void SelectChannel(string channelName, MessageReceiver channelType) { Channel newSelected; if (channelType == MessageReceiver.Channel) { newSelected = ChatData.GetInstance().Channels.Where(channel => channel.Name == channelName).First(); } else if (channelType == MessageReceiver.User) { newSelected = ChatData.GetInstance().Users.Where(channel => channel.Name == channelName).First(); } else { throw new Exception($"Unknown MessageType: {channelType}"); } SetSelectedChannel(newSelected); ChannelType.Text = newSelected.ChannelType.ToString(); TargetChannel.Text = newSelected.Name; bool isTargetChannelFrozen = newSelected.ChannelType == MessageReceiver.User; TargetChannel.IsReadOnly = isTargetChannelFrozen; selected = newSelected; }
private void updateUserChatData(ChatData chatData) { var user = Client.UserData; _databaseRef.Child(DB_NODE_USERS).Child(user.Id).Child("ChatCount").SetValueAsync(++user.ChatCount); _databaseRef.Child(DB_NODE_USERS).Child(user.Id).Child("ActiveChats").Child(chatData.Uuid).SetValueAsync(chatData.ChatName); }
void DoOpen() { if (socket == null) { string URL = "ws://" + SettingStat.ServerURL; Quobject.SocketIoClientDotNet.Client.IO.Options OPT = new Quobject.SocketIoClientDotNet.Client.IO.Options(); //OPT.Reconnection = true; //OPT.ForceNew = false; //OPT.AutoConnect = true; //OPT.Timeout = 3000; OPT.Transports = ImmutableList.Create(new string[] { WebSocket.NAME, Polling.NAME }); OPT.Reconnection = true; socket = IO.Socket(URL, OPT); socket.On(Socket.EVENT_CONNECT, () => { Debug.Log("Socket connected"); }); socket.On("chat", (data) => { string str = data.ToString(); ChatData chat = JsonConvert.DeserializeObject <ChatData>(str); string strChatLog = chat.msg; //receive the signal from server which is triggered by localhost3000 order = strChatLog; }); socket.On(Socket.EVENT_DISCONNECT, () => { Debug.Log("user PC disconnected"); }); } }
private void OnChat(ChatData data) { AgentPrivate agent = ScenePrivate.FindAgent(data.SourceId); string[] argv = data.Message.Split(' '); if (agent == null) { return; } if (argv[0] == "/register") { RegisterSG(agent, true); } else if (argv[0] == "/deregister") { RegisterSG(agent, false); } else if (argv[0] == "/dial") { if (argv.Length < 2) { ScenePrivate.Chat.MessageAllUsers("Error - need a valid address."); return; } Dial(argv[1]); } else if (argv[0] == "/disconnect") { Disconnect(); } }
public void SaveChatData(List <BaseNode> nodes, Texture BG, int chatID, string describe) { //bool needAdd = true; string bgName = string.Empty; if (BG != null) { bgName = BG.name + ".png"; } ChatData chatData = GetChatDataByNodes(nodes, bgName, chatID); if (chatGroup.m_chats.ContainsKey(chatID)) { chatGroup.m_chats[chatID] = chatData; } else { chatGroup.m_chats.Add(chatID, chatData); } string chatContent = fastJSON.JSON.ToJSON(chatGroup); CreateJson(PATH, chatContent); string editorbgName = string.Empty; if (BG != null) { editorbgName = UnityEditor.AssetDatabase.GetAssetPath(BG); } SaveEditorChatData(nodes, editorbgName, chatID, describe); }
private void onChat(ChatData data) { var cmds = data.Message.Split(new Char[] { ' ' }); if (DebugLogging) { Log.Write("Chat command " + cmds[0]); } AgentPrivate agent = ScenePrivate.FindAgent(data.SourceId); string handle = agent.AgentInfo.Handle.ToLower(); if (handle == ScenePrivate.SceneInfo.AvatarId.ToLower()) { if (cmds[0] == _resetChatCommand) { onReset(); } } else { if (DebugLogging) { Log.Write("You must be the owner of the scene"); } } }
