public void TurnLeft() { CurrentSpotlight = false; current = ToPrev; Turned(); turnState = TurnState.Left; CurrentSpotlight = true; CharacterSelectionManager.ChangedCharacter(); }
public void TurnRight() { CurrentSpotlight = false; current = ToNext; Turned(); turnState = TurnState.Right; CurrentSpotlight = true; CharacterSelectionManager.ChangedCharacter(); }