public FlowerRanking()
        {
            var plrList = new CharacterRepository().FetchAll();
            var rank    = new FlowerRepository().FetchAll();

            foreach (var plr in rank)
            {
                var player = plrList.FirstOrDefault(x => x.Identity == plr.PlayerIdentity);
                if (player == null)
                {
                    continue;
                }
                FlowerObject obj = new FlowerObject(plr)
                {
                    PlayerName = plr.PlayerName,
                    RedRoses   = player.RedRoses,
                    WhiteRoses = player.WhiteRoses,
                    Orchids    = player.Orchids,
                    Tulips     = player.Tulips,
                };
                ServerKernel.FlowerRankingDict.TryAdd(player.Identity, obj);
            }
            ServerKernel.Log.SaveLog("Flower Ranking loaded...", true);
        }