public override bool Invoke(ChatData chatData) { StringBuilder msg = new StringBuilder(); MyTexts.LanguageDescription languageRu = MyTexts.Languages[MyLanguagesEnum.Russian]; MyTexts.Clear(); MyTexts.LoadTexts(Path.Combine(MyAPIGateway.Utilities.GamePaths.ContentPath, "Data", "Localization"), languageRu.CultureName, languageRu.SubcultureName); msg.AppendLine($"Server Culture: {languageRu.Name}: {languageRu.CultureName}-{languageRu.SubcultureName}"); msg.AppendLine($@"Server Localized string: ""{Localize.GetResource(Localize.WorldSaved, MyAPIGateway.Session.Name)}"""); msg.AppendLine($@"Server Localized string: ""{Localize.GetResource("DisplayName_Item_GoldIngot")}"""); msg.AppendLine(); MyTexts.LanguageDescription languageEn = MyTexts.Languages[MyLanguagesEnum.German]; MyTexts.Clear(); MyTexts.LoadTexts(Path.Combine(MyAPIGateway.Utilities.GamePaths.ContentPath, "Data", "Localization"), languageEn.CultureName, languageRu.SubcultureName); msg.AppendLine($"Server Culture: {languageEn.Name}: {languageEn.CultureName}-{languageEn.SubcultureName}"); msg.AppendLine($@"Server Localized string: ""{Localize.GetResource(Localize.WorldSaved, MyAPIGateway.Session.Name)}"""); msg.AppendLine($@"Server Localized string: ""{Localize.GetResource("DisplayName_Item_GoldIngot")}"""); msg.AppendLine(); MyTexts.LanguageDescription languageOriginal = MyTexts.Languages[MyAPIGateway.Session.Config.Language]; MyTexts.Clear(); MyTexts.LoadTexts(Path.Combine(MyAPIGateway.Utilities.GamePaths.ContentPath, "Data", "Localization"), languageOriginal.CultureName, languageOriginal.SubcultureName); msg.AppendLine($"Server Culture: {languageOriginal.Name}: {languageOriginal.CultureName}-{languageOriginal.SubcultureName}"); msg.AppendLine($@"Server Localized string: ""{Localize.GetResource(Localize.WorldSaved, MyAPIGateway.Session.Name)}"""); msg.AppendLine($@"Server Localized string: ""{Localize.GetResource("DisplayName_Item_GoldIngot")}"""); msg.AppendLine(); MyAPIGateway.Utilities.SendMissionScreen(chatData.SenderSteamId, "/Test03", null, " ", msg.ToString(), null, "OK"); return(true); }
public IActionResult Index() { string username = HttpContext.User.Identities.ToArray()[0].Claims.ToArray()[0].Value; var data = new ChatData(username, _onlineUsers, _communicationWithDB); return(View(data)); }
/// <summary> /// 读取字节流(完整版) /// </summary> protected override void toReadBytesFull(BytesReadStream stream) { base.toReadBytesFull(stream); stream.startReadObj(); BaseData dataT = stream.readDataFullNotNull(); if (dataT != null) { if (dataT is ChatData) { this.data = (ChatData)dataT; } else { this.data = new ChatData(); if (!(dataT.GetType().IsAssignableFrom(typeof(ChatData)))) { stream.throwTypeReadError(typeof(ChatData), dataT.GetType()); } this.data.shadowCopy(dataT); } } else { this.data = null; } stream.endReadObj(); }
public override bool Invoke(ChatData chatData) { StringBuilder msg = new StringBuilder(); msg.AppendLine($"Client Culture {MyAPIGateway.Session.Config.Language}"); MyTexts.LanguageDescription clientLanguage = MyTexts.Languages[MyAPIGateway.Session.Config.Language]; msg.AppendLine($"Client Culture {clientLanguage.CultureName}-{clientLanguage.SubcultureName}"); msg.AppendLine($@"Client Localized string: ""{Localize.GetResource(Localize.WorldSaved, MyAPIGateway.Session.Name)}"""); msg.AppendLine($@"Client Localized string: ""{Localize.GetResource("DisplayName_Item_GoldIngot")}"""); msg.AppendLine($@"Client Substitute string: ""{MyTexts.SubstituteTexts("{LOC:DisplayName_Item_GoldIngot}")}"""); msg.AppendLine($@"Client Substitute strings: ""{Localize.SubstituteTexts("{LOC:DisplayName_Item_GoldIngot}{LOC:DisplayName_Item_SilverIngot}")}"""); msg.AppendLine($@"Client Substitute strings: ""{Localize.SubstituteTexts("Some {LOC:DisplayName_Item_GoldIngot} and {LOC:DisplayName_Item_SilverIngot}.")