Ejemplo n.º 1
0
    public CharacterIndex[] available_choices(CharacterIndex age)
    {
        List <CharacterIndex> r = new List <CharacterIndex>();

        foreach (CharacterIndex e in age.get_neighbors())
        {
            if (mManager.mMetaManager.UnlockManager.is_unlocked(e) == 1)
            {
                r.Add(e);
            }
        }
        return(r.ToArray());
    }