// create a list of questions asked public void Awake() { if (Instance == null) { Instance = this; this.characters = CharacterLibrary.LoadCharacters(); ProfileLibrary.AssignProfiles(this.characters.Values.ToList()); CharacterLibrary.AssignAffinities(characters.Values.ToList()); debugs = new InspectorCharacter[7]; this.rounds = new MurderProfile[3]; this.currentRound = 0; askedQuestions = new List <AskedQuestion>(); } }
/// <summary> /// デバッグ用にとりあえずデータをでっち上げる /// </summary> public void CreateTemplateData() { CharacterLibrary lib = GameObject.Find("Library").GetComponent <CharacterLibrary>(); players = new BetterList <Player>(); for (int i = 0; i < 2; i++) { Player p = new Player(i); GameObject chara = lib.reimu; p.character = chara; GamePad pad = new GamePad(i); p.gamepad = pad; p.team = new Team((TEAMCODE)i); players.Add(p); } }