}"""); int count1 = 10; int count2 = 20; int count3 = 30; int count4 = 40; msg.AppendResourceLine(@"Client Substitute strings: ""{0}x {LOC:DisplayName_Item_PlatinumIngot}. {1}x {LOC:DisplayName_Item_GoldIngot}. {2}x {LOC:DisplayName_Item_SilverIngot}. {3}x {LOC:DisplayName_Item_IronIngot}.""", count1, count2, count3, count4); msg.AppendResourceLine(@"Client Substitute strings: ""{LOC:NotificationHintTurnPowerOff}""", "XXX"); MyAPIGateway.Utilities.SendMissionScreen(chatData.SenderSteamId, "/Test01", null, " ", msg.ToString(), null, "OK"); return(true); }
// 获取数值表 public void getNetFile() { // 优先使用热更新的代码 if (ILRuntimeUtil.getInstance().checkDllClassHasFunc("GetNetEntityFile_hotfix", "getNetFile")) { ILRuntimeUtil.getInstance().getAppDomain().Invoke("HotFix_Project.GetNetEntityFile_hotfix", "getNetFile", null, null); return; } Invoke("onInvoke", 6); // 恢复初始状态 { for (int i = 0; i < m_fileList.Count; i++) { m_fileList[i].m_fileGetState = FileInfo.FileGetState.FileGetState_NoStart; } } // 拉取数值表 { NetLoading.getInstance().Show(); NetConfig.reqNetConfig(); PropData.getInstance().reqNet(); ChatData.getInstance().reqNet(); HuDongData.getInstance().reqNet(); if (SensitiveWordUtil.WordsDatas == null || SensitiveWordUtil.WordsDatas.Length == 0) { SensitiveWordUtil.reqNet(); } VipData.reqNet(); } }
/// <summary> /// 回池 /// </summary> protected override void toRelease(DataPool pool) { this.showData = null; this.chatData = null; this.time = 0L; this.sendIndex = 0; }
private void OnChat(ChatData data) { // Try to parse the message as a chat command and ignore it if it is not a known command var tokens = data.Message.Split(new char[] { ' ' }); if (CheckCommand(tokens, CommandAgentMediaUrl, 2)) { string url = tokens[1]; AgentPrivate agent = ScenePrivate.FindAgent(data.SourceId); agent.OverrideMediaSource(url); } else if (CheckCommand(tokens, CommandAgentMediaSizeAndUrl, 4)) { Int32 width = Int32.Parse(tokens[1]); Int32 height = Int32.Parse(tokens[2]); string url = tokens[3]; AgentPrivate agent = ScenePrivate.FindAgent(data.SourceId); agent.OverrideMediaSource(url, width, height); } else if (CheckCommand(tokens, CommandSceneMediaUrl, 2)) { string url = tokens[1]; ScenePrivate.OverrideMediaSource(url); } else if (CheckCommand(tokens, CommandSceneMediaSizeAndUrl, 4)) { Int32 width = Int32.Parse(tokens[1]); Int32 height = Int32.Parse(tokens[2]); string url = tokens[3]; ScenePrivate.OverrideMediaSource(url, width, height); } }
public String UserMessage(String data) { data = data.Replace("'", "''"); String temp = Guid.NewGuid().ToString(); String temp1 = String.Join("", temp.Take(5)); String temp2 = String.Join("", temp.Skip(5).Take(5)); ChatData d = new ChatData(); d.Users.Add("*****@*****.**"); d.Users.Add("*****@*****.**"); ChatMessageModel cm = new ChatMessageModel(); cm.MessageText = data + temp1; cm.UserEmail = "1234"; ChatMessageModel cm2 = new ChatMessageModel(); cm2.MessageText = data + temp2; cm2.UserEmail = "5678"; d.Messages.AddRange(new [] { cm, cm2 }); return(JsonConvert.SerializeObject(d)); }
