public void Debuff(CharacterBhv debuffedOpponentBhv) { if (debuffedOpponentBhv == null) { return; } debuffedOpponentBhv.ClearAllSkillEffects(isDebuff: true); }
public void Debuff(CharacterBhv debuffedOpponentBhv) { if (debuffedOpponentBhv == null) { return; } debuffedOpponentBhv.ClearAllSkillEffects(isDebuff: true); }