Ejemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        // Time.timeScale = 0f;
        levelControl = GetComponent <LevelControl>();

        charMove = levelControl.GetPlayer().GetComponent <CharacterMovement2>();
        // levelControl.SetFollow(false);
        StartCoroutine("StartLevel");
    }
Ejemplo n.º 2
0
    // Use this for initialization
    void Start()
    {
        // player = GameObject.Find("Scout").transform;
        // ctrlNum = XCI.GetNumPluggedCtrlrs();
        levelControl = GameObject.Find("Game Controller").GetComponent <LevelControl>();
        target       = levelControl.GetPlayer();
        player       = target.transform;

        relPos  = player.position.x - transform.position.x;
        relPosY = Mathf.Abs(player.position.y - transform.position.y);
        // goScreen = GameObject.Find("Game Over Screen").GetComponent<Image>();
        camera       = GameObject.Find("Main Camera").GetComponent <Camera>();
        cameraFollow = camera.GetComponent <CameraFollow>();
        scoutMvmt    = target.GetComponent <CharacterMovement2>();



        //************ COMMENTED OUT DUE TO CTRLR ERROR
        /*if (ctrlNum > 0)*/ goText = "Press A to Restart";
        // else goText = "Press Space to Restart";
    }