void FetchData(ChatData data) { string str = JsonUtility.ToJson(data); byte[] bytes = System.Text.Encoding.UTF8.GetBytes(str); HttpWebRequest req = (HttpWebRequest)WebRequest.Create("http://localhost:2021"); req.Method = "POST"; req.ContentType = "application/json"; req.ContentLength = bytes.Length; using (var stream = req.GetRequestStream()) { stream.Write(bytes, 0, bytes.Length); stream.Flush(); stream.Close(); } HttpWebResponse res = (HttpWebResponse)req.GetResponse(); StreamReader reader = new StreamReader(res.GetResponseStream()); string json = reader.ReadToEnd(); ChatData result = JsonUtility.FromJson <ChatData>(json); print(result); }
public override bool HandlePacket(IPacket packet) { var response = packet.ReadShort(); if (response != TALK_NOTFOUND) { return(false); } var from = packet.ReadEndString(); from = char.ToUpper(from[0]) + from.Substring(1).ToLower(); var sysMessage = _localizedStringFinder.GetString(EOResourceID.SYS_CHAT_PM_PLAYER_COULD_NOT_BE_FOUND); var message = $"{@from} {sysMessage}"; var chatData = new ChatData(string.Empty, message, ChatIcon.Error, ChatColor.Error); _chatRepository.AllChat[ChatTab.System].Add(chatData); foreach (var notifier in _chatEventNotifiers) { notifier.NotifyPrivateMessageRecipientNotFound(from); } return(true); }
private void OnChat(ChatData data) { // ignore any messages that are not from an agent if (data.SourceId != SessionId.Invalid) { AgentPrivate agent = ScenePrivate.FindAgent(data.SourceId); if (agent == null) { Log.Write(LogLevel.Warning, "Unable to find the agent who was talking."); return; } if (data.Message.StartsWith(Trigger)) { string command = data.Message.Substring(Trigger.Length).Trim(); if (chatHandlers.ContainsKey(command)) { chatHandlers[command](agent); } else { chatHandlers["help"](agent); } } } }
private void ViewChatFromHistory(object match) { Console.WriteLine("STATUS: Getting chat from history"); ChatData chatData = ChatHistoryList.Single(chat => chat.SearchString == (string)match); OnlineViewModel.LoadChatAsHistory(chatData); }
public void loadChat() { // 优先使用热更新的代码 if (ILRuntimeUtil.getInstance().checkDllClassHasFunc("ChatPanelScript_hotfix", "loadChat")) { ILRuntimeUtil.getInstance().getAppDomain().Invoke("HotFix_Project.ChatPanelScript_hotfix", "loadChat", null, null); return; } { m_tab_bg.transform.localPosition = new Vector3(-83, 0, 0); CommonUtil.setImageSpriteByAssetBundle(m_button_chat.transform.Find("Image").GetComponent <Image>(), "game.unity3d", "btn_chat_xuanze"); CommonUtil.setImageSpriteByAssetBundle(m_button_biaoqing.transform.Find("Image").GetComponent <Image>(), "game.unity3d", "btn_emogi_weixuanze"); } m_ListViewScript_chat.clear(); GameUtil.showGameObject(m_listView_chat); GameUtil.hideGameObject(m_listView_emoji); for (int i = 0; i < ChatData.getInstance().getChatTextList().Count; i++) { GameObject prefab = Resources.Load("Prefabs/UI/Item/Item_chat_List") as GameObject; GameObject obj = MonoBehaviour.Instantiate(prefab); obj.GetComponent <Item_chat_List_Script>().m_parentScript = this; obj.GetComponent <Item_chat_List_Script>().setChatData(ChatData.getInstance().getChatTextList()[i]); m_ListViewScript_chat.addItem(obj); } m_ListViewScript_chat.addItemEnd(); }
public void sendChatData(string sourceName, string text) { //チャットデータをシリアライズ var sendData = new ChatData() { Name = sourceName, Text = text }; var jsonString = Util.Serialize(sendData); var sendToBytes = System.Text.Encoding.UTF8.GetBytes(jsonString); //独自パケット作成 var mergedArray = Util.MergeByteArrays(new List <byte[]> { Util.ToBigEndianArray((ulong)sendToBytes.Length + 1, 4), new byte[] { Util.TypeChat }, sendToBytes }); //全てのクライアントに送信 lock (SyncClientSockets_) { foreach (var name in clinetList_.Keys) { if (name != sourceName) { clinetList_[name].Send(mergedArray); } } } }
