public static void CloneCommand(string value, WorldClient client) { CharacterItemRecord weapon = client.Character.Inventory.GetWeapon(); weapon.Mage(EffectsEnum.Effect_DamageFire, 85); client.Character.Inventory.OnItemModified(weapon); }
public static void CloneCommand(string value, WorldClient client) { CharacterItemRecord weapon = client.Character.Inventory.GetWeapon(); weapon.Mage(EffectsEnum.Effect_DamageFire, 85); client.Character.Inventory.OnItemModified(weapon); }