public static void ShowRemoteUserEffect(Character character, CharacterConstants.UserEffect effect, bool skipSelf = false) { character.Map.Broadcast(CharacterBuffsPackets.ShowRemoteBuffEffect(effect), skipSelf ? character : null); }
public void ShowRemoteBuffEffect(Character character, CharacterConstants.UserEffect effect, Skill skill, byte direction) { character.Map.Broadcast(CharacterBuffsPackets.ShowRemoteBuffEffect(character, effect, skill, direction)); }
public static void ShowLocalUserEffect(Character character, CharacterConstants.UserEffect effect) { character.Client.Send(CharacterBuffsPackets.ShowLocalBuffEffect(effect)); }
public static void ShowOwnBuffEffect(Character character, Skill skill) { character.Client.Send(CharacterBuffsPackets.ShowMineBuffEffect(character, skill)); }