void SVR_onFriendChat(string _msg) { Proto.FriendChatMsg msg = JsonUtility.FromJson <Proto.FriendChatMsg>(_msg); ChatData tmp = new ChatData(); tmp.info = msg.info; int friendUid = 0; if (msg.from == PlayerInfo.uid) { friendUid = msg.to; tmp.isMe = true; } else { friendUid = msg.from; tmp.isMe = false; } PlayerInfo.friends[friendUid].chatInfo.Add(tmp); ChatInfoTmp tmpMsg = new ChatInfoTmp(); tmpMsg.friendUid = friendUid; tmpMsg.info = tmp.info; tmpMsg.isMe = tmp.isMe; if (commonCb.ContainsKey(CommonHandlerCb.onFriendChat)) { commonCb[CommonHandlerCb.onFriendChat]?.Invoke(tmpMsg); } }
public void netDataDown() { // 优先使用热更新的代码 if (ILRuntimeUtil.getInstance().checkDllClassHasFunc("LoginScript_hotfix", "netDataDown")) { ILRuntimeUtil.getInstance().getAppDomain().Invoke("HotFix_Project.LoginScript_hotfix", "netDataDown", null, null); return; } // 拉取数值表 { NetLoading.getInstance().Show(); NetConfig.reqNetConfig(); PropData.getInstance().reqNet(); ChatData.getInstance().reqNet(); HuDongData.getInstance().reqNet(); SensitiveWordUtil.reqNet(); VipData.reqNet(); } if (OtherData.s_isTest) { ToastScript.createToast("这是测试包"); } else { LogUtil.Log("这是正式包"); } }
/// <summary> /// 复制(深拷贝) /// </summary> protected override void toCopy(BaseData data) { if (!(data is RoleChatData)) { return; } RoleChatData mData = (RoleChatData)data; if (mData.showData != null) { this.showData = (RoleSimpleShowData)mData.showData.clone(); } else { this.showData = null; nullObjError("showData"); } if (mData.chatData != null) { this.chatData = (ChatData)mData.chatData.clone(); } else { this.chatData = null; nullObjError("chatData"); } this.time = mData.time; this.sendIndex = mData.sendIndex; }
private void HandleMessage(ChatData data) { var message = Mapper.Map <ChatData, Message> (data); switch (data.ChatChannel) { case ChatChannel.Guild: if (GuildChatReceived != null) { GuildChatReceived(this, message); } break; case ChatChannel.Officer: if (OfficerChatReceived != null) { OfficerChatReceived(this, message); } break; case ChatChannel.Whisper: if (WhisperReceived != null) { WhisperReceived(this, message); } break; } Debug.WriteLine("{0}\t{1}: {2}", DateTime.Now.ToShortTimeString(), message.Sender.Name, message.Text); }
public void Send(ChatType chatType, string content) { string guildID = string.Empty; if (chatType == ChatType.Guild) { guildID = _user.MercenariesID; } var chat = new ChatData { Version = NextVersion, FromUserID = _user.UserID.ToInt(), FromUserName = _user.NickName, FromUserVip = (short)_user.VipLv, ToUserID = 0, ToUserName = string.Empty, ToUserVip = 0, ChatType = chatType, Content = FilterMessage(content), SendDate = DateTime.Now, GuildID = guildID, }; if (chatType == ChatType.World) { _user.ChatDate = DateTime.Now; } Send(chat); }
public void WriteMessage(ChatData cd) { string s = string.Format( "{0} -> {1} ({2:T})\r\n{3}", cd.SenderName, cd.RecieverName, cd.SendingTime, cd.Message); tbHistory.AppendText(s); tbHistory.AppendText(Environment.NewLine); }
public float SetChatData(ChatData chatData) { return SetChatData(chatData, chatData.text); }
