Ejemplo n.º 1
0
    public void UpdateTargetInformation(WorldObject obj)
    {
        // Hide when object is null.
        if (obj == null)
        {
            HideTargetInformation();
            return;
        }
        // Show if hidden.
        if (!targetInformation.IsActive())
        {
            targetInformation.gameObject.SetActive(true);
            targetHpBar.gameObject.SetActive(true);
        }
        // Update information.
        CharacterDataHolder data = obj.characterData;

        if (data != null)
        {
            targetInformation.text = data.GetName();
            float progress = Mathf.Clamp01(data.GetCurrentHp() / data.GetMaxHp());
            targetHpBar.value    = progress;
            targetHpPercent.text = (int)(progress * 100f) + "%";
        }
    }
Ejemplo n.º 2
0
    public void UpdatePlayerInformation()
    {
        CharacterDataHolder data = MainManager.Instance.selectedCharacterData;

        playerInformation.text = data.GetName();
        float progress = Mathf.Clamp01(data.GetCurrentHp() / data.GetMaxHp());

        playerHpBar.value    = progress;
        playerHpPercent.text = (int)(progress * 100f) + "%";
    }