/// <summary> /// Used to build the Character Form Driver /// </summary> private void Construct_Character_Driver() { if (!is_gm) { driver_character = new Character_Form_Driver(gameMode); character = driver_character.get_CharacterSheet(); gui.AddCharacterForm(driver_character.getCharacterForm()); } else { driver_character = null; } }
public GM_Player_Control(String gameMode, CharacterSheet new_character, int client_id) : base(client_id) { character = new Character_Form_Driver(gameMode, new_character); }