private void HandleMessage(ChatData data) { var message = Mapper.Map<ChatData, Message> (data); switch (data.ChatChannel) { case ChatChannel.Guild: if (GuildChatReceived != null) GuildChatReceived(this, message); break; case ChatChannel.Officer: if (OfficerChatReceived != null) OfficerChatReceived(this, message); break; case ChatChannel.Whisper: if (WhisperReceived != null) WhisperReceived(this, message); break; } Debug.WriteLine("{0}\t{1}: {2}", DateTime.Now.ToShortTimeString(), message.Sender.Name, message.Text); }
void Update() { if (Remove_OnTime) { //Remove chat message after timer reach 0 for (int i = 0; i < messages.Count; i++) { ChatData MInfo = messages[i]; MInfo.timer -= Time.deltaTime; if (MInfo.timer > 0) { messages[i] = new ChatData(MInfo.name, MInfo.text, MInfo.color, MInfo.timer); } else { messages.RemoveAt(i); } } } if (!Apply_alpha || !Network.isClient && !Network.isServer) return; if (m_alpha > 0.0f) { m_alpha -= Time.deltaTime; } if (m_isEnabled) m_alpha = m_Time_To_Fade; }
public void AddChatData(ChatData data) { AddChatData(data, true); }
public float SetChatData(ChatData chatData, string text) { this.chatData = chatData; return SetText(text); }
private void SendVoice(Byte[] voiceData) { float time = Director.GetInstance().scheduler.UnSchedulerCSFun(_recordKey); ChatData data = new ChatData(_playName, "#999", enumChatType.CHANEL_SYSTEM, enumSysInfoType.INFO_TYPE_CHAT, voiceData, 0, 1); ChatDataManager.GetInstance().AddChatData(data); RefreshChatPanel(); _isVoicePressed = false; _voiceOn.SetActive(false); }
private void incomingChatData(ChatData chatdata) { GameWorld.GetInstance.newEffect.Add(new ChatBalloon(chatdata.Name, chatdata.Text, ResourceManager.GetInstance.Content.Load<SpriteFont>(@"font\Arial_12px"))); ScreenManager.Instance.actionScreen.hud.chatbarInput.updateTextlog(chatdata.Name, chatdata.Text); }
/// <summary> /// Handles message receiving and decryption of incoming messages. /// </summary> /// <param name="msg"></param> public void Receive(Message msg) { foreach (SharedComponents.Client c in _onlineClients.Values) { if (c.Name == msg.Sender) { string output = ""; switch (_viewModel.SelectedCypher) { case (int)Cyphers.SimpleEncryption: var cypher1 = new SimpleEncryption(); output = msg.Sender + " : " + cypher1.DecryptMessage(msg.Content, _viewModel.Key); break; case (int)Cyphers.Rijndael: var cypher2 = new Rijndael(); output = msg.Sender + " : " + cypher2.DecryptMessage(msg.Content, _viewModel.Key); break; } ListBoxItem item = MakeItem(c.AvatarID, output); _viewModel.ChatMsgs.Add(item); _messages.Add(msg.Content); using (var terr = new ChatDataContainer()) { var sender = terr.ChatUsersSet.Where(s => s.Username == msg.Sender).ToList(); var curUser = terr.ChatUsersSet.Where(s => s.Username == _viewModel.Name).ToList(); ChatData temp = new ChatData { Id = curUser[0].Id, Sender = sender[0].Id, Message = msg.Content, RecTime = msg.Time, ChatUsers = curUser[0] }; _msgIds.Add(msg.Sender); try { terr.ChatDataSet.Add(temp); terr.SaveChanges(); } catch (Exception e) { _viewModel.Name = e.ToString(); } } } } _viewModel.ScrollDown(); }
public void AddChatData(ChatData data,bool isRefresh) { if (mChatDataList.Count == MAX_CHAT_DATA_COUNT) { mChatDataList.RemoveAt(0); } mChatDataList.Add(data); List<ChatData> sortData; if (!mChatDataDict.TryGetValue(data.chatType, out sortData)) { sortData = new List<ChatData>(); mChatDataDict[data.chatType] = sortData; } sortData.Add(data); if (isRefresh) { mDispatcher.Notify(EnumEventDispathcer.ChatViewRefreshPanel); } }
public void SendMessage(string text, enumChatType chatType) { ChatData data = new ChatData(playName, text, chatType, enumSysInfoType.INFO_TYPE_CHAT, null, 0, 1); ChatDataManager.GetInstance().AddChatData(data); }