public void UpdateUI(CharaterBattle character) { if (c.Equals(character)) { hp.text = c.Hp.ToString(); } }
// Use this for initialization void Start() { c = GetComponent <CharaterBattle>(); hp.text = c.Hp.ToString(); }
public void UpdateUI(CharaterBattle character) { if (c.Equals(character)) { hp.text = c.Hp.ToString(); } }
// Use this for initialization void Start() { c = GetComponent <CharaterBattle>(); hp.text = c.Hp.ToString(); }