public void AddSolider(object[] data)
    {
        CharacterInfo charInfo = (CharacterInfo)data[0];
        CharacterView charView = new CharacterView(charInfo);

        charView.LoadModel();
        if (soliders.ContainsKey(charInfo.Id))
        {
            soliders[charInfo.Id] = charView;
        }
        else
        {
            soliders.Add(charInfo.Id, charView);
        }
    }