Ejemplo n.º 1
0
        public void deleteCharacter(object sender, System.EventArgs e)
        {
            using (var context = new PlayerContext())
            {
                CharactersToPlayers       rel       = context.CharactersToPlayers.Where(x => x.CharacterId == currentCharacter.CharacterID && x.PlayerName.Equals(Context.User.Identity.Name)).First <CharactersToPlayers>();
                IQueryable <Campaign>     campaigns = master.GetCampaigns(currentCharacter.CharacterID);
                List <CampaignsToPlayers> campRels  = new List <CampaignsToPlayers>();

                if (campaigns != null && campaigns.Count() > 0)
                {
                    foreach (Campaign cam in campaigns)
                    {
                        campRels.AddRange(context.CampaignsToPlayers.Where(x => x.CharacterID == currentCharacter.CharacterID && cam.CampaignId == x.CampaignId));
                    }
                }

                context.Characters.Attach(currentCharacter);
                context.Characters.Remove(currentCharacter);

                context.CharactersToPlayers.Attach(rel);
                context.CharactersToPlayers.Remove(rel);

                for (int i = 0; i < campRels.Count; i++)
                {
                    context.CampaignsToPlayers.Attach(campRels[i]);
                    context.CampaignsToPlayers.Remove(campRels[i]);
                }

                context.SaveChanges();
            }

            Response.Redirect(master.getURL("../Account/UserPage.aspx", playerPage.PlayerId, playerPage.PlayerName));
        }
Ejemplo n.º 2
0
        public void createCharacter()
        {
            Message.Visible = true;

            int health;

            if (String.IsNullOrWhiteSpace(CharacterName.Text))
            {
                Message.Text = "Please enter a name!";
            }
            else if (String.IsNullOrWhiteSpace(CharacterClass.Text))
            {
                Message.Text = "Please enter a class!";
            }
            else if (String.IsNullOrWhiteSpace(CharacterSpecie.Text))
            {
                Message.Text = "Please enter a specie!";
            }
            else if (String.IsNullOrWhiteSpace(CharacterHealth.Text) || !Int32.TryParse(CharacterHealth.Text, out health))
            {
                Message.Text = "Please enter your health!";
            }
            else
            {
                using (var context = new PlayerContext())
                {
                    Player creator = master.GetPlayer(Context.User.Identity.Name);

                    Character chara = new Character();
                    chara.PlayerID      = creator.PlayerId;
                    chara.CharacterName = CharacterName.Text;
                    chara.MaxHealth     = health;
                    chara.CurrentHealth = health;
                    chara.Specie        = CharacterSpecie.Text;
                    chara.Class         = CharacterClass.Text;
                    chara.Alive         = true;
                    chara.Level         = 1;
                    chara.Status        = "Normal";

                    chara.BaseStrength         = Int32.Parse(CBaseAttack.Text);
                    chara.StrengthModifier     = Int32.Parse(CAttackModifier.Text);
                    chara.BaseIntelligence     = Int32.Parse(CBaseIntelligence.Text);
                    chara.IntelligenceModifier = Int32.Parse(CIntelligenceModifier.Text);
                    chara.BaseDexterity        = Int32.Parse(CBaseDexterity.Text);
                    chara.DexterityModifier    = Int32.Parse(CDexterityModifier.Text);
                    chara.BaseWisdom           = Int32.Parse(CBaseWisdom.Text);
                    chara.WisdomModifier       = Int32.Parse(CWisdomModifier.Text);
                    chara.BaseCharisma         = Int32.Parse(CBaseCharisma.Text);
                    chara.CharismaModifier     = Int32.Parse(CCharismaModifier.Text);
                    chara.BaseConstitution     = Int32.Parse(CBaseConstitution.Text);
                    chara.ConstitutionModifier = Int32.Parse(CConstitutionModifier.Text);

                    chara.assignInitialAlignmentVals(ge.SelectedValue, cl.SelectedValue);

                    context.Characters.Add(chara);
                    context.SaveChanges();

                    CharactersToPlayers rel = new CharactersToPlayers();
                    rel.CharacterId   = chara.CharacterID;
                    rel.CharacterName = chara.CharacterName;
                    rel.PlayerId      = creator.PlayerId;
                    rel.PlayerName    = creator.PlayerName;

                    context.CharactersToPlayers.Add(rel);
                    context.SaveChanges();
                    Server.Transfer(master.getURL("../Account/UserPage.aspx", creator.PlayerId, creator.PlayerName));
                }
            }
        }